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authorLeo Batyuk <leonid.batyuk@wooga.net>2019-10-12 07:08:03 +0200
committerDrashna Jaelre <drashna@live.com>2019-10-11 22:08:03 -0700
commit23178d73fc94d28c10029171f205d4815e516270 (patch)
tree3bc8d70f8f2f765ffa71098633e7494835368beb
parentbb43010170a955053868376d5dcfd3abba5b16c9 (diff)
[Keymap] Add soundmonster's keymap for crkbd (#6964)
* Add soundmonster's layout for crkbd * Incorporate feedback from review * Remove unneeded base layer-related code
-rw-r--r--keyboards/crkbd/keymaps/soundmonster/README.md13
-rw-r--r--keyboards/crkbd/keymaps/soundmonster/config.h110
-rw-r--r--keyboards/crkbd/keymaps/soundmonster/glcdfont.c241
-rw-r--r--keyboards/crkbd/keymaps/soundmonster/keymap.c393
-rw-r--r--keyboards/crkbd/keymaps/soundmonster/rules.mk6
5 files changed, 763 insertions, 0 deletions
diff --git a/keyboards/crkbd/keymaps/soundmonster/README.md b/keyboards/crkbd/keymaps/soundmonster/README.md
new file mode 100644
index 0000000000..8b271cbbba
--- /dev/null
+++ b/keyboards/crkbd/keymaps/soundmonster/README.md
@@ -0,0 +1,13 @@
+# Soundmonster's layout for Corne
+
+Features:
+
+* Modern OLED support (many thanks to @drashna):
+ * Proper orientation
+ * Graphic layer indicator ↑ ↓
+ * Graphic modifier indicator ⌘ ⇧ ⌥ ⌃
+* Similar enough to the default keymap so you can easily port your custom keymap to it
+* Mac-friendly (Command and Option on the thumbs)
+* Vim-friendly (Esc, `:` and Ctrl on the thumbs)
+* Full per-key RGB Matrix support out of the box (you still have to go through the nightmare of soldering yourself though 😉)
+
diff --git a/keyboards/crkbd/keymaps/soundmonster/config.h b/keyboards/crkbd/keymaps/soundmonster/config.h
new file mode 100644
index 0000000000..1e58af3abe
--- /dev/null
+++ b/keyboards/crkbd/keymaps/soundmonster/config.h
@@ -0,0 +1,110 @@
+/*
+This is the c configuration file for the keymap
+
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2015 Jack Humbert
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+//#define USE_MATRIX_I2C
+
+/* Select hand configuration */
+
+#define MASTER_LEFT
+// #define MASTER_RIGHT
+// #define EE_HANDS
+
+// #define SSD1306OLED
+#undef USE_I2C
+#undef SSD1306OLED
+
+#define USE_SERIAL_PD2
+
+// #define TAPPING_FORCE_HOLD
+#define TAPPING_TERM 150
+#define RETRO_TAPPING
+#define IGNORE_MOD_TAP_INTERRUPT
+
+#ifdef RGBLIGHT_ENABLE
+ #undef RGBLED_NUM
+ #define RGBLED_NUM 27
+ #define RGBLIGHT_ANIMATIONS
+ #define RGBLIGHT_SLEEP
+ #define RGBLIGHT_SPLIT
+ #define RGBLIGHT_LIMIT_VAL 120
+ #define RGBLIGHT_HUE_STEP 10
+ #define RGBLIGHT_SAT_STEP 17
+ #define RGBLIGHT_VAL_STEP 17
+#endif
+
+#define OLED_FONT_H "keyboards/crkbd/keymaps/soundmonster/glcdfont.c"
+// #define OLED_FONT_WIDTH 5
+// #define OLED_FONT_HEIGHT 7
+
+#ifdef RGB_MATRIX_ENABLE
+# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
+// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
+// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
+# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
+# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
+# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
+# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
+# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
+# define RGB_MATRIX_HUE_STEP 8
+# define RGB_MATRIX_SAT_STEP 8
+# define RGB_MATRIX_VAL_STEP 8
+# define RGB_MATRIX_SPD_STEP 10
+
+/* Disable the animations you don't want/need. You will need to disable a good number of these *
+ * because they take up a lot of space. Disable until you can successfully compile your firmware. */
+// # define DISABLE_RGB_MATRIX_ALPHAS_MODS
+# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+# define DISABLE_RGB_MATRIX_BREATHING
+// # define DISABLE_RGB_MATRIX_BAND_SAT
+# define DISABLE_RGB_MATRIX_BAND_VAL
+# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
+# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
+# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
+# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
+# define DISABLE_RGB_MATRIX_CYCLE_ALL
+# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
+# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
+# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
+# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
+// # define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+# define DISABLE_RGB_MATRIX_DUAL_BEACON
+# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
+# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL
+# define DISABLE_RGB_MATRIX_RAINBOW_BEACON
+# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+// # define DISABLE_RGB_MATRIX_RAINDROPS
+# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
+// # define DISABLE_RGB_MATRIX_TYPING_HEATMAP
+// # define DISABLE_RGB_MATRIX_DIGITAL_RAIN
+# define DISABLE_RGB_MATRIX_SOLID_REACTIVE
+# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
+# define DISABLE_RGB_MATRIX_SPLASH
+// # define DISABLE_RGB_MATRIX_MULTISPLASH
+# define DISABLE_RGB_MATRIX_SOLID_SPLASH
+# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
+#endif
diff --git a/keyboards/crkbd/keymaps/soundmonster/glcdfont.c b/keyboards/crkbd/keymaps/soundmonster/glcdfont.c
new file mode 100644
index 0000000000..291445b5e3
--- /dev/null
+++ b/keyboards/crkbd/keymaps/soundmonster/glcdfont.c
@@ -0,0 +1,241 @@
+#pragma once
+
+#ifdef __AVR__
+ #include <avr/io.h>
+ #include <avr/pgmspace.h>
+#elif defined(ESP8266)
+ #include <pgmspace.h>
+#else
+ #define PROGMEM
+#endif
+
+// Corne 8x6 font with QMK Firmware Logo
+// Online editor: https://helixfonteditor.netlify.com/
+// See also: https://github.com/soundmonster/glcdfont_converter
+
+const unsigned char font[] PROGMEM = {
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
+0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
+0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00,
+0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00,
+0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00,
+0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00,
+0x00, 0x18, 0x3C, 0x18, 0x00, 0x00,
+0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00,
+0x00, 0x18, 0x24, 0x18, 0x00, 0x00,
+0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00,
+0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00,
+0x26, 0x29, 0x79, 0x29, 0x26, 0x00,
+0x40, 0x7F, 0x05, 0x05, 0x07, 0x00,
+0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00,
+0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00,
+0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00,
+0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00,
+0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
+0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
+0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
+0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
+0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
+0x94, 0xA2, 0xFF, 0xA2, 0x94, 0x00,
+0x08, 0x04, 0x7E, 0x04, 0x08, 0x00,
+0x10, 0x20, 0x7E, 0x20, 0x10, 0x00,
+0x08, 0x08, 0x2A, 0x1C, 0x08, 0x00,
+0x08, 0x1C, 0x2A, 0x08, 0x08, 0x00,
+0x1E, 0x10, 0x10, 0x10, 0x10, 0x00,
+0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 0x00,
+0x30, 0x38, 0x3E, 0x38, 0x30, 0x00,
+0x06, 0x0E, 0x3E, 0x0E, 0x06, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
+0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
+0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00,
+0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00,
+0x23, 0x13, 0x08, 0x64, 0x62, 0x00,
+0x36, 0x49, 0x56, 0x20, 0x50, 0x00,
+0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
+0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
+0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
+0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
+0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
+0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
+0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
+0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
+0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
+0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00,
+0x00, 0x42, 0x7F, 0x40, 0x00, 0x00,
+0x72, 0x49, 0x49, 0x49, 0x46, 0x00,
+0x21, 0x41, 0x49, 0x4D, 0x33, 0x00,
+0x18, 0x14, 0x12, 0x7F, 0x10, 0x00,
+0x27, 0x45, 0x45, 0x45, 0x39, 0x00,
+0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00,
+0x41, 0x21, 0x11, 0x09, 0x07, 0x00,
+0x36, 0x49, 0x49, 0x49, 0x36, 0x00,
+0x46, 0x49, 0x49, 0x29, 0x1E, 0x00,
+0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
+0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
+0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
+0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
+0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
+0x02, 0x01, 0x59, 0x09, 0x06, 0x00,
+0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00,
+0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00,
+0x7F, 0x49, 0x49, 0x49, 0x36, 0x00,
+0x3E, 0x41, 0x41, 0x41, 0x22, 0x00,
+0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00,
+0x7F, 0x49, 0x49, 0x49, 0x41, 0x00,
+0x7F, 0x09, 0x09, 0x09, 0x01, 0x00,
+0x3E, 0x41, 0x41, 0x51, 0x73, 0x00,
+0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
+0x00, 0x41, 0x7F, 0x41, 0x00, 0x00,
+0x20, 0x40, 0x41, 0x3F, 0x01, 0x00,
+0x7F, 0x08, 0x14, 0x22, 0x41, 0x00,
+0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
+0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00,
+0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
+0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00,
+0x7F, 0x09, 0x09, 0x09, 0x06, 0x00,
+0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00,
+0x7F, 0x09, 0x19, 0x29, 0x46, 0x00,
+0x26, 0x49, 0x49, 0x49, 0x32, 0x00,
+0x03, 0x01, 0x7F, 0x01, 0x03, 0x00,
+0x3F, 0x40, 0x40, 0x40, 0x3F, 0x00,
+0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00,
+0x3F, 0x40, 0x38, 0x40, 0x3F, 0x00,
+0x63, 0x14, 0x08, 0x14, 0x63, 0x00,
+0x03, 0x04, 0x78, 0x04, 0x03, 0x00,
+0x61, 0x59, 0x49, 0x4D, 0x43, 0x00,
+0x00, 0x7F, 0x41, 0x41, 0x41, 0x00,
+0x02, 0x04, 0x08, 0x10, 0x20, 0x00,
+0x00, 0x41, 0x41, 0x41, 0x7F, 0x00,
+0x04, 0x02, 0x01, 0x02, 0x04, 0x00,
+0x40, 0x40, 0x40, 0x40, 0x40, 0x00,
+0x00, 0x03, 0x07, 0x08, 0x00, 0x00,
+0x20, 0x54, 0x54, 0x78, 0x40, 0x00,
+0x7F, 0x28, 0x44, 0x44, 0x38, 0x00,
+0x38, 0x44, 0x44, 0x44, 0x28, 0x00,
+0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
+0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
+0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
+0x18, 0x24, 0x24, 0x1C, 0x78, 0x00,
+0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
+0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
+0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
+0x7F, 0x10, 0x28, 0x44, 0x00, 0x00,
+0x00, 0x41, 0x7F, 0x40, 0x00, 0x00,
+0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
+0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
+0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
+0x7C, 0x18, 0x24, 0x24, 0x18, 0x00,
+0x18, 0x24, 0x24, 0x18, 0x7C, 0x00,
+0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
+0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
+0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
+0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00,
+0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
+0x3C, 0x40, 0x30, 0x40, 0x3C, 0x00,
+0x44, 0x28, 0x10, 0x28, 0x44, 0x00,
+0x4C, 0x90, 0x90, 0x90, 0x7C, 0x00,
+0x44, 0x64, 0x54, 0x4C, 0x44, 0x00,
+0x00, 0x08, 0x36, 0x41, 0x00, 0x00,
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+0x00, 0x41, 0x36, 0x08, 0x00, 0x00,
+0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
+0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8,
+0xF8, 0x18, 0x00, 0xC0, 0xF0, 0xFC,
+0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
+0xFF, 0xFF, 0x7E, 0x00, 0x00, 0x00,
+0x00, 0xF8, 0x04, 0x22, 0x52, 0xE2,
+0x42, 0x42, 0x42, 0xE2, 0x52, 0x22,
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+0x22, 0x22, 0x02, 0x04, 0xF8, 0x00,
+0x00, 0xF8, 0x04, 0x02, 0x02, 0x82,
+0x42, 0x22, 0x42, 0x82, 0x02, 0x02,
+0x02, 0x82, 0x42, 0x22, 0x12, 0x22,
+0x42, 0x82, 0x02, 0x04, 0xF8, 0x00,
+0x00, 0xF8, 0xFC, 0xDE, 0xAE, 0x1E,
+0xBE, 0xBE, 0xBE, 0x1E, 0xAE, 0xDE,
+0xDE, 0xDE, 0xBE, 0x7E, 0xFE, 0xFE,
+0xDE, 0xDE, 0xFE, 0xFC, 0xF8, 0x00,
+0x00, 0xF8, 0xFC, 0xFE, 0xFE, 0x7E,
+0xBE, 0xDE, 0xBE, 0x7E, 0xFE, 0xFE,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x80, 0x80, 0x40, 0x40, 0x20, 0x20,
+0x10, 0x10, 0x08, 0x08, 0x10, 0x10,
+0x20, 0x20, 0x40, 0x40, 0x80, 0x80,
+0x80, 0x80, 0xC0, 0xC0, 0xE0, 0xE0,
+0xF0, 0xF0, 0xF8, 0xF8, 0xF0, 0xF0,
+0xE0, 0xE0, 0xC0, 0xC0, 0x80, 0x80,
+0x80, 0x80, 0x40, 0x40, 0x20, 0x20,
+0x10, 0x10, 0x08, 0x08, 0x10, 0x10,
+0x20, 0x20, 0x40, 0x40, 0x80, 0x80,
+0x80, 0x80, 0x40, 0xC0, 0x60, 0xA0,
+0x50, 0xB0, 0x58, 0xA8, 0x50, 0xB0,
+0x60, 0xA0, 0x40, 0xC0, 0x80, 0x80,
+0x00, 0xF8, 0xFC, 0xFE, 0xFF, 0xE0,
+0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
+0xFF, 0x80, 0xFF, 0xFF, 0xFF, 0xFF,
+0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x1F,
+0x07, 0x01, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x1F, 0x20, 0x44, 0x4A, 0x47,
+0x42, 0x42, 0x42, 0x47, 0x4A, 0x44,
+0x40, 0x40, 0x40, 0x40, 0x41, 0x42,
+0x44, 0x44, 0x40, 0x20, 0x1F, 0x00,
+0x00, 0x1F, 0x20, 0x40, 0x41, 0x40,
+0x40, 0x40, 0x40, 0x40, 0x41, 0x40,
+0x41, 0x41, 0x4F, 0x48, 0x48, 0x48,
+0x4F, 0x41, 0x41, 0x20, 0x1F, 0x00,
+0x00, 0x1F, 0x3F, 0x7B, 0x75, 0x78,
+0x7D, 0x7D, 0x7D, 0x78, 0x75, 0x7B,
+0x7F, 0x7F, 0x7F, 0x7F, 0x7E, 0x7D,
+0x7B, 0x7B, 0x7F, 0x3F, 0x1F, 0x00,
+0x00, 0x1F, 0x3F, 0x7F, 0x7E, 0x7F,
+0x7F, 0x7F, 0x7F, 0x7F, 0x7E, 0x7F,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x88, 0x88, 0x5D, 0x5D, 0x3E, 0x3E,
+0x7C, 0x7C, 0xF8, 0xF8, 0x7C, 0x7C,
+0x3E, 0x3E, 0x5D, 0x5D, 0x88, 0x88,
+0x88, 0x88, 0x55, 0x55, 0x23, 0x23,
+0x47, 0x47, 0x8F, 0x8F, 0x47, 0x47,
+0x23, 0x23, 0x55, 0x55, 0x88, 0x88,
+0x88, 0x88, 0xD5, 0xD5, 0xE2, 0xE2,
+0xC4, 0xC4, 0x88, 0x88, 0xC4, 0xC4,
+0xE2, 0xE2, 0xD5, 0xD5, 0x88, 0x88,
+0x88, 0x88, 0x5D, 0xD5, 0x6B, 0xB6,
+0x6D, 0xD6, 0xAD, 0xDA, 0x6D, 0xD6,
+0x6B, 0xB6, 0x5D, 0xD5, 0x88, 0x88,
+0x00, 0x03, 0x0F, 0x1F, 0x3F, 0x3F,
+0x3F, 0x3F, 0x1F, 0x1F, 0x3F, 0x3F,
+0x7F, 0x7F, 0x7F, 0x3F, 0x3F, 0x1F,
+0x3F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7C,
+0x78, 0x78, 0x38, 0x1C, 0x0F, 0x00,
+0x04, 0xF8, 0x00, 0x00, 0xF8, 0x04,
+0x20, 0x1F, 0x00, 0x00, 0x1F, 0x20,
+0xFC, 0xF8, 0x00, 0x00, 0xF8, 0x04,
+0x3F, 0x1F, 0x00, 0x00, 0x1F, 0x20,
+0x04, 0xF8, 0x00, 0x00, 0xF8, 0xFC,
+0x20, 0x1F, 0x00, 0x00, 0x1F, 0x3F,
+0xFC, 0xF8, 0x00, 0x00, 0xF8, 0xFC,
+0x3F, 0x1F, 0x00, 0x00, 0x1F, 0x3F,
+0xFE, 0x7E, 0xBE, 0xDE, 0xEE, 0xDE,
+0xBE, 0x7E, 0xFE, 0xFC, 0xF8, 0x00,
+0x7E, 0x7E, 0x70, 0x77, 0x77, 0x77,
+0x70, 0x7E, 0x7E, 0x3F, 0x1F, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+0x00, 0x00, 0x01, 0x01, 0x02, 0x02,
+0x04, 0x04, 0x08, 0x08, 0x04, 0x04,
+0x02, 0x02, 0x01, 0x01, 0x00, 0x00,
+0x00, 0x00, 0x01, 0x01, 0x02, 0x02,
+0x04, 0x04, 0x08, 0x08, 0x04, 0x04,
+0x02, 0x02, 0x01, 0x01, 0x00, 0x00,
+0x00, 0x00, 0x01, 0x01, 0x03, 0x03,
+0x07, 0x07, 0x0F, 0x0F, 0x07, 0x07,
+0x03, 0x03, 0x01, 0x01, 0x00, 0x00,
+0x00, 0x00, 0x01, 0x01, 0x03, 0x02,
+0x05, 0x06, 0x0D, 0x0A, 0x05, 0x06,
+0x03, 0x02, 0x01, 0x01, 0x00, 0x00
+};
diff --git a/keyboards/crkbd/keymaps/soundmonster/keymap.c b/keyboards/crkbd/keymaps/soundmonster/keymap.c
new file mode 100644
index 0000000000..28b3e19d13
--- /dev/null
+++ b/keyboards/crkbd/keymaps/soundmonster/keymap.c
@@ -0,0 +1,393 @@
+#include QMK_KEYBOARD_H
+
+extern keymap_config_t keymap_config;
+
+#ifdef RGBLIGHT_ENABLE
+//Following line allows macro to read current RGB settings
+extern rgblight_config_t rgblight_config;
+#endif
+
+#ifdef OLED_DRIVER_ENABLE
+static uint32_t oled_timer = 0;
+#endif
+
+extern uint8_t is_master;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum layers {
+ _QWERTY,
+ _LOWER,
+ _RAISE,
+ _ADJUST
+};
+
+// Custom keycodes for layer keys
+// Dual function escape with left command
+#define KC_LGESC LGUI_T(KC_ESC)
+
+enum custom_keycodes {
+ QWERTY = SAFE_RANGE,
+ LOWER,
+ RAISE,
+ ADJUST,
+ RGBRST,
+ KC_RACL // right alt / colon
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_QWERTY] = LAYOUT(
+ //,-----------------------------------------. ,---------------------------------------------.
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
+ //|------+------+------+------+------+------| |------+------+-------+------+-------+--------|
+ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,
+ //|------+------+------+------+------+------| |------+------+-------+------+-------+--------|
+ KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM,KC_DOT,KC_SLSH,KC_RSPC,
+ //|------+------+------+------+------+------+------| |------+------+------+-------+------+-------+--------|
+ KC_LGESC,LOWER, KC_SPC, RCTL_T(KC_ENT), RAISE, KC_RACL
+ //`--------------------' `--------------------'
+ ),
+
+ [_LOWER] = LAYOUT(
+ //,---------------------------------------------. ,-----------------------------------------.
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
+ //|------+------+-------+-------+-------+-------| |------+------+------+------+------+------|
+ KC_LCTL, KC_NO,KC_MS_L,KC_MS_D,KC_MS_U,KC_MS_R, KC_LEFT,KC_DOWN,KC_UP,KC_RIGHT,KC_NO,KC_NO,
+ //|------+------+-------+-------+-------+-------| |------+------+------+------+------+------|
+ KC_LSFT, KC_NO,KC_BTN2,KC_WH_D,KC_WH_U,KC_BTN1, KC_HOME,KC_PGDN,KC_PGUP,KC_END,KC_NO,KC_NO,
+ //|------+------+-------+-------+-------+-------+------| |------+------+------+------+------+------+------|
+ KC_LGUI, LOWER,KC_SPC, KC_ENT, RAISE,KC_RALT
+ //`--------------------' `--------------------'
+ ),
+
+ [_RAISE] = LAYOUT(
+ //,-----------------------------------------. ,-----------------------------------------.
+ KC_ESC,KC_EXLM,KC_AT,KC_HASH,KC_DLR,KC_PERC, KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN,KC_BSPC,
+ //|------+------+------+------+------+------| |------+------+------+------+------+------|
+ KC_LCTL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS,KC_EQL,KC_LCBR,KC_RCBR,KC_PIPE,KC_GRV,
+ //|------+------+------+------+------+------| |------+------+------+------+------+------|
+ KC_LSFT, KC_F6, KC_F7, KC_F8, KC_F9,KC_F10, KC_UNDS,KC_PLUS,KC_LBRC,KC_RBRC,KC_BSLS,KC_TILD,
+ //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ KC_LGUI, LOWER,KC_SPC, KC_ENT, RAISE,KC_RALT
+ //`--------------------' `--------------------'
+ ),
+
+ [_ADJUST] = LAYOUT(
+ //,-----------------------------------------. ,-----------------------------------------.
+ RESET,RGBRST, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,KC__MUTE, KC_NO, KC_NO, KC_NO, KC_NO,
+ //|------+------+------+------+------+------| |------+------+------+------+------+------|
+ RGB_TOG,RGB_HUI,RGB_SAI,RGB_VAI,RGB_SPI,KC_NO, KC_PAUSE,KC__VOLUP, KC_NO, KC_NO, KC_NO, KC_NO,
+ //|------+------+------+------+------+------| |------+------+------+------+------+------|
+ RGB_MOD,RGB_HUD,RGB_SAD,RGB_VAD,RGB_SPD,KC_NO, KC_SCROLLLOCK,KC__VOLDOWN, KC_NO, KC_NO, KC_NO, RGB_RMOD,
+ //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ KC_LGUI, LOWER,KC_SPC, KC_ENT, RAISE,KC_RALT
+ //`--------------------' `--------------------'
+ )
+};
+
+int RGB_current_mode;
+
+// Setting ADJUST layer RGB back to default
+void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
+ if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
+ layer_on(layer3);
+ } else {
+ layer_off(layer3);
+ }
+}
+
+void matrix_init_user(void) {
+ #ifdef RGBLIGHT_ENABLE
+ RGB_current_mode = rgblight_config.mode;
+ #endif
+}
+
+#ifdef OLED_DRIVER_ENABLE
+oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; }
+
+void render_space(void) {
+ oled_write_P(PSTR(" "), false);
+}
+
+void render_mod_status_gui_alt(uint8_t modifiers) {
+ static const char PROGMEM gui_off_1[] = {0x85, 0x86, 0};
+ static const char PROGMEM gui_off_2[] = {0xa5, 0xa6, 0};
+ static const char PROGMEM gui_on_1[] = {0x8d, 0x8e, 0};
+ static const char PROGMEM gui_on_2[] = {0xad, 0xae, 0};
+
+ static const char PROGMEM alt_off_1[] = {0x87, 0x88, 0};
+ static const char PROGMEM alt_off_2[] = {0xa7, 0xa8, 0};
+ static const char PROGMEM alt_on_1[] = {0x8f, 0x90, 0};
+ static const char PROGMEM alt_on_2[] = {0xaf, 0xb0, 0};
+
+ // fillers between the modifier icons bleed into the icon frames
+ static const char PROGMEM off_off_1[] = {0xc5, 0};
+ static const char PROGMEM off_off_2[] = {0xc6, 0};
+ static const char PROGMEM on_off_1[] = {0xc7, 0};
+ static const char PROGMEM on_off_2[] = {0xc8, 0};
+ static const char PROGMEM off_on_1[] = {0xc9, 0};
+ static const char PROGMEM off_on_2[] = {0xca, 0};
+ static const char PROGMEM on_on_1[] = {0xcb, 0};
+ static const char PROGMEM on_on_2[] = {0xcc, 0};
+
+ if(modifiers & MOD_MASK_GUI) {
+ oled_write_P(gui_on_1, false);
+ } else {
+ oled_write_P(gui_off_1, false);
+ }
+
+ if ((modifiers & MOD_MASK_GUI) && (modifiers & MOD_MASK_ALT)) {
+ oled_write_P(on_on_1, false);
+ } else if(modifiers & MOD_MASK_GUI) {
+ oled_write_P(on_off_1, false);
+ } else if(modifiers & MOD_MASK_ALT) {
+ oled_write_P(off_on_1, false);
+ } else {
+ oled_write_P(off_off_1, false);
+ }
+
+ if(modifiers & MOD_MASK_ALT) {
+ oled_write_P(alt_on_1, false);
+ } else {
+ oled_write_P(alt_off_1, false);
+ }
+
+ if(modifiers & MOD_MASK_GUI) {
+ oled_write_P(gui_on_2, false);
+ } else {
+ oled_write_P(gui_off_2, false);
+ }
+
+ if (modifiers & MOD_MASK_GUI & MOD_MASK_ALT) {
+ oled_write_P(on_on_2, false);
+ } else if(modifiers & MOD_MASK_GUI) {
+ oled_write_P(on_off_2, false);
+ } else if(modifiers & MOD_MASK_ALT) {
+ oled_write_P(off_on_2, false);
+ } else {
+ oled_write_P(off_off_2, false);
+ }
+
+ if(modifiers & MOD_MASK_ALT) {
+ oled_write_P(alt_on_2, false);
+ } else {
+ oled_write_P(alt_off_2, false);
+ }
+}
+
+void render_mod_status_ctrl_shift(uint8_t modifiers) {
+ static const char PROGMEM ctrl_off_1[] = {0x89, 0x8a, 0};
+ static const char PROGMEM ctrl_off_2[] = {0xa9, 0xaa, 0};
+ static const char PROGMEM ctrl_on_1[] = {0x91, 0x92, 0};
+ static const char PROGMEM ctrl_on_2[] = {0xb1, 0xb2, 0};
+
+ static const char PROGMEM shift_off_1[] = {0x8b, 0x8c, 0};
+ static const char PROGMEM shift_off_2[] = {0xab, 0xac, 0};
+ static const char PROGMEM shift_on_1[] = {0xcd, 0xce, 0};
+ static const char PROGMEM shift_on_2[] = {0xcf, 0xd0, 0};
+
+ // fillers between the modifier icons bleed into the icon frames
+ static const char PROGMEM off_off_1[] = {0xc5, 0};
+ static const char PROGMEM off_off_2[] = {0xc6, 0};
+ static const char PROGMEM on_off_1[] = {0xc7, 0};
+ static const char PROGMEM on_off_2[] = {0xc8, 0};
+ static const char PROGMEM off_on_1[] = {0xc9, 0};
+ static const char PROGMEM off_on_2[] = {0xca, 0};
+ static const char PROGMEM on_on_1[] = {0xcb, 0};
+ static const char PROGMEM on_on_2[] = {0xcc, 0};
+
+ if(modifiers & MOD_MASK_CTRL) {
+ oled_write_P(ctrl_on_1, false);
+ } else {
+ oled_write_P(ctrl_off_1, false);
+ }
+
+ if ((modifiers & MOD_MASK_CTRL) && (modifiers & MOD_MASK_SHIFT)) {
+ oled_write_P(on_on_1, false);
+ } else if(modifiers & MOD_MASK_CTRL) {
+ oled_write_P(on_off_1, false);
+ } else if(modifiers & MOD_MASK_SHIFT) {
+ oled_write_P(off_on_1, false);
+ } else {
+ oled_write_P(off_off_1, false);
+ }
+
+ if(modifiers & MOD_MASK_SHIFT) {
+ oled_write_P(shift_on_1, false);
+ } else {
+ oled_write_P(shift_off_1, false);
+ }
+
+ if(modifiers & MOD_MASK_CTRL) {
+ oled_write_P(ctrl_on_2, false);
+ } else {
+ oled_write_P(ctrl_off_2, false);
+ }
+
+ if (modifiers & MOD_MASK_CTRL & MOD_MASK_SHIFT) {
+ oled_write_P(on_on_2, false);
+ } else if(modifiers & MOD_MASK_CTRL) {
+ oled_write_P(on_off_2, false);
+ } else if(modifiers & MOD_MASK_SHIFT) {
+ oled_write_P(off_on_2, false);
+ } else {
+ oled_write_P(off_off_2, false);
+ }
+
+ if(modifiers & MOD_MASK_SHIFT) {
+ oled_write_P(shift_on_2, false);
+ } else {
+ oled_write_P(shift_off_2, false);
+ }
+}
+
+void render_logo(void) {
+ static const char PROGMEM corne_logo[] = {
+ 0x80, 0x81, 0x82, 0x83, 0x84,
+ 0xa0, 0xa1, 0xa2, 0xa3, 0xa4,
+ 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0};
+ oled_write_P(corne_logo, false);
+ oled_write_P(PSTR("corne"), false);
+}
+
+void render_layer_state(void) {
+ static const char PROGMEM default_layer[] = {
+ 0x20, 0x94, 0x95, 0x96, 0x20,
+ 0x20, 0xb4, 0xb5, 0xb6, 0x20,
+ 0x20, 0xd4, 0xd5, 0xd6, 0x20, 0};
+ static const char PROGMEM raise_layer[] = {
+ 0x20, 0x97, 0x98, 0x99, 0x20,
+ 0x20, 0xb7, 0xb8, 0xb9, 0x20,
+ 0x20, 0xd7, 0xd8, 0xd9, 0x20, 0};
+ static const char PROGMEM lower_layer[] = {
+ 0x20, 0x9a, 0x9b, 0x9c, 0x20,
+ 0x20, 0xba, 0xbb, 0xbc, 0x20,
+ 0x20, 0xda, 0xdb, 0xdc, 0x20, 0};
+ static const char PROGMEM adjust_layer[] = {
+ 0x20, 0x9d, 0x9e, 0x9f, 0x20,
+ 0x20, 0xbd, 0xbe, 0xbf, 0x20,
+ 0x20, 0xdd, 0xde, 0xdf, 0x20, 0};
+ if(layer_state_is(_ADJUST)) {
+ oled_write_P(adjust_layer, false);
+ } else if(layer_state_is(_LOWER)) {
+ oled_write_P(lower_layer, false);
+ } else if(layer_state_is(_RAISE)) {
+ oled_write_P(raise_layer, false);
+ } else {
+ oled_write_P(default_layer, false);
+ }
+}
+
+void render_status_main(void) {
+ render_logo();
+ render_space();
+ render_layer_state();
+ render_space();
+ render_mod_status_gui_alt(get_mods()|get_oneshot_mods());
+ render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods());
+}
+
+void render_status_secondary(void) {
+ render_logo();
+ render_space();
+ render_layer_state();
+ render_space();
+ render_mod_status_gui_alt(get_mods()|get_oneshot_mods());
+ render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods());
+}
+
+void oled_task_user(void) {
+ if (timer_elapsed32(oled_timer) > 30000) {
+ oled_off();
+ return;
+ }
+#ifndef SPLIT_KEYBOARD
+ else { oled_on(); }
+#endif
+
+ if (is_master) {
+ render_status_main(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
+ } else {
+ render_status_secondary();
+ }
+}
+
+#endif
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ if (record->event.pressed) {
+#ifdef OLED_DRIVER_ENABLE
+ oled_timer = timer_read32();
+#endif
+ // set_timelog();
+ }
+ static uint16_t my_colon_timer;
+
+ switch (keycode) {
+ case LOWER:
+ if (record->event.pressed) {
+ layer_on(_LOWER);
+ update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_LOWER);
+ update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ case RAISE:
+ if (record->event.pressed) {
+ layer_on(_RAISE);
+ update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_RAISE);
+ update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ case ADJUST:
+ if (record->event.pressed) {
+ layer_on(_ADJUST);
+ } else {
+ layer_off(_ADJUST);
+ }
+ return false;
+ case KC_RACL:
+ if (record->event.pressed) {
+ my_colon_timer = timer_read();
+ register_code(KC_RALT);
+ } else {
+ unregister_code(KC_RALT);
+ if (timer_elapsed(my_colon_timer) < TAPPING_TERM) {
+ SEND_STRING(":"); // Change the character(s) to be sent on tap here
+ }
+ }
+ return false;
+ case RGBRST:
+ #ifdef RGBLIGHT_ENABLE
+ if (record->event.pressed) {
+ eeconfig_update_rgblight_default();
+ rgblight_enable();
+ RGB_current_mode = rgblight_config.mode;
+ }
+ #endif
+ #ifdef RGB_MATRIX_ENABLE
+ if (record->event.pressed) {
+ eeconfig_update_rgb_matrix_default();
+ rgb_matrix_enable();
+ }
+ #endif
+ break;
+ }
+ return true;
+}
+
+#ifdef RGB_MATRIX_ENABLE
+
+void suspend_power_down_keymap(void) {
+ rgb_matrix_set_suspend_state(true);
+}
+
+void suspend_wakeup_init_keymap(void) {
+ rgb_matrix_set_suspend_state(false);
+}
+
+#endif
diff --git a/keyboards/crkbd/keymaps/soundmonster/rules.mk b/keyboards/crkbd/keymaps/soundmonster/rules.mk
new file mode 100644
index 0000000000..bf7a84eb1f
--- /dev/null
+++ b/keyboards/crkbd/keymaps/soundmonster/rules.mk
@@ -0,0 +1,6 @@
+RGBLIGHT_ENABLE = no
+RGB_MATRIX_ENABLE = WS2812
+MOUSEKEY_ENABLE = no
+NKRO_ENABLE = yes
+OLED_DRIVER_ENABLE = yes
+