/* * Copyright (C) 2003-2011 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MPD_DIRECTORY_H #define MPD_DIRECTORY_H #include "check.h" #include "util/list.h" #include #include #include #define DEVICE_INARCHIVE (dev_t)(-1) #define DEVICE_CONTAINER (dev_t)(-2) #define directory_for_each_child(pos, directory) \ list_for_each_entry(pos, &directory->children, siblings) #define directory_for_each_child_safe(pos, n, directory) \ list_for_each_entry_safe(pos, n, &directory->children, siblings) #define directory_for_each_song(pos, directory) \ list_for_each_entry(pos, &directory->songs, siblings) #define directory_for_each_song_safe(pos, n, directory) \ list_for_each_entry_safe(pos, n, &directory->songs, siblings) #define directory_for_each_playlist(pos, directory) \ list_for_each_entry(pos, &directory->playlists, siblings) #define directory_for_each_playlist_safe(pos, n, directory) \ list_for_each_entry_safe(pos, n, &directory->playlists, siblings) struct song; struct db_visitor; struct directory { /** * Pointers to the siblings of this directory within the * parent directory. It is unused (undefined) in the root * directory. * * This attribute is protected with the global #db_mutex. * Read access in the update thread does not need protection. */ struct list_head siblings; /** * A doubly linked list of child directories. * * This attribute is protected with the global #db_mutex. * Read access in the update thread does not need protection. */ struct list_head children; /** * A doubly linked list of songs within this directory. * * This attribute is protected with the global #db_mutex. * Read access in the update thread does not need protection. */ struct list_head songs; struct list_head playlists; struct directory *parent; time_t mtime; ino_t inode; dev_t device; bool have_stat; /* not needed if ino_t == dev_t == 0 is impossible */ char path[sizeof(long)]; }; static inline bool isRootDirectory(const char *name) { return name[0] == 0 || (name[0] == '/' && name[1] == 0); } /** * Generic constructor for #directory object. */ G_GNUC_MALLOC struct directory * directory_new(const char *dirname, struct directory *parent); /** * Create a new root #directory object. */ G_GNUC_MALLOC static inline struct directory * directory_new_root(void) { return directory_new("", NULL); } /** * Free this #directory object (and the whole object tree within it), * assuming it was already removed from the parent. */ void directory_free(struct directory *directory); /** * Remove this #directory object from its parent and free it. This * must not be called with the root directory. * * Caller must lock the #db_mutex. */ void directory_delete(struct directory *directory); static inline bool directory_is_empty(const struct directory *directory) { return list_empty(&directory->children) && list_empty(&directory->songs) && list_empty(&directory->playlists); } static inline const char * directory_get_path(const struct directory *directory) { return directory->path; } /** * Is this the root directory of the music database? */ static inline bool directory_is_root(const struct directory *directory) { return directory->parent == NULL; } /** * Returns the base name of the directory. */ G_GNUC_PURE const char * directory_get_name(const struct directory *directory); /** * Caller must lock the #db_mutex. */ G_GNUC_PURE struct directory * directory_get_child(const struct directory *directory, const char *name); /** * Create a new #directory object as a child of the given one. * * Caller must lock the #db_mutex. * * @param parent the parent directory the new one will be added to * @param name_utf8 the UTF-8 encoded name of the new sub directory */ G_GNUC_MALLOC struct directory * directory_new_child(struct directory *parent, const char *name_utf8); /** * Look up a sub directory, and create the object if it does not * exist. * * Caller must lock the #db_mutex. */ static inline struct directory * directory_make_child(struct directory *directory, const char *name_utf8) { struct directory *child = directory_get_child(directory, name_utf8); if (child == NULL) child = directory_new_child(directory, name_utf8); return child; } /** * Caller must lock the #db_mutex. */ void directory_prune_empty(struct directory *directory); /** * Looks up a directory by its relative URI. * * @param directory the parent (or grandparent, ...) directory * @param uri the relative URI * @return the directory, or NULL if none was found */ struct directory * directory_lookup_directory(struct directory *directory, const char *uri); /** * Add a song object to this directory. Its "parent" attribute must * be set already. */ void directory_add_song(struct directory *directory, struct song *song); /** * Remove a song object from this directory (which effectively * invalidates the song object, because the "parent" attribute becomes * stale), but does not free it. */ void directory_remove_song(struct directory *directory, struct song *song); /** * Look up a song in this directory by its name. * * Caller must lock the #db_mutex. */ G_GNUC_PURE struct song * directory_get_song(const struct directory *directory, const char *name_utf8); /** * Looks up a song by its relative URI. * * Caller must lock the #db_mutex. * * @param directory the parent (or grandparent, ...) directory * @param uri the relative URI * @return the song, or NULL if none was found */ struct song * directory_lookup_song(struct directory *directory, const char *uri); /** * Sort all directory entries recursively. * * Caller must lock the #db_mutex. */ void directory_sort(struct directory *directory); /** * Caller must lock #db_mutex. */ bool directory_walk(const struct directory *directory, bool recursive, const struct db_visitor *visitor, void *ctx, GError **error_r); #endif