/* * Copyright (C) 2003-2011 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef PCM_CONVERT_H #define PCM_CONVERT_H #include "pcm_dsd.h" #include "pcm_resample.h" #include "pcm_dither.h" #include "pcm_buffer.h" struct audio_format; /** * This object is statically allocated (within another struct), and * holds buffer allocations and the state for all kinds of PCM * conversions. */ struct pcm_convert_state { struct pcm_dsd dsd; struct pcm_resample_state resample; struct pcm_dither dither; /** the buffer for converting the sample format */ struct pcm_buffer format_buffer; /** the buffer for converting the channel count */ struct pcm_buffer channels_buffer; }; static inline GQuark pcm_convert_quark(void) { return g_quark_from_static_string("pcm_convert"); } /** * Initializes a pcm_convert_state object. */ void pcm_convert_init(struct pcm_convert_state *state); /** * Deinitializes a pcm_convert_state object and frees allocated * memory. */ void pcm_convert_deinit(struct pcm_convert_state *state); /** * Reset the pcm_convert_state object. Use this at the boundary * between two distinct songs and each time the format changes. */ void pcm_convert_reset(struct pcm_convert_state *state); /** * Converts PCM data between two audio formats. * * @param state an initialized pcm_convert_state object * @param src_format the source audio format * @param src the source PCM buffer * @param src_size the size of #src in bytes * @param dest_format the requested destination audio format * @param dest_size_r returns the number of bytes of the destination buffer * @param error_r location to store the error occurring, or NULL to * ignore errors * @return the destination buffer, or NULL on error */ const void * pcm_convert(struct pcm_convert_state *state, const struct audio_format *src_format, const void *src, size_t src_size, const struct audio_format *dest_format, size_t *dest_size_r, GError **error_r); #endif