/* the Music Player Daemon (MPD) * Copyright (C) 2008 Max Kellermann * This project's homepage is: http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "output_thread.h" #include "output_api.h" #include "output_internal.h" #include #include #include #include enum { /** after a failure, wait this number of seconds before automatically reopening the device */ REOPEN_AFTER = 10, }; static void ao_command_finished(struct audio_output *ao) { assert(ao->command != AO_COMMAND_NONE); ao->command = AO_COMMAND_NONE; notify_signal(&audio_output_client_notify); } static void ao_play(struct audio_output *ao) { const char *data = ao->args.play.data; size_t size = ao->args.play.size; bool ret; assert(size > 0); if (!audio_format_equals(&ao->inAudioFormat, &ao->outAudioFormat)) { data = pcm_convert(&ao->convState, &ao->inAudioFormat, data, size, &ao->outAudioFormat, &size); /* under certain circumstances, pcm_convert() may return an empty buffer - this condition should be investigated further, but for now, do this check as a workaround: */ if (data == NULL) return; } ret = ao->plugin->play(ao->data, data, size); if (!ret) { ao->plugin->cancel(ao->data); ao->plugin->close(ao->data); pcm_convert_deinit(&ao->convState); ao->open = false; } ao_command_finished(ao); } static void ao_pause(struct audio_output *ao) { ao->plugin->cancel(ao->data); if (ao->plugin->pause != NULL) { /* pause is supported */ ao_command_finished(ao); ao->plugin->pause(ao->data); } else { /* pause is not supported - simply close the device */ ao->plugin->close(ao->data); ao->open = false; ao_command_finished(ao); } } static gpointer audio_output_task(gpointer arg) { struct audio_output *ao = arg; bool ret; while (1) { switch (ao->command) { case AO_COMMAND_NONE: break; case AO_COMMAND_OPEN: assert(!ao->open); pcm_convert_init(&ao->convState); ret = ao->plugin->open(ao->data, &ao->outAudioFormat); assert(!ao->open); if (ret == true) ao->open = true; else ao->reopen_after = time(NULL) + REOPEN_AFTER; ao_command_finished(ao); break; case AO_COMMAND_CLOSE: assert(ao->open); ao->plugin->cancel(ao->data); ao->plugin->close(ao->data); ao->open = false; ao_command_finished(ao); break; case AO_COMMAND_PLAY: ao_play(ao); break; case AO_COMMAND_PAUSE: ao_pause(ao); break; case AO_COMMAND_CANCEL: ao->plugin->cancel(ao->data); ao_command_finished(ao); break; case AO_COMMAND_SEND_TAG: ao->plugin->send_tag(ao->data, ao->args.tag); ao_command_finished(ao); break; case AO_COMMAND_KILL: ao_command_finished(ao); return NULL; } notify_wait(&ao->notify); } } void audio_output_thread_start(struct audio_output *ao) { GError *e = NULL; assert(ao->command == AO_COMMAND_NONE); if (!(ao->thread = g_thread_create(audio_output_task, ao, true, &e))) g_error("Failed to spawn output task: %s\n", e->message); }