/* * Copyright (C) 2003-2013 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "MultiSocketMonitor.hxx" #include "Loop.hxx" #include "fd_util.h" #include "gcc.h" #include /** * The vtable for our GSource implementation. Unfortunately, we * cannot declare it "const", because g_source_new() takes a non-const * pointer, for whatever reason. */ static GSourceFuncs multi_socket_monitor_source_funcs = { MultiSocketMonitor::Prepare, MultiSocketMonitor::Check, MultiSocketMonitor::Dispatch, nullptr, nullptr, nullptr, }; MultiSocketMonitor::MultiSocketMonitor(EventLoop &_loop) :loop(_loop), source((Source *)g_source_new(&multi_socket_monitor_source_funcs, sizeof(*source))) { source->monitor = this; g_source_attach(&source->base, loop.GetContext()); } MultiSocketMonitor::~MultiSocketMonitor() { g_source_destroy(&source->base); g_source_unref(&source->base); source = nullptr; } bool MultiSocketMonitor::Check() const { if (CheckSockets()) return true; for (const auto &i : fds) if (i.revents != 0) return true; return false; } /* * GSource methods * */ gboolean MultiSocketMonitor::Prepare(GSource *_source, gint *timeout_r) { Source &source = *(Source *)_source; MultiSocketMonitor &monitor = *source.monitor; assert(_source == &monitor.source->base); return monitor.Prepare(timeout_r); } gboolean MultiSocketMonitor::Check(GSource *_source) { const Source &source = *(const Source *)_source; const MultiSocketMonitor &monitor = *source.monitor; assert(_source == &monitor.source->base); return monitor.Check(); } gboolean MultiSocketMonitor::Dispatch(GSource *_source, gcc_unused GSourceFunc callback, gcc_unused gpointer user_data) { Source &source = *(Source *)_source; MultiSocketMonitor &monitor = *source.monitor; assert(_source == &monitor.source->base); monitor.Dispatch(); return true; }