/* * Copyright (C) 2003-2010 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "replay_gain_state.h" #include "pcm_volume.h" #include #include #include struct replay_gain_state { float preamp, missing_preamp; enum replay_gain_mode mode; struct replay_gain_info *info; float scale; }; struct replay_gain_state * replay_gain_state_new(float preamp, float missing_preamp) { struct replay_gain_state *state = g_new(struct replay_gain_state, 1); state->preamp = preamp; state->missing_preamp = missing_preamp; state->mode = REPLAY_GAIN_OFF; state->info = NULL; return state; } void replay_gain_state_free(struct replay_gain_state *state) { assert(state != NULL); if (state->info != NULL) replay_gain_info_free(state->info); g_free(state); } static float calc_replay_gain_scale(float gain, float peak, float preamp) { float scale; if (gain == 0.0) return (1); scale = pow(10.0, gain / 20.0); scale *= preamp; if (scale > 15.0) scale = 15.0; if (scale * peak > 1.0) { scale = 1.0 / peak; } return (scale); } static void replay_gain_state_calc_scale(struct replay_gain_state *state) { assert(state != NULL); if (state->mode == REPLAY_GAIN_OFF || state->info == NULL) return; const struct replay_gain_tuple *tuple = &state->info->tuples[state->mode]; g_debug("computing ReplayGain scale with gain %f, peak %f", tuple->gain, tuple->peak); state->scale = calc_replay_gain_scale(tuple->gain, tuple->peak, state->preamp); } void replay_gain_state_set_mode(struct replay_gain_state *state, enum replay_gain_mode mode) { assert(state != NULL); if (mode == state->mode) return; state->mode = mode; replay_gain_state_calc_scale(state); } void replay_gain_state_set_info(struct replay_gain_state *state, const struct replay_gain_info *info) { assert(state != NULL); if (state->info != NULL) replay_gain_info_free(state->info); state->info = info != NULL ? replay_gain_info_dup(info) : NULL; replay_gain_state_calc_scale(state); } void replay_gain_state_apply(const struct replay_gain_state *state, void *buffer, size_t size, const struct audio_format *format) { assert(state != NULL); if (state->mode == REPLAY_GAIN_OFF) return; float scale = state->info != NULL ? state->scale : state->missing_preamp; pcm_volume(buffer, size, format, pcm_float_to_volume(scale)); }