/* the Music Player Daemon (MPD) * (c)2003-2006 by Warren Dukes (warren.dukes@gmail.com) * This project's homepage is: http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "playerData.h" #include "conf.h" #include "log.h" #include #include #include #include #include #include int buffered_before_play; int buffered_chunks; #define DEFAULT_BUFFER_SIZE 2048 #define DEFAULT_BUFFER_BEFORE_PLAY 0 static PlayerData * playerData_pd; int * player_pid; void initPlayerData() { float perc = DEFAULT_BUFFER_BEFORE_PLAY; char * test; int shmid; int crossfade = 0; size_t bufferSize = DEFAULT_BUFFER_SIZE; size_t allocationSize; OutputBuffer * buffer; ConfigParam * param; param = getConfigParam(CONF_AUDIO_BUFFER_SIZE); if(param) { bufferSize = strtol(param->value, &test, 10); if(*test!='\0' || bufferSize<=0) { ERROR("buffer size \"%s\" is not a positive integer, " "line %i\n", param->value, param->line); exit(EXIT_FAILURE); } } bufferSize*=1024; buffered_chunks = bufferSize/CHUNK_SIZE; if(buffered_chunks >= 1<<15) { ERROR("buffer size \"%i\" is too big\n",bufferSize); exit(EXIT_FAILURE); } param = getConfigParam(CONF_BUFFER_BEFORE_PLAY); if(param) { perc = strtod(param->value, &test); if(*test!='%' || perc<0 || perc>100) { ERROR("buffered before play \"%s\" is not a positive " "percentage and less than 100 percent, line %i" "\n", param->value, param->line); exit(EXIT_FAILURE); } } buffered_before_play = (perc/100)*buffered_chunks; if(buffered_before_play>buffered_chunks) { buffered_before_play = buffered_chunks; } else if(buffered_before_play<0) buffered_before_play = 0; allocationSize = buffered_chunks*CHUNK_SIZE; /*actual buffer*/ allocationSize+= buffered_chunks*sizeof(float); /*for times*/ allocationSize+= buffered_chunks*sizeof(mpd_sint16); /*for chunkSize*/ allocationSize+= buffered_chunks*sizeof(mpd_sint16); /*for bitRate*/ allocationSize+= buffered_chunks*sizeof(mpd_sint8); /*for metaChunk*/ allocationSize+= sizeof(PlayerData); /*for playerData struct*/ if((shmid = shmget(IPC_PRIVATE,allocationSize,IPC_CREAT|0600))<0) { ERROR("problems shmget'ing\n"); exit(EXIT_FAILURE); } if((playerData_pd = shmat(shmid,NULL,0))<0) { ERROR("problems shmat'ing\n"); exit(EXIT_FAILURE); } if (shmctl(shmid, IPC_RMID, 0)<0) { ERROR("problems shmctl'ing\n"); exit(EXIT_FAILURE); } /* maybe the following should be put in the same shm block as the previous * or maybe even made a part of the playerData struct */ allocationSize = sizeof(int); if((shmid = shmget(IPC_PRIVATE,allocationSize,IPC_CREAT|0600))<0) { ERROR("problems shmget'ing\n"); exit(EXIT_FAILURE); } if((player_pid = shmat(shmid,NULL,0))<0) { ERROR("problems shmat'ing\n"); exit(EXIT_FAILURE); } if (shmctl(shmid, IPC_RMID, 0)<0) { ERROR("problems shmctl'ing\n"); exit(EXIT_FAILURE); } buffer = &(playerData_pd->buffer); buffer->chunks = ((char *)playerData_pd)+sizeof(PlayerData); buffer->chunkSize = (mpd_uint16 *)(((char *)buffer->chunks)+ buffered_chunks*CHUNK_SIZE); buffer->bitRate = (mpd_uint16 *)(((char *)buffer->chunkSize)+ buffered_chunks*sizeof(mpd_sint16)); buffer->metaChunk = (mpd_sint8 *)(((char *)buffer->bitRate)+ buffered_chunks*sizeof(mpd_sint16)); buffer->times = (float *)(((char *)buffer->metaChunk)+ buffered_chunks*sizeof(mpd_sint8)); buffer->acceptMetadata = 0; playerData_pd->playerControl.stop = 0; playerData_pd->playerControl.pause = 0; playerData_pd->playerControl.play = 0; playerData_pd->playerControl.error = PLAYER_ERROR_NOERROR; playerData_pd->playerControl.lockQueue = 0; playerData_pd->playerControl.unlockQueue = 0; playerData_pd->playerControl.state = PLAYER_STATE_STOP; playerData_pd->playerControl.queueState = PLAYER_QUEUE_BLANK; playerData_pd->playerControl.queueLockState = PLAYER_QUEUE_UNLOCKED; playerData_pd->playerControl.seek = 0; playerData_pd->playerControl.closeAudio = 0; memset(playerData_pd->playerControl.utf8url, 0, MAXPATHLEN+1); memset(playerData_pd->playerControl.erroredUrl, 0, MAXPATHLEN+1); memset(playerData_pd->playerControl.currentUrl, 0, MAXPATHLEN+1); playerData_pd->playerControl.crossFade = crossfade; playerData_pd->playerControl.softwareVolume = 1000; playerData_pd->playerControl.totalPlayTime = 0; playerData_pd->playerControl.decode_pid = 0; playerData_pd->playerControl.metadataState = PLAYER_METADATA_STATE_WRITE; playerData_pd->decoderControl.stop = 0; playerData_pd->decoderControl.start = 0; playerData_pd->decoderControl.state = DECODE_STATE_STOP; playerData_pd->decoderControl.seek = 0; playerData_pd->decoderControl.error = DECODE_ERROR_NOERROR; memset(playerData_pd->decoderControl.utf8url, 0, MAXPATHLEN+1); } PlayerData * getPlayerData() { return playerData_pd; } int getPlayerPid() { return *player_pid; } void setPlayerPid(int pid) { *player_pid = pid; } void freePlayerData() { shmdt(playerData_pd); shmdt(player_pid); }