/* the Music Player Daemon (MPD) * (c)2003-2006 by Warren Dukes (warren.dukes@gmail.com) * This project's homepage is: http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "localization.h" #include "charConv.h" #include "utils.h" #include "log.h" #include #include #ifdef HAVE_LOCALE #ifdef HAVE_LANGINFO_CODESET #include #include #endif #endif static char *localeCharset; char *utf8ToLocaleCharset(char *str) { static char *ret; if (localeCharset) ret = convCharset(localeCharset, "UTF-8", str, ret); if (!ret) ret = xstrdup(str); return ret; } void setLocaleCharset(char *charset) { if (localeCharset) free(localeCharset); localeCharset = charset; } char *getLocaleCharset(void) { return localeCharset; } void initLocalization(void) { #ifdef HAVE_LOCALE #ifdef HAVE_LANGINFO_CODESET char *temp; char *originalLocale; char *currentLocale; if (!(originalLocale = setlocale(LC_CTYPE, NULL))) { WARNING("problems getting locale with setlocale()\n"); } else { originalLocale = xstrdup(originalLocale); if (!(currentLocale = setlocale(LC_CTYPE, ""))) { WARNING("problems setting current locale with " "setlocale()\n"); } else { if (strcmp(currentLocale, "C") == 0 || strcmp(currentLocale, "POSIX") == 0) { WARNING("current locale is \"%s\"\n", currentLocale); setLocaleCharset(xstrdup("ISO-8859-1")); } else if ((temp = nl_langinfo(CODESET))) { setLocaleCharset(xstrdup(temp)); } else { WARNING("problems getting charset for " "locale\n"); } if (!setlocale(LC_CTYPE, originalLocale)) { WARNING("problems resetting locale with " "setlocale()\n"); } } free(originalLocale); } #endif #endif } void finishLocalization(void) { setLocaleCharset(NULL); }