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-rw-r--r--build_keyboard.mk1
-rw-r--r--keyboards/ergodox/ez/config.h11
-rw-r--r--keyboards/ergodox/ez/rules.mk2
-rw-r--r--keyboards/handwired/promethium/Makefile3
-rw-r--r--keyboards/handwired/promethium/config.h162
-rw-r--r--keyboards/handwired/promethium/keymaps/priyadi/Makefile28
-rw-r--r--keyboards/handwired/promethium/keymaps/priyadi/config.h17
-rwxr-xr-xkeyboards/handwired/promethium/keymaps/priyadi/flash.sh3
-rw-r--r--keyboards/handwired/promethium/keymaps/priyadi/keymap.c725
-rw-r--r--keyboards/handwired/promethium/keymaps/priyadi/readme.md0
-rw-r--r--keyboards/handwired/promethium/keymaps/readme.md22
-rw-r--r--keyboards/handwired/promethium/promethium.c6
-rw-r--r--keyboards/handwired/promethium/promethium.h101
-rw-r--r--keyboards/handwired/promethium/readme.md13
-rw-r--r--keyboards/handwired/promethium/rgbsps.c24
-rw-r--r--keyboards/handwired/promethium/rgbsps.h4
-rw-r--r--keyboards/handwired/promethium/rules.mk74
-rw-r--r--quantum/config_common.h48
-rw-r--r--quantum/keymap_extras/keymap_jp.h62
-rw-r--r--quantum/process_keycode/process_unicode.h1
-rw-r--r--readme.md157
-rw-r--r--tmk_core/common/avr/suspend.c11
-rw-r--r--tmk_core/common/backlight.c4
-rw-r--r--tmk_core/protocol/ps2_mouse.c5
24 files changed, 1428 insertions, 56 deletions
diff --git a/build_keyboard.mk b/build_keyboard.mk
index c1e5540039..ce505de126 100644
--- a/build_keyboard.mk
+++ b/build_keyboard.mk
@@ -213,6 +213,7 @@ endif
VPATH += $(KEYBOARD_PATH)
VPATH += $(COMMON_VPATH)
+include $(TMK_PATH)/protocol.mk
include $(TMK_PATH)/common.mk
SRC += $(TMK_COMMON_SRC)
diff --git a/keyboards/ergodox/ez/config.h b/keyboards/ergodox/ez/config.h
index 0b7e8b2ee1..f3e1020bdb 100644
--- a/keyboards/ergodox/ez/config.h
+++ b/keyboards/ergodox/ez/config.h
@@ -41,6 +41,17 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define LED_BRIGHTNESS_LO 15
#define LED_BRIGHTNESS_HI 255
+/* ws2812 RGB LED */
+#define RGB_DI_PIN D7
+#define RGBLIGHT_ANIMATIONS
+#define RGBLED_NUM 15 // Number of LEDs
+#define RGBLIGHT_HUE_STEP 12
+#define RGBLIGHT_SAT_STEP 255
+#define RGBLIGHT_VAL_STEP 12
+
+#define RGB_MIDI
+#define RGBW_BB_TWI
+
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
diff --git a/keyboards/ergodox/ez/rules.mk b/keyboards/ergodox/ez/rules.mk
index a9715beb85..893cfa7a84 100644
--- a/keyboards/ergodox/ez/rules.mk
+++ b/keyboards/ergodox/ez/rules.mk
@@ -72,6 +72,8 @@ OPT_DEFS += -DBOOTLOADER_SIZE=512
#
SLEEP_LED_ENABLE = no
+API_SYSEX_ENABLE ?= yes
+RGBLIGHT_ENABLE ?= yes
ifndef QUANTUM_DIR
include ../../../Makefile
diff --git a/keyboards/handwired/promethium/Makefile b/keyboards/handwired/promethium/Makefile
new file mode 100644
index 0000000000..191c6bb664
--- /dev/null
+++ b/keyboards/handwired/promethium/Makefile
@@ -0,0 +1,3 @@
+ifndef MAKEFILE_INCLUDED
+ include ../../../Makefile
+endif \ No newline at end of file
diff --git a/keyboards/handwired/promethium/config.h b/keyboards/handwired/promethium/config.h
new file mode 100644
index 0000000000..473af67d34
--- /dev/null
+++ b/keyboards/handwired/promethium/config.h
@@ -0,0 +1,162 @@
+/*
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef CONFIG_H
+#define CONFIG_H
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x6660
+#define DEVICE_VER 0x0001
+#define MANUFACTURER Priyadi
+#define PRODUCT Promethium Keyboard
+#define DESCRIPTION Promethium Keyboard
+
+/* key matrix size */
+#define MATRIX_ROWS 8
+#define MATRIX_COLS 6
+
+/* default pin-out */
+#define MATRIX_COL_PINS { B6, B7, D6, C7, F6, F7 }
+#define MATRIX_ROW_PINS { D7, C6, D0, D1, F5, F4, F1, F0 }
+#define UNUSED_PINS
+
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+/* define if matrix has ghost */
+//#define MATRIX_HAS_GHOST
+
+/* number of backlight levels */
+#define BACKLIGHT_LEVELS 3
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCING_DELAY 5
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* key combination for command */
+#define IS_COMMAND() ( \
+ keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT) | MOD_BIT(KC_LCTRL) | MOD_BIT(KC_RCTRL)) \
+)
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+//#define NO_ACTION_MACRO
+//#define NO_ACTION_FUNCTION
+
+/* PS/2 mouse */
+#ifdef PS2_USE_BUSYWAIT
+# define PS2_CLOCK_PORT PORTD
+# define PS2_CLOCK_PIN PIND
+# define PS2_CLOCK_DDR DDRD
+# define PS2_CLOCK_BIT 1
+# define PS2_DATA_PORT PORTD
+# define PS2_DATA_PIN PIND
+# define PS2_DATA_DDR DDRD
+# define PS2_DATA_BIT 2
+#endif
+
+/* PS/2 mouse interrupt version */
+#ifdef PS2_USE_INT
+/* uses INT1 for clock line(ATMega32U4) */
+#define PS2_CLOCK_PORT PORTD
+#define PS2_CLOCK_PIN PIND
+#define PS2_CLOCK_DDR DDRD
+#define PS2_CLOCK_BIT 3
+#define PS2_DATA_PORT PORTD
+#define PS2_DATA_PIN PIND
+#define PS2_DATA_DDR DDRD
+#define PS2_DATA_BIT 2
+
+#define PS2_INT_INIT() do { \
+ EICRA |= ((1<<ISC31) | \
+ (0<<ISC30)); \
+} while (0)
+#define PS2_INT_ON() do { \
+ EIMSK |= (1<<INT3); \
+} while (0)
+#define PS2_INT_OFF() do { \
+ EIMSK &= ~(1<<INT3); \
+} while (0)
+#define PS2_INT_VECT INT3_vect
+#endif
+
+/* PS/2 mouse USART version */
+#ifdef PS2_USE_USART
+/* XCK for clock line and RXD for data line */
+#define PS2_CLOCK_PORT PORTD
+#define PS2_CLOCK_PIN PIND
+#define PS2_CLOCK_DDR DDRD
+#define PS2_CLOCK_BIT 5
+#define PS2_DATA_PORT PORTD
+#define PS2_DATA_PIN PIND
+#define PS2_DATA_DDR DDRD
+#define PS2_DATA_BIT 2
+
+/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */
+/* set DDR of CLOCK as input to be slave */
+#define PS2_USART_INIT() do { \
+ PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT); \
+ PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT); \
+ UCSR1C = ((1 << UMSEL10) | \
+ (3 << UPM10) | \
+ (0 << USBS1) | \
+ (3 << UCSZ10) | \
+ (0 << UCPOL1)); \
+ UCSR1A = 0; \
+ UBRR1H = 0; \
+ UBRR1L = 0; \
+} while (0)
+#define PS2_USART_RX_INT_ON() do { \
+ UCSR1B = ((1 << RXCIE1) | \
+ (1 << RXEN1)); \
+} while (0)
+#define PS2_USART_RX_POLL_ON() do { \
+ UCSR1B = (1 << RXEN1); \
+} while (0)
+#define PS2_USART_OFF() do { \
+ UCSR1C = 0; \
+ UCSR1B &= ~((1 << RXEN1) | \
+ (1 << TXEN1)); \
+} while (0)
+#define PS2_USART_RX_READY (UCSR1A & (1<<RXC1))
+#define PS2_USART_RX_DATA UDR1
+#define PS2_USART_ERROR (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1)))
+#define PS2_USART_RX_VECT USART1_RX_vect
+#endif
+
+
+#endif
diff --git a/keyboards/handwired/promethium/keymaps/priyadi/Makefile b/keyboards/handwired/promethium/keymaps/priyadi/Makefile
new file mode 100644
index 0000000000..2f6f27a732
--- /dev/null
+++ b/keyboards/handwired/promethium/keymaps/priyadi/Makefile
@@ -0,0 +1,28 @@
+
+
+# Build Options
+# change to "no" to disable the options, or define them in the Makefile in
+# the appropriate keymap folder that will get included automatically
+#
+BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = no # Console for debug(+400)
+COMMAND_ENABLE = yes # Commands for debug and configuration
+NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
+MIDI_ENABLE = no # MIDI controls
+AUDIO_ENABLE = no # Audio output on port C6
+UNICODE_ENABLE = no # Unicode
+BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
+RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
+PS2_MOUSE_ENABLE = yes
+PS2_USE_INT = yes
+
+# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
+SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
+
+ifndef QUANTUM_DIR
+ include ../../../../../Makefile
+endif
+
diff --git a/keyboards/handwired/promethium/keymaps/priyadi/config.h b/keyboards/handwired/promethium/keymaps/priyadi/config.h
new file mode 100644
index 0000000000..8b78c0dc4f
--- /dev/null
+++ b/keyboards/handwired/promethium/keymaps/priyadi/config.h
@@ -0,0 +1,17 @@
+#ifndef CONFIG_USER_H
+#define CONFIG_USER_H
+
+#include "../../config.h"
+
+/* bootmagic salt key */
+#define BOOTMAGIC_KEY_SALT KC_ESC
+
+/* skip bootmagic and eeconfig */
+#define BOOTMAGIC_KEY_SKIP KC_SPACE
+
+#define PREVENT_STUCK_MODIFIERS
+
+#define RGB_DI_PIN B5
+#define RGBSPS_NUM 57
+
+#endif
diff --git a/keyboards/handwired/promethium/keymaps/priyadi/flash.sh b/keyboards/handwired/promethium/keymaps/priyadi/flash.sh
new file mode 100755
index 0000000000..fb81a54ee0
--- /dev/null
+++ b/keyboards/handwired/promethium/keymaps/priyadi/flash.sh
@@ -0,0 +1,3 @@
+#!/bin/sh
+
+avrdude -p m32u4 -P /dev/ttyACM0 -c avr109 -U flash:w:../../../../../.build/handwired_promethium_priyadi.hex
diff --git a/keyboards/handwired/promethium/keymaps/priyadi/keymap.c b/keyboards/handwired/promethium/keymaps/priyadi/keymap.c
new file mode 100644
index 0000000000..b2da2f97b7
--- /dev/null
+++ b/keyboards/handwired/promethium/keymaps/priyadi/keymap.c
@@ -0,0 +1,725 @@
+// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
+// this is the style you want to emulate.
+
+#include "promethium.h"
+#include "action_layer.h"
+#ifdef AUDIO_ENABLE
+ #include "audio.h"
+ #include "musical_notes.h"
+#endif
+#include "eeconfig.h"
+#include "process_unicode.h"
+#include "quantum.h"
+#include "rgbsps.h"
+#define COUNT(x) (sizeof (x) / sizeof (*(x)))
+
+// #define RGBLED_NUM 5
+// struct cRGB led[RGBLED_NUM];
+
+
+extern keymap_config_t keymap_config;
+
+enum layers {
+ _QWERTY,
+ _COLEMAK,
+ _WORKMAN,
+ _PUNC,
+ _NUM,
+ _FUNC,
+ _EMOJI,
+ _GUI,
+};
+
+enum planck_keycodes {
+ // layouts
+ QWERTY = SAFE_RANGE,
+ COLEMAK,
+ WORKMAN,
+
+ // layer switchers
+ PUNC,
+ NUM,
+ FUNC,
+ EMOJI,
+ GUI,
+
+ // os switchers
+ LINUX,
+ WIN,
+ OSX,
+};
+
+// Fillers to make layering clearer
+
+#define _______ KC_TRNS
+#define XXXXXXX KC_NO
+
+// unicode map
+
+enum unicode_name {
+ GRIN, // grinning face 😊
+ TJOY, // tears of joy 😂
+ SMILE, // grining face with smiling eyes 😁
+ HEART, // heart ❤
+ EYERT, // smiling face with heart shaped eyes 😍
+ CRY, // crying face 😭
+ SMEYE, // smiling face with smiling eyes 😊
+ UNAMU, // unamused 😒
+ KISS, // kiss 😘
+ HART2, // two hearts 💕
+ WEARY, // weary 😩
+ OKHND, // ok hand sign 👌
+ PENSV, // pensive 😔
+ SMIRK, // smirk 😏
+ RECYC, // recycle ♻
+ WINK, // wink 😉
+ THMUP, // thumb up 👍
+ THMDN, // thumb down 👎
+ PRAY, // pray 🙏
+ PHEW, // relieved 😌
+ MUSIC, // musical notes
+ FLUSH, // flushed 😳
+ CELEB, // celebration 🙌
+ CRY2, // crying face 😢
+ COOL, // smile with sunglasses 😎
+ NOEVS, // see no evil
+ NOEVH, // hear no evil
+ NOEVK, // speak no evil
+ POO, // pile of poo
+ EYES, // eyes
+ VIC, // victory hand
+ BHART, // broken heart
+ SLEEP, // sleeping face
+ SMIL2, // smiling face with open mouth & sweat
+ HUNRD, // 100
+ CONFU, // confused
+ TONGU, // face with tongue & winking eye
+ DISAP, // disappointed
+ YUMMY, // face savoring delicious food
+ CLAP, // hand clapping
+ FEAR, // face screaming in fear
+ HORNS, // smiling face with horns
+ HALO, // smiling face with halo
+ BYE, // waving hand
+ SUN, // sun
+ MOON, // moon
+ SKULL, // skull
+};
+
+const uint32_t PROGMEM unicode_map[] = {
+ [GRIN] = 0x1F600,
+ [TJOY] = 0x1F602,
+ [SMILE] = 0x1F601,
+ [HEART] = 0x2764,
+ [EYERT] = 0x1f60d,
+ [CRY] = 0x1f62d,
+ [SMEYE] = 0x1F60A,
+ [UNAMU] = 0x1F612,
+ [KISS] = 0x1F618,
+ [HART2] = 0x1F495,
+ [WEARY] = 0x1F629,
+ [OKHND] = 0x1F44C,
+ [PENSV] = 0x1F614,
+ [SMIRK] = 0x1F60F,
+ [RECYC] = 0x267B,
+ [WINK] = 0x1F609,
+ [THMUP] = 0x1F44D,
+ [THMDN] = 0x1F44E,
+ [PRAY] = 0x1F64F,
+ [PHEW] = 0x1F60C,
+ [MUSIC] = 0x1F3B6,
+ [FLUSH] = 0x1F633,
+ [CELEB] = 0x1F64C,
+ [CRY2] = 0x1F622,
+ [COOL] = 0x1F60E,
+ [NOEVS] = 0x1F648,
+ [NOEVH] = 0x1F649,
+ [NOEVK] = 0x1F64A,
+ [POO] = 0x1F4A9,
+ [EYES] = 0x1F440,
+ [VIC] = 0x270C,
+ [BHART] = 0x1F494,
+ [SLEEP] = 0x1F634,
+ [SMIL2] = 0x1F605,
+ [HUNRD] = 0x1F4AF,
+ [CONFU] = 0x1F615,
+ [TONGU] = 0x1F61C,
+ [DISAP] = 0x1F61E,
+ [YUMMY] = 0x1F60B,
+ [CLAP] = 0x1F44F,
+ [FEAR] = 0x1F631,
+ [HORNS] = 0x1F608,
+ [HALO] = 0x1F607,
+ [BYE] = 0x1F44B,
+ [SUN] = 0x2600,
+ [MOON] = 0x1F314,
+ [SKULL] = 0x1F480,
+};
+
+
+// hybrid shift - =
+// #undef KC_LSFT
+// #define KC_LSFT MT(MOD_LSFT, KC_MINS)
+// #undef KC_RSFT
+// #define KC_RSFT MT(MOD_LSFT, KC_EQL)
+
+
+// hybrid right-gui & scroll lock (mapped to Compose in OS)
+#undef KC_RCTL
+#define KC_RCTL MT(MOD_LCTL, KC_SLCK)
+
+// RGBSPS
+
+const uint8_t PROGMEM LED_ALNUM[] = {
+ LED_Z,
+ LED_A,
+ LED_Q,
+ LED_W,
+ LED_S,
+ LED_X,
+ LED_C,
+ LED_D,
+ LED_E,
+ LED_R,
+ LED_F,
+ LED_V,
+ LED_B,
+ LED_G,
+ LED_T,
+ LED_N,
+ LED_HH,
+ LED_Y,
+ LED_U,
+ LED_J,
+ LED_M,
+ LED_COMM,
+ LED_K,
+ LED_I,
+ LED_O,
+ LED_L,
+ LED_DOT,
+ LED_SLSH,
+ LED_SCLN,
+ LED_P,
+ LED_LSPC,
+ LED_RSPC
+};
+
+const uint8_t PROGMEM LED_MODS[] = {
+ LED_TAB,
+ LED_ESC,
+ LED_LSFT,
+ LED_LCTL,
+ LED_LGUI,
+ LED_LALT,
+ LED_RALT,
+ LED_RGUI,
+ LED_BKSP,
+ LED_ENT,
+ LED_RSFT,
+ LED_RCTL
+};
+
+const uint8_t PROGMEM LED_FN[] = {
+ LED_PUNC,
+ LED_NUM,
+ LED_FUNC,
+ LED_EMOJI
+};
+
+const uint8_t PROGMEM LED_INDICATORS[] = {
+ LED_IND_EMOJI,
+ LED_IND_NUM,
+ LED_IND_FUNC,
+ LED_IND_BATTERY,
+ LED_IND_USB,
+ LED_IND_BLUETOOTH,
+};
+
+const uint8_t PROGMEM LED_TRACKPOINT[] = {
+ LED_TRACKPOINT1,
+ LED_TRACKPOINT2,
+ LED_TRACKPOINT3,
+};
+
+void led_reset(void) {
+ for(uint8_t i = 0; i < COUNT(LED_ALNUM); i++) {
+ rgbsps_set(pgm_read_byte(&LED_ALNUM[i]), 15, 6, 0);
+ }
+
+ for(uint8_t i = 0; i < COUNT(LED_MODS); i++) {
+ rgbsps_set(pgm_read_byte(&LED_MODS[i]), 15, 0, 0);
+ }
+
+ for(uint8_t i = 0; i < COUNT(LED_FN); i++) {
+ rgbsps_set(pgm_read_byte(&LED_FN[i]), 15, 15, 15);
+ }
+}
+
+void led_layer_normal(void) {
+ rgbsps_set(LED_IND_FUNC, 0, 0, 0);
+ rgbsps_set(LED_IND_NUM, 0, 0, 0);
+ rgbsps_set(LED_IND_EMOJI, 0, 0, 0);
+
+ led_reset();
+
+ rgbsps_send();
+}
+
+void led_layer_func(void) {
+ rgbsps_set(LED_IND_FUNC, 0, 15, 0);
+ rgbsps_set(LED_IND_NUM, 0, 0, 0);
+ rgbsps_set(LED_IND_EMOJI, 0, 0, 0);
+
+ led_reset();
+
+ for(uint8_t i = 0; i < COUNT(LED_ALNUM); i++) {
+ rgbsps_set(pgm_read_byte(&LED_ALNUM[i]), 0, 0, 0);
+ }
+
+ rgbsps_set(LED_I, 15, 0, 15);
+ rgbsps_set(LED_J, 15, 0, 15);
+ rgbsps_set(LED_K, 15, 0, 15);
+ rgbsps_set(LED_L, 15, 0, 15);
+
+ rgbsps_set(LED_U, 15, 0, 10);
+ rgbsps_set(LED_O, 15, 0, 10);
+ rgbsps_set(LED_COMM, 15, 0, 10);
+ rgbsps_set(LED_DOT, 15, 0, 10);
+ rgbsps_set(LED_SCLN, 15, 0, 10);
+ rgbsps_set(LED_P, 15, 0, 10);
+
+ rgbsps_set(LED_Q, 10, 0, 15);
+ rgbsps_set(LED_W, 10, 0, 15);
+ rgbsps_set(LED_E, 10, 0, 15);
+ rgbsps_set(LED_R, 10, 0, 15);
+ rgbsps_set(LED_A, 10, 0, 15);
+ rgbsps_set(LED_S, 10, 0, 15);
+ rgbsps_set(LED_D, 10, 0, 15);
+ rgbsps_set(LED_F, 10, 0, 15);
+ rgbsps_set(LED_Z, 10, 0, 15);
+ rgbsps_set(LED_X, 10, 0, 15);
+ rgbsps_set(LED_C, 10, 0, 15);
+ rgbsps_set(LED_V, 10, 0, 15);
+
+ rgbsps_send();
+}
+
+void led_layer_punc(void) {
+ rgbsps_set(LED_IND_FUNC, 0, 15, 0);
+ rgbsps_set(LED_IND_NUM, 0, 0, 15);
+ rgbsps_set(LED_IND_EMOJI, 0, 0, 0);
+
+ led_reset();
+
+ rgbsps_send();
+}
+
+void led_layer_num(void) {
+ rgbsps_set(LED_IND_FUNC, 0, 0, 0);
+ rgbsps_set(LED_IND_NUM, 0, 0, 15);
+ rgbsps_set(LED_IND_EMOJI, 0, 0, 0);
+
+ led_reset();
+
+ for(uint8_t i = 0; i < COUNT(LED_ALNUM); i++) {
+ rgbsps_set(pgm_read_byte(&LED_ALNUM[i]), 0, 0, 0);
+ }
+
+ rgbsps_set(LED_U, 0, 5, 15);
+ rgbsps_set(LED_I, 0, 5, 15);
+ rgbsps_set(LED_O, 0, 5, 15);
+ rgbsps_set(LED_J, 0, 5, 15);
+ rgbsps_set(LED_K, 0, 5, 15);
+ rgbsps_set(LED_L, 0, 5, 15);
+ rgbsps_set(LED_M, 0, 5, 15);
+ rgbsps_set(LED_COMM, 0, 5, 15);
+ rgbsps_set(LED_DOT, 0, 5, 15);
+ rgbsps_set(LED_FUNC, 0, 5, 15);
+
+ rgbsps_set(LED_EMOJI, 0, 10, 15);
+ rgbsps_set(LED_RALT, 0, 10, 15);
+
+ rgbsps_set(LED_Q, 0, 10, 15);
+ rgbsps_set(LED_W, 0, 10, 15);
+ rgbsps_set(LED_E, 0, 10, 15);
+ rgbsps_set(LED_R, 0, 10, 15);
+ rgbsps_set(LED_T, 0, 10, 15);
+ rgbsps_set(LED_Y, 0, 10, 15);
+ rgbsps_set(LED_P, 0, 10, 15);
+
+ rgbsps_set(LED_A, 0, 15, 15);
+ rgbsps_set(LED_S, 0, 15, 15);
+ rgbsps_set(LED_D, 0, 15, 15);
+ rgbsps_set(LED_F, 0, 15, 15);
+ rgbsps_set(LED_Z, 0, 15, 15);
+ rgbsps_set(LED_X, 0, 15, 15);
+ rgbsps_set(LED_C, 0, 15, 15);
+ rgbsps_set(LED_V, 0, 15, 15);
+
+ rgbsps_send();
+}
+
+void led_layer_emoji(void) {
+ rgbsps_setall(15, 15, 0);
+
+ rgbsps_set(LED_IND_FUNC, 0, 0, 0);
+ rgbsps_set(LED_IND_NUM, 0, 0, 0);
+ rgbsps_set(LED_IND_EMOJI, 15, 15, 0);
+
+ rgbsps_set(LED_PUNC, 15, 15, 15);
+ rgbsps_set(LED_EMOJI, 15, 15, 15);
+
+ rgbsps_send();
+}
+
+void led_layer_gui(void) {
+ rgbsps_set(LED_IND_FUNC, 15, 10, 15);
+ rgbsps_set(LED_IND_NUM, 15, 10, 15);
+ rgbsps_set(LED_IND_EMOJI, 15, 10, 15);
+ rgbsps_send();
+}
+
+void led_init(void) {
+ // turn off all
+ rgbsps_turnoff();
+
+ // set trackpoint color
+ rgbsps_set(LED_TRACKPOINT1, 15, 0, 0);
+ rgbsps_set(LED_TRACKPOINT2, 0, 0, 15);
+ rgbsps_set(LED_TRACKPOINT3, 15, 0, 0);
+
+ // // hardcode indicator for now
+ rgbsps_set(LED_IND_BLUETOOTH, 0, 0, 15);
+ rgbsps_set(LED_IND_USB, 15, 15, 15);
+ rgbsps_set(LED_IND_BATTERY, 0, 15, 0);
+
+ led_layer_normal();
+}
+
+
+// keymaps
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/* Qwerty
+ * ,-----------------------------------------------------------------------------------.
+ * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Esc | A | S | D | F | G | H | J | K | L | ; |Enter |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | N | M | , | . | / |Shift |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Ctrl | GUI | Alt | Punc | Num | Space | Func |Emoji |AltGr | GUI | Ctrl |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_QWERTY] = KEYMAP(
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
+ KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT ,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ KC_LCTL, KC_LGUI, KC_LALT, PUNC, NUM, KC_SPC, KC_SPC, FUNC, EMOJI, KC_RALT, KC_RGUI, KC_RCTL
+),
+
+/* Colemak
+ * ,-----------------------------------------------------------------------------------.
+ * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Esc | A | R | S | T | D | H | N | E | I | O |Enter |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | K | M | , | . | / |Shift |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Ctrl | GUI | Alt | Punc | Num | Space | Func |Emoji |AltGr | GUI | Ctrl |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_COLEMAK] = KEYMAP(
+ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
+ KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_ENT ,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ KC_LCTL, KC_LGUI, KC_LALT, PUNC, NUM, KC_SPC, KC_SPC, FUNC, EMOJI, KC_RALT, KC_RGUI, KC_RCTL
+),
+
+/* Workman
+ * ,-----------------------------------------------------------------------------------.
+ * | Tab | Q | D | R | W | B | J | F | U | P | ; | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Esc | A | S | H | T | G | Y | N | E | O | I |Enter |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | Shift| Z | X | M | C | V | K | K | , | . | / |Shift |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Ctrl | GUI | Alt | Punc | Num | Space | Func |Emoji |AltGr | GUI | Ctrl |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_WORKMAN] = KEYMAP(
+ KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSPC,
+ KC_ESC, KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_ENT ,
+ KC_LSFT, KC_Z, KC_X, KC_M, KC_C, KC_V, KC_K, KC_L, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ KC_LCTL, KC_LGUI, KC_LALT, PUNC, NUM, KC_SPC, KC_SPC, FUNC, EMOJI, KC_RALT, KC_RGUI, KC_RCTL
+),
+
+/* Punc
+ * ,-----------------------------------------------------------------------------------.
+ * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | ` |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | | \ | - | = | < | > | ( | ) | ' | | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | | | | _ | + | { | } | [ | ] | " | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_PUNC] = KEYMAP(
+ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_GRV ,
+ XXXXXXX, XXXXXXX, KC_BSLS, KC_MINS, KC_EQL, KC_LABK, KC_RABK, KC_LPRN, KC_RPRN, KC_QUOT, XXXXXXX, XXXXXXX,
+ XXXXXXX, XXXXXXX, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_LBRC, KC_RBRC, KC_DQUO, XXXXXXX, XXXXXXX,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+),
+
+/* Num
+ * ,-----------------------------------------------------------------------------------.
+ * | ^ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Esc | @ | A | B | C | ( | ) | 4 | 5 | 6 | : |Enter |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | & | # | D | E | F | [ | ] | 1 | 2 | 3 | / | * |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | x | | | 0 | , | . | + | - |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_NUM] = KEYMAP(
+ KC_CIRC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
+ KC_ESC, KC_AT, S(KC_A), S(KC_B), S(KC_C), KC_LPRN, KC_RPRN, KC_4, KC_5, KC_6, KC_COLN, KC_ENT,
+ KC_AMPR, KC_HASH, S(KC_D), S(KC_E), S(KC_F), KC_LBRC, KC_RBRC, KC_1, KC_2, KC_3, KC_SLSH, KC_ASTR,
+ _______, _______, _______, KC_X, _______, KC_SPC, KC_SPC, KC_0, KC_COMM, KC_DOT, KC_PLUS, KC_MINS
+),
+
+/* Func
+ * ,-----------------------------------------------------------------------------------.
+ * | | F1 | F2 | F3 | F4 | | | PgUp | Up | PgDn | PgUp | Del |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | F5 | F6 | F7 | F8 |PrtSc | | Left | Down | Right| PgDn | Ins |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | F9 | F10 | F11 | F12 | | | | Home | End | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_FUNC] = KEYMAP(
+ XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, KC_PGUP, KC_UP, KC_PGDN, KC_PGUP, KC_DEL,
+ XXXXXXX, KC_F5, KC_F6, KC_F7, KC_F8,KC_PSCREEN,XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_INS,
+ _______, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_END, XXXXXXX, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+),
+
+/* Emoji
+ * ,-----------------------------------------------------------------------------------.
+ * | | | | | | | | | | | | |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | | | | | | | | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_EMOJI] = KEYMAP(
+ X(HART2), X(CRY2),X(WEARY),X(EYERT),X(SMIRK), X(TJOY),X(RECYC),X(UNAMU),X(MUSIC),X(OKHND),X(PENSV), X(PHEW),
+ X(THMUP), X(PRAY),X(SMILE),X(SMIL2),X(FLUSH), X(GRIN),X(HEART), X(BYE), X(KISS),X(CELEB), X(COOL),X(NOEVS),
+ X(THMDN),X(SLEEP), X(CLAP), X(CRY), X(VIC),X(BHART), X(SUN),X(SMEYE), X(WINK), X(MOON),X(CONFU),X(NOEVH),
+ X(POO), X(EYES),X(HUNRD), _______,X(SKULL),X(HORNS), X(HALO), X(FEAR), _______,X(YUMMY),X(DISAP),X(NOEVK)
+),
+
+/* GUI
+ * ,-----------------------------------------------------------------------------------.
+ * | | D1 | D2 | D3 | D4 | D5 | D6 | D7 | D8 | D9 | D10 | |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * |Linux | | Vol- | Mute | Vol+ | | | D- | | D+ | |Qwerty|
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Win | | Prev | Play | Next | | | | | | |Colmak|
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | OSX | | | | | BL- | BL+ | | | | |Workmn|
+ * `-----------------------------------------------------------------------------------'
+ */
+[_GUI] = KEYMAP(
+ _______, LGUI(KC_1),LGUI(KC_2),LGUI(KC_3),LGUI(KC_4),LGUI(KC_5),LGUI(KC_6),LGUI(KC_7),LGUI(KC_8),LGUI(KC_9),LGUI(KC_0), _______,
+ LINUX, _______, KC_VOLD, KC_MUTE, KC_VOLU,_______,_______,KC_WWW_BACK,_______,KC_WWW_FORWARD,_______, QWERTY,
+ WIN, _______, KC_MPRV, KC_MPLY, KC_MNXT, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, COLEMAK,
+ OSX, _______, _______, _______, _______, BL_DEC, BL_INC, _______, _______, RGB_VAI, RGB_VAD, WORKMAN
+),
+
+};
+
+#ifdef AUDIO_ENABLE
+float tone_startup[][2] = SONG(STARTUP_SOUND);
+float tone_qwerty[][2] = SONG(QWERTY_SOUND);
+float tone_colemak[][2] = SONG(COLEMAK_SOUND);
+float tone_workman[][2] = SONG(DVORAK_SOUND);
+float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
+float tone_linux[][2] = SONG(CAPS_LOCK_ON_SOUND);
+float tone_windows[][2] = SONG(SCROLL_LOCK_ON_SOUND);
+float tone_osx[][2] = SONG(NUM_LOCK_ON_SOUND);
+float tone_click[][2] = SONG(MUSICAL_NOTE(_F3, 2));
+#endif
+
+void persistant_default_layer_set(uint16_t default_layer) {
+ eeconfig_update_default_layer(default_layer);
+ default_layer_set(default_layer);
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ #ifdef AUDIO_ENABLE
+ // faux clicky
+ if (record->event.pressed) PLAY_NOTE_ARRAY(tone_click, false, 0);
+ #endif
+
+ switch (keycode) {
+ case QWERTY:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
+ #endif
+ persistant_default_layer_set(1UL<<_QWERTY);
+ }
+ return false;
+ break;
+ case COLEMAK:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_colemak, false, 0);
+ #endif
+ persistant_default_layer_set(1UL<<_COLEMAK);
+ }
+ return false;
+ break;
+ case WORKMAN:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_workman, false, 0);
+ #endif
+ persistant_default_layer_set(1UL<<_WORKMAN);
+ }
+ return false;
+ break;
+
+
+
+ case PUNC:
+ if (record->event.pressed) {
+ layer_on(_PUNC);
+ update_tri_layer(_PUNC, _EMOJI, _GUI);
+ if (IS_LAYER_ON(_GUI)) {
+ led_layer_gui();
+ } else {
+ led_layer_punc();;
+ }
+ } else {
+ layer_off(_PUNC);
+ update_tri_layer(_PUNC, _EMOJI, _GUI);
+ if (IS_LAYER_ON(_EMOJI)) {
+ led_layer_emoji();
+ } else {
+ led_layer_normal();;
+ }
+ }
+ return false;
+ break;
+ case EMOJI:
+ if (record->event.pressed) {
+ layer_on(_EMOJI);
+ update_tri_layer(_PUNC, _EMOJI, _GUI);
+ if (IS_LAYER_ON(_GUI)) {
+ led_layer_gui();
+ } else {
+ led_layer_emoji();;
+ }
+ } else {
+ layer_off(_EMOJI);
+ update_tri_layer(_PUNC, _EMOJI, _GUI);
+ if (IS_LAYER_ON(_PUNC)) {
+ led_layer_punc();
+ } else {
+ led_layer_normal();;
+ }
+ }
+ return false;
+ break;
+ case NUM:
+ if (record->event.pressed) {
+ layer_on(_NUM);
+ led_layer_num();
+ } else {
+ layer_off(_NUM);
+ led_layer_normal();
+ }
+ return false;
+ break;
+ case FUNC:
+ if (record->event.pressed) {
+ layer_on(_FUNC);
+ led_layer_func();
+ } else {
+ layer_off(_FUNC);
+ led_layer_normal();
+ }
+ return false;
+ break;
+
+
+ case LINUX:
+ set_unicode_input_mode(UC_LNX);
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_linux, false, 0);
+ #endif
+ return false;
+ break;
+ case WIN:
+ set_unicode_input_mode(UC_WINC);
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_windows, false, 0);
+ #endif
+ return false;
+ break;
+ case OSX:
+ set_unicode_input_mode(UC_OSX);
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_osx, false, 0);
+ #endif
+ return false;
+ break;
+ }
+ return true;
+}
+
+void matrix_init_user(void) {
+ #ifdef AUDIO_ENABLE
+ startup_user();
+ #endif
+ set_unicode_input_mode(UC_LNX);
+ led_init();
+}
+
+// void init_rgblight(void) {
+// for (uint8_t i = 0; i < RGBLED_NUM; i++) {
+// led[i].r = 255;
+// led[i].g = 85;
+// led[i].b = 0;
+// }
+// ws2812_setleds(led, RGBLED_NUM);
+// }
+
+
+#ifdef AUDIO_ENABLE
+
+void startup_user()
+{
+ _delay_ms(20); // gets rid of tick
+ PLAY_NOTE_ARRAY(tone_startup, false, 0);
+}
+
+void shutdown_user()
+{
+ PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
+ _delay_ms(150);
+ stop_all_notes();
+}
+
+#endif \ No newline at end of file
diff --git a/keyboards/handwired/promethium/keymaps/priyadi/readme.md b/keyboards/handwired/promethium/keymaps/priyadi/readme.md
new file mode 100644
index 0000000000..e69de29bb2
--- /dev/null
+++ b/keyboards/handwired/promethium/keymaps/priyadi/readme.md
diff --git a/keyboards/handwired/promethium/keymaps/readme.md b/keyboards/handwired/promethium/keymaps/readme.md
new file mode 100644
index 0000000000..527691389e
--- /dev/null
+++ b/keyboards/handwired/promethium/keymaps/readme.md
@@ -0,0 +1,22 @@
+# How to add your own keymap
+
+Folders can be named however you'd like (will be approved upon merging), or should follow the format with a preceding `_`:
+
+ _[ISO 3166-1 alpha-2 code*]_[layout variant]_[layout name/author]
+
+\* See full list: https://en.wikipedia.org/wiki/ISO_3166-1#Officially_assigned_code_elements
+
+and contain the following files:
+
+* `keymap.c`
+* `readme.md` *recommended*
+* `config.h` *optional*, found automatically when compiling
+* `Makefile` *optional*, found automatically when compling
+
+When adding your keymap to this list, keep it organised alphabetically (select list, edit->sort lines), and use this format:
+
+ * **folder_name** description
+
+# List of Promethium keymaps
+
+
diff --git a/keyboards/handwired/promethium/promethium.c b/keyboards/handwired/promethium/promethium.c
new file mode 100644
index 0000000000..a0035cce1a
--- /dev/null
+++ b/keyboards/handwired/promethium/promethium.c
@@ -0,0 +1,6 @@
+#include "promethium.h"
+
+void matrix_init_kb(void) {
+
+ matrix_init_user();
+} \ No newline at end of file
diff --git a/keyboards/handwired/promethium/promethium.h b/keyboards/handwired/promethium/promethium.h
new file mode 100644
index 0000000000..8f2a8c3be2
--- /dev/null
+++ b/keyboards/handwired/promethium/promethium.h
@@ -0,0 +1,101 @@
+#ifndef PROMETHIUM_H
+#define PROMETHIUM_H
+
+#include "quantum.h"
+
+#define PS2_INIT_DELAY 2000
+
+#define KEYMAP( \
+ k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, \
+ k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, \
+ k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, \
+ k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c \
+) \
+{ \
+ {k11, k12, k13, k14, k15, k16}, \
+ {k21, k22, k23, k24, k25, k26}, \
+ {k31, k32, k33, k34, k35, k36}, \
+ {k41, k42, k43, k44, k45, k46}, \
+ {k17, k18, k19, k1a, k1b, k1c}, \
+ {k27, k28, k29, k2a, k2b, k2c}, \
+ {k37, k38, k39, k3a, k3b, k3c}, \
+ {k47, k48, k49, k4a, k4b, k4c} \
+}
+
+enum led_sequence {
+ LED_IND_EMOJI,
+ LED_IND_NUM,
+ LED_IND_FUNC,
+
+ LED_IND_BATTERY,
+ LED_IND_USB,
+ LED_IND_BLUETOOTH,
+
+ LED_TAB,
+ LED_ESC,
+ LED_LSFT,
+ LED_LCTL,
+
+ LED_LGUI,
+ LED_Z,
+ LED_A,
+ LED_Q,
+
+ LED_W,
+ LED_S,
+ LED_X,
+ LED_LALT,
+
+ LED_PUNC,
+ LED_C,
+ LED_D,
+ LED_E,
+
+ LED_R,
+ LED_F,
+ LED_V,
+ LED_NUM,
+
+ LED_LSPC,
+ LED_B,
+ LED_G,
+ LED_T,
+
+ LED_TRACKPOINT1,
+ LED_TRACKPOINT2,
+ LED_TRACKPOINT3,
+
+ LED_RSPC,
+ LED_N,
+ LED_HH,
+ LED_Y,
+
+ LED_U,
+ LED_J,
+ LED_M,
+ LED_FUNC,
+
+ LED_EMOJI,
+ LED_COMM,
+ LED_K,
+ LED_I,
+
+ LED_O,
+ LED_L,
+ LED_DOT,
+ LED_RALT,
+
+ LED_RGUI,
+ LED_SLSH,
+ LED_SCLN,
+ LED_P,
+
+ LED_BKSP,
+ LED_ENT,
+ LED_RSFT,
+ LED_RCTL
+};
+
+#endif
+
+
diff --git a/keyboards/handwired/promethium/readme.md b/keyboards/handwired/promethium/readme.md
new file mode 100644
index 0000000000..e63d2f1add
--- /dev/null
+++ b/keyboards/handwired/promethium/readme.md
@@ -0,0 +1,13 @@
+Promethium Keyboard Firmware
+============================
+A handwired Planck based keyboard using the Adafruit Feather 32u4 Bluefruit LE controller.
+
+Features:
+
+* Single piece split form factor
+* Columnar stagger
+* Trackpoint
+* Bluetooth LE *TBD*
+* Battery
+* Per switch RGB LED
+* Proximity sensor for energy conservation *TBD* \ No newline at end of file
diff --git a/keyboards/handwired/promethium/rgbsps.c b/keyboards/handwired/promethium/rgbsps.c
new file mode 100644
index 0000000000..ea922ec3fd
--- /dev/null
+++ b/keyboards/handwired/promethium/rgbsps.c
@@ -0,0 +1,24 @@
+#include "light_ws2812.h"
+#include "rgbsps.h"
+
+struct cRGB led[RGBSPS_NUM];
+
+void rgbsps_set(uint8_t index, uint8_t r, uint8_t g, uint8_t b) {
+ led[index].r = r;
+ led[index].g = g;
+ led[index].b = b;
+}
+
+void rgbsps_setall(uint8_t r, uint8_t g, uint8_t b) {
+ for (uint16_t i = 0; i < RGBSPS_NUM; i++) {
+ rgbsps_set(i, r, g, b);
+ }
+}
+
+void rgbsps_turnoff(void) {
+ rgbsps_setall(0, 0, 0);
+}
+
+void rgbsps_send(void) {
+ ws2812_setleds(led, RGBSPS_NUM);
+} \ No newline at end of file
diff --git a/keyboards/handwired/promethium/rgbsps.h b/keyboards/handwired/promethium/rgbsps.h
new file mode 100644
index 0000000000..6da197f75d
--- /dev/null
+++ b/keyboards/handwired/promethium/rgbsps.h
@@ -0,0 +1,4 @@
+void rgbsps_set(uint8_t index, uint8_t r, uint8_t g, uint8_t b);
+void rgbsps_setall(uint8_t r, uint8_t g, uint8_t b);
+void rgbsps_turnoff(void);
+void rgbsps_send(void); \ No newline at end of file
diff --git a/keyboards/handwired/promethium/rules.mk b/keyboards/handwired/promethium/rules.mk
new file mode 100644
index 0000000000..0842780cce
--- /dev/null
+++ b/keyboards/handwired/promethium/rules.mk
@@ -0,0 +1,74 @@
+
+# MCU name
+#MCU = at90usb1287
+MCU = atmega32u4
+
+# Processor frequency.
+# This will define a symbol, F_CPU, in all source code files equal to the
+# processor frequency in Hz. You can then use this symbol in your source code to
+# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
+# automatically to create a 32-bit value in your source code.
+#
+# This will be an integer division of F_USB below, as it is sourced by
+# F_USB after it has run through any CPU prescalers. Note that this value
+# does not *change* the processor frequency - it should merely be updated to
+# reflect the processor speed set externally so that the code can use accurate
+# software delays.
+F_CPU = 8000000
+
+#
+# LUFA specific
+#
+# Target architecture (see library "Board Types" documentation).
+ARCH = AVR8
+
+# Input clock frequency.
+# This will define a symbol, F_USB, in all source code files equal to the
+# input clock frequency (before any prescaling is performed) in Hz. This value may
+# differ from F_CPU if prescaling is used on the latter, and is required as the
+# raw input clock is fed directly to the PLL sections of the AVR for high speed
+# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
+# at the end, this will be done automatically to create a 32-bit value in your
+# source code.
+#
+# If no clock division is performed on the input clock inside the AVR (via the
+# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
+F_USB = $(F_CPU)
+
+# Interrupt driven control endpoint task(+60)
+OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
+
+
+# Boot Section Size in *bytes*
+# Teensy halfKay 512
+# Teensy++ halfKay 1024
+# Atmel DFU loader 4096
+# LUFA bootloader 4096
+# USBaspLoader 2048
+OPT_DEFS += -DBOOTLOADER_SIZE=4096
+
+# Build Options
+# change to "no" to disable the options, or define them in the Makefile in
+# the appropriate keymap folder that will get included automatically
+#
+BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
+EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
+CONSOLE_ENABLE ?= no # Console for debug(+400)
+COMMAND_ENABLE ?= no # Commands for debug and configuration
+NKRO_ENABLE ?= yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality
+MIDI_ENABLE ?= no # MIDI controls
+AUDIO_ENABLE ?= no # Audio output on port C6
+UNICODE_ENABLE ?= no # Unicode
+UNICODEMAP_ENABLE = yes
+BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
+RGBLIGHT_ENABLE ?= no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
+PS2_MOUSE_ENABLE ?= yes
+PS2_USE_INT ?= yes
+
+# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
+SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
+
+SRC += $(QUANTUM_DIR)/light_ws2812.c
+SRC += rgbsps.c \ No newline at end of file
diff --git a/quantum/config_common.h b/quantum/config_common.h
index f3897dc2ce..17c11faeb6 100644
--- a/quantum/config_common.h
+++ b/quantum/config_common.h
@@ -77,53 +77,7 @@
} while(0)
# else
# error "USART configuration is needed."
-#endif
-
-// I'm fairly sure these aren't needed, but oh well - Jack
-
-/*
- * PS/2 Interrupt configuration
- */
-#ifdef PS2_USE_INT
-/* uses INT1 for clock line(ATMega32U4) */
-#define PS2_CLOCK_PORT PORTD
-#define PS2_CLOCK_PIN PIND
-#define PS2_CLOCK_DDR DDRD
-#define PS2_CLOCK_BIT 1
-
-#define PS2_DATA_PORT PORTD
-#define PS2_DATA_PIN PIND
-#define PS2_DATA_DDR DDRD
-#define PS2_DATA_BIT 0
-
-#define PS2_INT_INIT() do { \
- EICRA |= ((1<<ISC11) | \
- (0<<ISC10)); \
-} while (0)
-#define PS2_INT_ON() do { \
- EIMSK |= (1<<INT1); \
-} while (0)
-#define PS2_INT_OFF() do { \
- EIMSK &= ~(1<<INT1); \
-} while (0)
-#define PS2_INT_VECT INT1_vect
-#endif
-
-/*
- * PS/2 Busywait configuration
- */
-#ifdef PS2_USE_BUSYWAIT
-#define PS2_CLOCK_PORT PORTD
-#define PS2_CLOCK_PIN PIND
-#define PS2_CLOCK_DDR DDRD
-#define PS2_CLOCK_BIT 1
-
-#define PS2_DATA_PORT PORTD
-#define PS2_DATA_PIN PIND
-#define PS2_DATA_DDR DDRD
-#define PS2_DATA_BIT 0
-#endif
-
+# endif
#endif
#endif
diff --git a/quantum/keymap_extras/keymap_jp.h b/quantum/keymap_extras/keymap_jp.h
new file mode 100644
index 0000000000..e81b5952e0
--- /dev/null
+++ b/quantum/keymap_extras/keymap_jp.h
@@ -0,0 +1,62 @@
+/* JP106-layout (Japanese Standard)
+ *
+ * For more information, see
+ * http://www2d.biglobe.ne.jp/~msyk/keyboard/layout/usbkeycode.html
+ * note: This website is written in Japanese.
+ */
+
+
+#ifndef KEYMAP_JP_H
+#define KEYMAP_JP_H
+
+
+#include "keymap.h"
+
+
+#define JP_ZHTG KC_GRV // hankaku/zenkaku|kanzi
+#define JP_YEN KC_INT3 // yen, |
+#define JP_CIRC KC_EQL // ^, ~
+#define JP_AT KC_LBRC // @, `
+#define JP_LBRC KC_RBRC // [, {
+#define JP_COLN KC_QUOT // :, *
+#define JP_RBRC KC_NUHS // ], }
+#define JP_BSLS KC_INT1 // \, _
+#define JP_MHEN KC_INT5 // muhenkan
+#define JP_HENK KC_INT4 // henkan
+#define JP_KANA KC_INT2 // katakana/hiragana|ro-mazi
+
+
+//Aliases for shifted symbols
+#define JP_DQT LSFT(KC_2) // "
+#define JP_AMPR LSFT(KC_6) // &
+#define JP_QUOT LSFT(KC_7) // '
+#define JP_LPRN LSFT(KC_8) // (
+#define JP_RPRN LSFT(KC_9) // )
+#define JP_EQL LSFT(KC_MINS) // =
+#define JP_TILD LSFT(JP_CIRC) // ~
+#define JP_PIPE LSFT(JP_YEN) // |
+#define JP_GRV LSFT(JP_AT) // `
+#define JP_LCBR LSFT(JP_LBRC) // {
+#define JP_PLUS LSFT(KC_SCLN) // +
+#define JP_ASTR LSFT(JP_COLN) // *
+#define JP_RCBR LSFT(JP_RBRC) // }
+#define JP_UNDS LSFT(JP_BSLS) // _
+
+
+// These symbols are correspond to US101-layout.
+#define JP_MINS KC_MINS // -
+#define JP_SCLN KC_SCLN // ;
+#define JP_COMM KC_COMM // ,
+#define JP_DOT KC_DOT // .
+#define JP_SLSH KC_SLSH // /
+// shifted
+#define JP_EXLM KC_EXLM // !
+#define JP_HASH KC_HASH // #
+#define JP_DLR KC_DLR // $
+#define JP_PERC KC_PERC // %
+#define JP_LT KC_LT // <
+#define JP_GT KC_GT // >
+#define JP_QUES KC_QUES // ?
+
+
+#endif
diff --git a/quantum/process_keycode/process_unicode.h b/quantum/process_keycode/process_unicode.h
index 065eeb5f6a..f17cfa6cf2 100644
--- a/quantum/process_keycode/process_unicode.h
+++ b/quantum/process_keycode/process_unicode.h
@@ -22,6 +22,7 @@ void register_hex(uint16_t hex);
bool process_unicode(uint16_t keycode, keyrecord_t *record);
#ifdef UNICODEMAP_ENABLE
+void unicode_map_input_error(void);
bool process_unicode_map(uint16_t keycode, keyrecord_t *record);
#endif
diff --git a/readme.md b/readme.md
index 18ad1a7941..a92ae4c1dc 100644
--- a/readme.md
+++ b/readme.md
@@ -911,7 +911,33 @@ In `quantum/keymap_extras/`, you'll see various language files - these work the
## Unicode support
-You can currently send 4 hex digits with your OS-specific modifier key (RALT for OSX with the "Unicode Hex Input" layout, see [this article](http://www.poynton.com/notes/misc/mac-unicode-hex-input.html) to learn more) - this is currently limited to supporting one OS at a time, and requires a recompile for switching. 8 digit hex codes are being worked on. The keycode function is `UC(n)`, where *n* is a 4 digit hexidecimal. Enable from the Makefile.
+There are three Unicode keymap definition method available in QMK:
+
+### UNICODE_ENABLE
+
+Supports Unicode input up to 0xFFFF. The keycode function is `UC(n)` in
+keymap file, where *n* is a 4 digit hexadecimal.
+
+### UNICODEMAP_ENABLE
+
+Supports Unicode up to 0xFFFFFFFF. You need to maintain a separate mapping
+table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file.
+The keycode function is `X(n)` where *n* is the array index of the mapping
+table.
+
+### UCIS_ENABLE
+
+TBD
+
+Unicode input in QMK works by inputing a sequence of characters to the OS,
+sort of like macro. Unfortunately, each OS has different ideas on how Unicode is inputted.
+
+This is the current list of Unicode input method in QMK:
+
+* UC_OSX: MacOS Unicode Hex Input support. Works only up to 0xFFFF. Disabled by default. To enable: go to System Preferences -> Keyboard -> Input Sources, and enable Unicode Hex.
+* UC_LNX: Unicode input method under Linux. Works up to 0xFFFFF. Should work almost anywhere on ibus enabled distros. Without ibus, this works under GTK apps, but rarely anywhere else.
+* UC_WIN: (not recommended) Windows built-in Unicode input. To enable: create registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad`, set its value to 1, and reboot. This method is not recommended because of reliability and compatibility issue, use WinCompose method below instead.
+* UC_WINC: Windows Unicode input using WinCompose. Requires [WinCompose](https://github.com/samhocevar/wincompose). Works reliably under many (all?) variations of Windows.
## Backlight Breathing
@@ -1157,6 +1183,135 @@ The firmware supports 5 different light effects, and the color (hue, saturation,
Please note the USB port can only supply a limited amount of power to the keyboard (500mA by standard, however, modern computer and most usb hubs can provide 700+mA.). According to the data of NeoPixel from Adafruit, 30 WS2812 LEDs require a 5V 1A power supply, LEDs used in this mod should not more than 20.
+## PS/2 Mouse Support
+
+Its possible to hook up a PS/2 mouse (for example touchpads or trackpoints) to your keyboard as a composite device.
+
+Then, decide whether to use USART (best), interrupts (better) or busywait (not recommended), and enable the relevant option.
+
+### Busywait version
+
+Note: This is not recommended, you may encounter jerky movement or unsent inputs. Please use interrupt or USART version if possible.
+
+In rules.mk:
+
+```
+PS2_MOUSE_ENABLE = yes
+PS2_USE_BUSYWAIT = yes
+```
+
+In your keyboard config.h:
+
+```
+#ifdef PS2_USE_BUSYWAIT
+# define PS2_CLOCK_PORT PORTD
+# define PS2_CLOCK_PIN PIND
+# define PS2_CLOCK_DDR DDRD
+# define PS2_CLOCK_BIT 1
+# define PS2_DATA_PORT PORTD
+# define PS2_DATA_PIN PIND
+# define PS2_DATA_DDR DDRD
+# define PS2_DATA_BIT 2
+#endif
+```
+
+### Interrupt version
+
+The following example uses D2 for clock and D5 for data. You can use any INT or PCINT pin for clock, and any pin for data.
+
+In rules.mk:
+
+```
+PS2_MOUSE_ENABLE = yes
+PS2_USE_INT = yes
+```
+
+In your keyboard config.h:
+
+```
+#ifdef PS2_USE_INT
+#define PS2_CLOCK_PORT PORTD
+#define PS2_CLOCK_PIN PIND
+#define PS2_CLOCK_DDR DDRD
+#define PS2_CLOCK_BIT 2
+#define PS2_DATA_PORT PORTD
+#define PS2_DATA_PIN PIND
+#define PS2_DATA_DDR DDRD
+#define PS2_DATA_BIT 5
+
+#define PS2_INT_INIT() do { \
+ EICRA |= ((1<<ISC21) | \
+ (0<<ISC20)); \
+} while (0)
+#define PS2_INT_ON() do { \
+ EIMSK |= (1<<INT2); \
+} while (0)
+#define PS2_INT_OFF() do { \
+ EIMSK &= ~(1<<INT2); \
+} while (0)
+#define PS2_INT_VECT INT2_vect
+#endif
+```
+
+### USART version
+
+To use USART on the ATMega32u4, you have to use PD5 for clock and PD2 for data. If one of those are unavailable, you need to use interrupt version.
+
+In rules.mk:
+
+```
+PS2_MOUSE_ENABLE = yes
+PS2_USE_USART = yes
+```
+
+In your keyboard config.h:
+
+```
+#ifdef PS2_USE_USART
+#define PS2_CLOCK_PORT PORTD
+#define PS2_CLOCK_PIN PIND
+#define PS2_CLOCK_DDR DDRD
+#define PS2_CLOCK_BIT 5
+#define PS2_DATA_PORT PORTD
+#define PS2_DATA_PIN PIND
+#define PS2_DATA_DDR DDRD
+#define PS2_DATA_BIT 2
+
+/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */
+/* set DDR of CLOCK as input to be slave */
+#define PS2_USART_INIT() do { \
+ PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT); \
+ PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT); \
+ UCSR1C = ((1 << UMSEL10) | \
+ (3 << UPM10) | \
+ (0 << USBS1) | \
+ (3 << UCSZ10) | \
+ (0 << UCPOL1)); \
+ UCSR1A = 0; \
+ UBRR1H = 0; \
+ UBRR1L = 0; \
+} while (0)
+#define PS2_USART_RX_INT_ON() do { \
+ UCSR1B = ((1 << RXCIE1) | \
+ (1 << RXEN1)); \
+} while (0)
+#define PS2_USART_RX_POLL_ON() do { \
+ UCSR1B = (1 << RXEN1); \
+} while (0)
+#define PS2_USART_OFF() do { \
+ UCSR1C = 0; \
+ UCSR1B &= ~((1 << RXEN1) | \
+ (1 << TXEN1)); \
+} while (0)
+#define PS2_USART_RX_READY (UCSR1A & (1<<RXC1))
+#define PS2_USART_RX_DATA UDR1
+#define PS2_USART_ERROR (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1)))
+#define PS2_USART_RX_VECT USART1_RX_vect
+#endif
+#endif
+#endif
+```
+
## Safety Considerations
You probably don't want to "brick" your keyboard, making it impossible
diff --git a/tmk_core/common/avr/suspend.c b/tmk_core/common/avr/suspend.c
index 8a7272bbc5..0c81e83612 100644
--- a/tmk_core/common/avr/suspend.c
+++ b/tmk_core/common/avr/suspend.c
@@ -47,6 +47,7 @@ void suspend_idle(uint8_t time)
sleep_disable();
}
+#ifndef NO_SUSPEND_POWER_DOWN
/* Power down MCU with watchdog timer
* wdto: watchdog timer timeout defined in <avr/wdt.h>
* WDTO_15MS
@@ -61,6 +62,7 @@ void suspend_idle(uint8_t time)
* WDTO_8S
*/
static uint8_t wdt_timeout = 0;
+
static void power_down(uint8_t wdto)
{
#ifdef PROTOCOL_LUFA
@@ -98,19 +100,19 @@ static void power_down(uint8_t wdto)
// Disable watchdog after sleep
wdt_disable();
}
+#endif
void suspend_power_down(void)
{
+#ifndef NO_SUSPEND_POWER_DOWN
power_down(WDTO_15MS);
+#endif
}
__attribute__ ((weak)) void matrix_power_up(void) {}
__attribute__ ((weak)) void matrix_power_down(void) {}
bool suspend_wakeup_condition(void)
{
-#ifdef BACKLIGHT_ENABLE
- backlight_set(0);
-#endif
matrix_power_up();
matrix_scan();
matrix_power_down();
@@ -126,10 +128,9 @@ void suspend_wakeup_init(void)
// clear keyboard state
clear_keyboard();
#ifdef BACKLIGHT_ENABLE
- backlight_set(0);
backlight_init();
#endif
-led_set(host_keyboard_leds());
+ led_set(host_keyboard_leds());
}
#ifndef NO_SUSPEND_POWER_DOWN
diff --git a/tmk_core/common/backlight.c b/tmk_core/common/backlight.c
index c9e8fd3fd2..0e0ad2d154 100644
--- a/tmk_core/common/backlight.c
+++ b/tmk_core/common/backlight.c
@@ -36,9 +36,9 @@ void backlight_increase(void)
if(backlight_config.level < BACKLIGHT_LEVELS)
{
backlight_config.level++;
- backlight_config.enable = 1;
- eeconfig_update_backlight(backlight_config.raw);
}
+ backlight_config.enable = 1;
+ eeconfig_update_backlight(backlight_config.raw);
dprintf("backlight increase: %u\n", backlight_config.level);
backlight_set(backlight_config.level);
}
diff --git a/tmk_core/protocol/ps2_mouse.c b/tmk_core/protocol/ps2_mouse.c
index c3e8b3c1c3..82f6966e8e 100644
--- a/tmk_core/protocol/ps2_mouse.c
+++ b/tmk_core/protocol/ps2_mouse.c
@@ -26,6 +26,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "print.h"
#include "debug.h"
+#ifndef PS2_INIT_DELAY
+#define PS2_INIT_DELAY 1000
+#endif
static report_mouse_t mouse_report = {};
@@ -39,7 +42,7 @@ uint8_t ps2_mouse_init(void) {
ps2_host_init();
- _delay_ms(1000); // wait for powering up
+ _delay_ms(PS2_INIT_DELAY); // wait for powering up
// send Reset
rcv = ps2_host_send(0xFF);