/* the Music Player Daemon (MPD) * Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com) * This project's homepage is: http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "pipe.h" #include "notify.h" #include "audio_format.h" #include "tag.h" #include #include #include struct music_pipe music_pipe; static void music_chunk_init(struct music_chunk *chunk) { chunk->length = 0; chunk->tag = NULL; } static void music_chunk_free(struct music_chunk *chunk) { if (chunk->tag != NULL) tag_free(chunk->tag); } void music_pipe_init(unsigned int size, struct notify *notify) { assert(size > 0); music_pipe.chunks = g_new(struct music_chunk, size); music_pipe.num_chunks = size; music_pipe.begin = 0; music_pipe.end = 0; music_pipe.lazy = false; music_pipe.notify = notify; music_chunk_init(&music_pipe.chunks[0]); } void music_pipe_free(void) { assert(music_pipe.chunks != NULL); music_pipe_clear(); g_free(music_pipe.chunks); } /** return the index of the chunk after i */ static inline unsigned successor(unsigned i) { assert(i <= music_pipe.num_chunks); ++i; return i == music_pipe.num_chunks ? 0 : i; } void music_pipe_clear(void) { unsigned i; for (i = music_pipe.begin; i != music_pipe.end; i = successor(i)) music_chunk_free(&music_pipe.chunks[i]); music_chunk_free(&music_pipe.chunks[music_pipe.end]); music_pipe.end = music_pipe.begin; music_chunk_init(&music_pipe.chunks[music_pipe.end]); } /** * Mark the tail chunk as "full" and wake up the player if is waiting * for the decoder. */ static void output_buffer_expand(unsigned i) { int was_empty = music_pipe.notify != NULL && (!music_pipe.lazy || music_pipe_is_empty()); assert(i == (music_pipe.end + 1) % music_pipe.num_chunks); assert(i != music_pipe.end); music_pipe.end = i; music_chunk_init(&music_pipe.chunks[i]); if (was_empty) /* if the buffer was empty, the player thread might be waiting for us; wake it up now that another decoded buffer has become available. */ notify_signal(music_pipe.notify); } void music_pipe_flush(void) { struct music_chunk *chunk = music_pipe_get_chunk(music_pipe.end); if (chunk->length > 0) { unsigned int next = successor(music_pipe.end); if (next == music_pipe.begin) /* all buffers are full; we have to wait for the player to free one, so don't flush right now */ return; output_buffer_expand(next); } } void music_pipe_set_lazy(bool lazy) { music_pipe.lazy = lazy; } void music_pipe_shift(void) { assert(music_pipe.begin != music_pipe.end); assert(music_pipe.begin < music_pipe.num_chunks); music_chunk_free(&music_pipe.chunks[music_pipe.begin]); music_pipe.begin = successor(music_pipe.begin); } unsigned int music_pipe_relative(const unsigned i) { if (i >= music_pipe.begin) return i - music_pipe.begin; else return i + music_pipe.num_chunks - music_pipe.begin; } unsigned music_pipe_available(void) { return music_pipe_relative(music_pipe.end); } int music_pipe_absolute(const unsigned relative) { unsigned i, max; max = music_pipe.end; if (max < music_pipe.begin) max += music_pipe.num_chunks; i = (unsigned)music_pipe.begin + relative; if (i >= max) return -1; if (i >= music_pipe.num_chunks) i -= music_pipe.num_chunks; return (int)i; } struct music_chunk * music_pipe_get_chunk(const unsigned i) { assert(i < music_pipe.num_chunks); return &music_pipe.chunks[i]; } /** * Return the tail chunk which has room for additional data. * * @return the chunk which has room for more data; NULL if there is no * room. */ static struct music_chunk * tail_chunk(size_t frame_size) { unsigned int next; struct music_chunk *chunk; chunk = music_pipe_get_chunk(music_pipe.end); assert(chunk->length <= sizeof(chunk->data)); if (chunk->length + frame_size > sizeof(chunk->data)) { /* this chunk is full; allocate a new chunk */ next = successor(music_pipe.end); if (music_pipe.begin == next) /* no chunks available */ return NULL; output_buffer_expand(next); chunk = music_pipe_get_chunk(next); assert(chunk->length == 0); } return chunk; } static size_t music_chunk_append(struct music_chunk *chunk, const void *data, size_t length, size_t frame_size) { size_t rest = sizeof(chunk->data) - chunk->length; assert(rest >= frame_size); if (length > rest) length = rest; /* don't split frames */ length /= frame_size; length *= frame_size; memcpy(chunk->data + chunk->length, data, length); chunk->length += length; return length; } size_t music_pipe_append(const void *data0, size_t datalen, const struct audio_format *audio_format, float data_time, uint16_t bit_rate) { const unsigned char *data = data0; const size_t frame_size = audio_format_frame_size(audio_format); size_t ret = 0, nbytes; struct music_chunk *chunk = NULL; /* no partial frames allowed */ assert((datalen % frame_size) == 0); while (datalen) { chunk = tail_chunk(frame_size); if (chunk == NULL) return ret; if (chunk->length == 0) { /* if the chunk is empty, nobody has set bitRate and times yet */ chunk->bit_rate = bit_rate; chunk->times = data_time; } nbytes = music_chunk_append(chunk, data, datalen, frame_size); assert(nbytes > 0); datalen -= nbytes; data += nbytes; ret += nbytes; } if (chunk != NULL && chunk->length == sizeof(chunk->data)) music_pipe_flush(); return ret; } bool music_pipe_tag(const struct tag *tag) { struct music_chunk *chunk; chunk = music_pipe_get_chunk(music_pipe.end); if (chunk->length > 0 || chunk->tag != NULL) { /* this chunk is not empty; allocate a new chunk, because chunk.tag refers to the beginning of the chunk data */ unsigned next = successor(music_pipe.end); if (music_pipe.begin == next) /* no chunks available */ return false; output_buffer_expand(next); chunk = music_pipe_get_chunk(next); assert(chunk->length == 0 && chunk->tag == NULL); } chunk->tag = tag_dup(tag); return true; } void music_pipe_skip(unsigned num) { int i = music_pipe_absolute(num); if (i < 0) return; while (music_pipe.begin != (unsigned)i) music_pipe_shift(); }