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authorOhashi <64592982+oha-Ohashi@users.noreply.github.com>2021-01-15 15:27:21 +0900
committerGitHub <noreply@github.com>2021-01-14 22:27:21 -0800
commit6009a915147daad866cdfbfc51c5d0c39e29b42a (patch)
treee8d55e71e61e8fa58d445bc3cc002efdf7a5a251 /keyboards/cool836a/cool836a.h
parent84e2f1ec17f12234e6c795e3855914316812cd4d (diff)
[Keyboard] Add cool836A 1_2 (#11467)
* 1st trial on 1_2 * remove keymaps/default/km_default.c * fix cool836A.h * fix keymap.c into 3x12 * rename to cool836a (not 'A') * remove cool836A (not a) * remove backslashes at keymap.c Co-authored-by: Ryan <fauxpark@gmail.com> * update keymap.c (add licence) * Update keyboards/cool836a/keymaps/default/readme.md removed "<br>" in line 2 Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/cool836a/keymaps/default/readme.md remove "<br>" in line 4 Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/cool836a/keymaps/default/readme.md remove "<br>" in line 8 Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/cool836a/cool836a.h remove cool836a.h line 30:36 Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Ryan <fauxpark@gmail.com>
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+/* Copyright 2021 Ohashi
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include "quantum.h"
+
+/* This is a shortcut to help you visually see your layout.
+ *
+ * The first section contains all of the arguments representing the physical
+ * layout of the board and position of the keys.
+ *
+ * The second converts the arguments into a two-dimensional array which
+ * represents the switch matrix.
+ */
+
+#define LAYOUT( \
+ K000, K001, K002, K003, K004, K005, K300, K301, K302, K303, K304, K305, \
+ K100, K101, K102, K103, K104, K105, K400, K401, K402, K403, K404, K405, \
+ K200, K201, K202, K203, K204, K205, K500, K501, K502, K503, K504, K505 \
+) \
+{ \
+ { K000, K001, K002, K003, K004, K005 }, \
+ { K100, K101, K102, K103, K104, K105 }, \
+ { K200, K201, K202, K203, K204, K205 }, \
+ { K300, K301, K302, K303, K304, K305 }, \
+ { K400, K401, K402, K403, K404, K405 }, \
+ { K500, K501, K502, K503, K504, K505 }, \
+}