/* * Copyright (C) 2003-2009 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "output_control.h" #include "output_api.h" #include "output_internal.h" #include "output_thread.h" #include #include enum { /** after a failure, wait this number of seconds before automatically reopening the device */ REOPEN_AFTER = 10, }; struct notify audio_output_client_notify; static void ao_command_wait(struct audio_output *ao) { while (ao->command != AO_COMMAND_NONE) { notify_signal(&ao->notify); notify_wait(&audio_output_client_notify); } } static void ao_command(struct audio_output *ao, enum audio_output_command cmd) { assert(ao->command == AO_COMMAND_NONE); ao->command = cmd; ao_command_wait(ao); } static void ao_command_async(struct audio_output *ao, enum audio_output_command cmd) { assert(ao->command == AO_COMMAND_NONE); ao->command = cmd; notify_signal(&ao->notify); } static bool audio_output_open(struct audio_output *ao, const struct audio_format *audio_format, const struct music_pipe *mp) { assert(mp != NULL); if (ao->fail_timer != NULL) { g_timer_destroy(ao->fail_timer); ao->fail_timer = NULL; } if (ao->open && audio_format_equals(audio_format, &ao->in_audio_format)) { assert(ao->pipe == mp); return true; } ao->in_audio_format = *audio_format; ao->chunk = NULL; if (audio_format_defined(&ao->config_audio_format)) { /* copy config_audio_format to out_audio_format only if the device is not yet open; if it is already open, plugin->open() may have modified out_audio_format, and the value is already ok */ if (!ao->open) ao->out_audio_format = ao->config_audio_format; } else { ao->out_audio_format = ao->in_audio_format; if (ao->open) audio_output_close(ao); } ao->pipe = mp; if (ao->thread == NULL) audio_output_thread_start(ao); if (!ao->open) ao_command(ao, AO_COMMAND_OPEN); return ao->open; } bool audio_output_update(struct audio_output *ao, const struct audio_format *audio_format, const struct music_pipe *mp) { assert(mp != NULL); if (ao->enabled) { if (ao->fail_timer == NULL || g_timer_elapsed(ao->fail_timer, NULL) > REOPEN_AFTER) return audio_output_open(ao, audio_format, mp); } else if (audio_output_is_open(ao)) audio_output_close(ao); return false; } void audio_output_play(struct audio_output *ao) { if (!ao->open) return; notify_signal(&ao->notify); } void audio_output_pause(struct audio_output *ao) { ao_command_async(ao, AO_COMMAND_PAUSE); } void audio_output_cancel(struct audio_output *ao) { ao_command_async(ao, AO_COMMAND_CANCEL); } void audio_output_close(struct audio_output *ao) { assert(!ao->open || ao->fail_timer == NULL); if (ao->open) ao_command(ao, AO_COMMAND_CLOSE); else if (ao->fail_timer != NULL) { g_timer_destroy(ao->fail_timer); ao->fail_timer = NULL; } } void audio_output_finish(struct audio_output *ao) { audio_output_close(ao); assert(ao->fail_timer == NULL); if (ao->thread != NULL) { ao_command(ao, AO_COMMAND_KILL); g_thread_join(ao->thread); } ao_plugin_finish(ao->plugin, ao->data); notify_deinit(&ao->notify); g_mutex_free(ao->mutex); }