#include "tree.h" #include #include #include #include #ifndef CHILDREN_PER_NODE #define CHILDREN_PER_NODE 3 #endif #define DATA_PER_NODE (CHILDREN_PER_NODE-1) #if CHILDREN_PER_NODE > 11 #define USE_BINARY_SEARCH 1 #endif /************************* DATA STRUCTURES **********************************/ struct _TreeNode { void * data[DATA_PER_NODE]; struct _TreeNode * parent; struct _TreeNode * children[CHILDREN_PER_NODE]; int dataCount; }; struct _Tree { TreeCompareDataFunction compareData; TreeFreeDataFunction freeData; TreeNode * rootNode; }; /************************* STATIC METHODS ***********************************/ static TreeNode * _MakeNode() { TreeNode * ret = malloc(sizeof(TreeNode)); memset(ret, 0, sizeof(TreeNode)); return ret; } static int _FindPositionInNode(Tree * tree, TreeNode * node, void * data, int * pos) { #ifdef USE_BINARY_SEARCH int low = 0; int high = node->dataCount; int cmp = -1; while (high > low) { int cur = (high + low) >> 1; cmp = tree->compareData(data, node->data[cur]); if (cmp > 0) { low = cur+1; } else if (cmp < 0) { high = cur; } else { low = cur; break; } } *pos = low; return (cmp == 0); #else int i = 0; int cmp = -1; for (; i < node->dataCount && (cmp = tree->compareData(data, node->data[i])) > 0; i++); *pos = i; return (cmp == 0); #endif } static int _Find(TreeIterator * iter, void * data) { while (1) { if (_FindPositionInNode(iter->tree, iter->node, data, &iter->which)) { return 1; } if (iter->node->children[iter->which]) { iter->node = iter->node->children[iter->which]; } else { return 0; } } } static TreeNode * _SplitNode(TreeNode * node) { assert(node->dataCount == DATA_PER_NODE); TreeNode * newNode = _MakeNode(); #ifdef USE_MEM_FUNC memcpy(&(newNode->data[0]), &(node->data[DATA_PER_NODE/2]), (DATA_PER_NODE-DATA_PER_NODE/2)*sizeof(void *)); memset(&(node->data[DATA_PER_NODE/2]), 0, (DATA_PER_NODE-DATA_PER_NODE/2)*sizeof(void *)); memcpy(&(newNode->children[1]), &(node->children[DATA_PER_NODE/2+1]), (DATA_PER_NODE-DATA_PER_NODE/2)*sizeof(TreeNode *)); memset(&(node->children[DATA_PER_NODE/2+1]), 0, (DATA_PER_NODE-DATA_PER_NODE/2)*sizeof(TreeNode *)); #endif int i = DATA_PER_NODE/2; int j = 0; for (; i < DATA_PER_NODE; i++, j++) { #ifndef USE_MEM_FUNC newNode->data[j] = node->data[i]; newNode->children[j+1] = node->children[i+1]; node->data[i] = NULL; node->children[i+1] = NULL; #endif if (newNode->children[j+1]) { newNode->children[j+1]->parent = newNode; } } newNode->dataCount = (DATA_PER_NODE-DATA_PER_NODE/2); node->dataCount -= (DATA_PER_NODE-DATA_PER_NODE/2); return newNode; } static void _InsertNodeAndData(Tree * tree, TreeNode * node, TreeNode * newNode, void * data) { assert(node->dataCount < DATA_PER_NODE); assert(!newNode || tree->compareData(data, newNode->data[0]) < 0); if (newNode) { newNode->parent = node; } int i = 0; _FindPositionInNode(tree, node, data, &i); #ifdef USE_MEM_FUNC memmove(&(node->data[i+1]), &(node->data[i]), (node->dataCount-i)*sizeof(void *)); memmove(&(node->children[i+2]), &(node->children[i+1]), (node->dataCount-i)*sizeof(TreeNode *)); #else int j = node->dataCount; for (; j > i; j--) { node->data[j] = node->data[j-1]; node->children[j+1] = node->children[j]; } #endif assert(!node->children[i] || tree->compareData(data, node->children[i]->data[0]) > 0); node->data[i] = data; node->children[i+1] = newNode; node->dataCount++; } static void * _AddDataToSplitNodes(Tree * tree, TreeNode * lessNode, TreeNode * moreNode, TreeNode * newNode, void * data) { assert(newNode == NULL || tree->compareData(data, newNode->data[0]) < 0); void * retData; if (tree->compareData(data, moreNode->data[0]) < 0) { _InsertNodeAndData(tree, lessNode, newNode, data); lessNode->dataCount--; retData = lessNode->data[lessNode->dataCount]; lessNode->data[lessNode->dataCount] = NULL; } else { if (newNode) { newNode->parent = moreNode; } int i = 0; _FindPositionInNode(tree, moreNode, data, &i); if (i == 0) { moreNode->children[0] = newNode; return data; } else { retData = moreNode->data[0]; } #ifdef USE_MEM_FUNC memmove(&(moreNode->data[0]), &(moreNode->data[1]), i*sizeof(void *)); memmove(&(moreNode->children[0]), &(moreNode->children[1]), i*sizeof(TreeNode *)); #else int j = 0; for (; j < i; j++) { moreNode->data[j] = moreNode->data[j+1]; moreNode->children[j] = moreNode->children[j+1]; } #endif assert(!moreNode->children[i-1] || tree->compareData(data, moreNode->children[i]->data[0]) > 0); moreNode->data[i-1] = data; moreNode->children[i] = newNode; } return retData; } static void _InsertAt(TreeIterator * iter, void * data) { TreeNode * node = iter->node; TreeNode * insertNode = NULL; while (node != NULL) { // see if there's any NULL data in the current node if (node->dataCount == DATA_PER_NODE) { // no open data slots, split this node! TreeNode * newNode = _SplitNode(node); // insert data in split nodes data = _AddDataToSplitNodes(iter->tree, node, newNode, insertNode, data); insertNode = newNode; if (node->parent == NULL) { assert(node == iter->tree->rootNode); iter->tree->rootNode = _MakeNode(); node->parent = iter->tree->rootNode; newNode->parent = iter->tree->rootNode; iter->tree->rootNode->data[0] = data; iter->tree->rootNode->children[0] = node; iter->tree->rootNode->children[1] = newNode; iter->tree->rootNode->dataCount = 1; return; } node = node->parent; } else { // insert the data and newNode _InsertNodeAndData( iter->tree, node, insertNode, data ); node = NULL; } } return; } static void _SetTreeIteratorToRoot(TreeIterator * iter, Tree * tree) { iter->tree = tree; iter->node = tree->rootNode; iter->which = 0; } /************************* PUBLIC METHODS ***********************************/ Tree * MakeTree(TreeCompareDataFunction compareData, TreeFreeDataFunction freeData) { Tree * ret = malloc(sizeof(Tree)); ret->compareData = compareData; ret->freeData = freeData; ret->rootNode = _MakeNode(); return ret; } void SetTreeIteratorToBegin(TreeIterator * iter, Tree * tree) { _SetTreeIteratorToRoot(iter, tree); IncrementTreeIterator(iter); } int IsTreeIteratorAtEnd(const TreeIterator * iter) { return (iter->node == NULL); } void IncrementTreeIterator(TreeIterator * iter) { while(iter->node) { if (iter->node->children[iter->which]) { iter->node = iter->node->children[iter->which]; iter->which = 0; } else { iter->which++; } while (iter->node && iter->which > iter->node->dataCount) { TreeNode * childNode = iter->node; iter->node = childNode->parent; if (iter->node) { for (iter->which = 0; childNode != iter->node->children[iter->which]; iter->which++) { assert(iter->which <= iter->node->dataCount); } iter->which++; } } if (iter->node && iter->which > 0 && iter->which <= iter->node->dataCount) { return; } } } void * GetDataFromTreeIterator(TreeIterator * iter) { assert(iter->node && iter->which > 0 && iter->which <= iter->node->dataCount); return iter->node->data[iter->which-1]; } int InsertIntoTree(Tree * tree, void * data) { TreeIterator iter; _SetTreeIteratorToRoot(&iter, tree); if (_Find(&iter, data)) { return 0; } _InsertAt(&iter, data); return 1; }