/* * Copyright (C) 2003-2009 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "decoder_control.h" #include "player_control.h" #include void dc_init(struct decoder_control *dc) { dc->thread = NULL; dc->mutex = g_mutex_new(); dc->cond = g_cond_new(); dc->state = DECODE_STATE_STOP; dc->command = DECODE_COMMAND_NONE; } void dc_deinit(struct decoder_control *dc) { g_cond_free(dc->cond); g_mutex_free(dc->mutex); } static void dc_command_wait_locked(struct decoder_control *dc) { while (dc->command != DECODE_COMMAND_NONE) player_wait_decoder(dc); } void dc_command_wait(struct decoder_control *dc) { decoder_lock(dc); dc_command_wait_locked(dc); decoder_unlock(dc); } static void dc_command_locked(struct decoder_control *dc, enum decoder_command cmd) { dc->command = cmd; decoder_signal(dc); dc_command_wait_locked(dc); } static void dc_command(struct decoder_control *dc, enum decoder_command cmd) { decoder_lock(dc); dc_command_locked(dc, cmd); decoder_unlock(dc); } static void dc_command_async(struct decoder_control *dc, enum decoder_command cmd) { decoder_lock(dc); dc->command = cmd; decoder_signal(dc); decoder_unlock(dc); } void dc_start(struct decoder_control *dc, struct song *song, struct music_buffer *buffer, struct music_pipe *pipe) { assert(song != NULL); assert(buffer != NULL); assert(pipe != NULL); dc->song = song; dc->buffer = buffer; dc->pipe = pipe; dc_command(dc, DECODE_COMMAND_START); } void dc_stop(struct decoder_control *dc) { decoder_lock(dc); if (dc->command != DECODE_COMMAND_NONE) /* Attempt to cancel the current command. If it's too late and the decoder thread is already executing the old command, we'll call STOP again in this function (see below). */ dc_command_locked(dc, DECODE_COMMAND_STOP); if (dc->state != DECODE_STATE_STOP && dc->state != DECODE_STATE_ERROR) dc_command_locked(dc, DECODE_COMMAND_STOP); decoder_unlock(dc); } bool dc_seek(struct decoder_control *dc, double where) { assert(dc->state != DECODE_STATE_START); assert(where >= 0.0); if (dc->state == DECODE_STATE_STOP || dc->state == DECODE_STATE_ERROR || !dc->seekable) return false; dc->seek_where = where; dc->seek_error = false; dc_command(dc, DECODE_COMMAND_SEEK); if (dc->seek_error) return false; return true; } void dc_quit(struct decoder_control *dc) { assert(dc->thread != NULL); dc->quit = true; dc_command_async(dc, DECODE_COMMAND_STOP); g_thread_join(dc->thread); dc->thread = NULL; }