/* * Copyright (C) 2003-2011 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "filter_plugin.h" #include "filter_internal.h" #include "filter_registry.h" #include "audio_format.h" #include "AudioCompress/compress.h" #include #include #include #include struct normalize_filter { struct filter filter; struct Compressor *compressor; }; static inline GQuark normalize_quark(void) { return g_quark_from_static_string("normalize"); } static struct filter * normalize_filter_init(G_GNUC_UNUSED const struct config_param *param, G_GNUC_UNUSED GError **error_r) { struct normalize_filter *filter = g_new(struct normalize_filter, 1); filter_init(&filter->filter, &normalize_filter_plugin); return &filter->filter; } static void normalize_filter_finish(struct filter *filter) { g_free(filter); } static const struct audio_format * normalize_filter_open(struct filter *_filter, struct audio_format *audio_format, G_GNUC_UNUSED GError **error_r) { struct normalize_filter *filter = (struct normalize_filter *)_filter; audio_format->format = SAMPLE_FORMAT_S16; filter->compressor = Compressor_new(0); return audio_format; } static void normalize_filter_close(struct filter *_filter) { struct normalize_filter *filter = (struct normalize_filter *)_filter; Compressor_delete(filter->compressor); } static AVFrame *normalize_filter_filter(struct filter *_filter, AVFrame *frame) { struct normalize_filter *filter = (struct normalize_filter *)_filter; int ret = av_frame_make_writable(frame); if (ret < 0) { av_frame_free(&frame); return NULL; } Compressor_Process_int16(filter->compressor, (uint16_t*)frame->data[0], frame->linesize[0] / 2); return frame; } const struct filter_plugin normalize_filter_plugin = { .name = "normalize", .init = normalize_filter_init, .finish = normalize_filter_finish, .open = normalize_filter_open, .close = normalize_filter_close, .filter = normalize_filter_filter, };