/* the Music Player Daemon (MPD) * Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com) * Copyright (C) 2008 Max Kellermann * This project's homepage is: http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "decoder_internal.h" #include "decoder_list.h" #include "decoder_control.h" #include "player_control.h" #include "audio.h" #include "utils.h" #include "normalize.h" #include "outputBuffer.h" #include "gcc.h" void decoder_plugin_register(struct decoder_plugin *plugin) { decoder_plugin_load(plugin); } void decoder_plugin_unregister(struct decoder_plugin *plugin) { decoder_plugin_unload(plugin); } void decoder_initialized(struct decoder * decoder, const AudioFormat * audio_format, float total_time) { assert(dc.state == DECODE_STATE_START); memset(&decoder->conv_state, 0, sizeof(decoder->conv_state)); if (audio_format != NULL) { dc.audioFormat = *audio_format; getOutputAudioFormat(audio_format, &(ob.audioFormat)); } dc.totalTime = total_time; dc.state = DECODE_STATE_DECODE; notify_signal(&pc.notify); } const char *decoder_get_url(mpd_unused struct decoder * decoder, char * buffer) { return get_song_url(buffer, dc.current_song); } enum decoder_command decoder_get_command(mpd_unused struct decoder * decoder) { return dc.command; } void decoder_command_finished(mpd_unused struct decoder * decoder) { assert(dc.command != DECODE_COMMAND_NONE); assert(dc.command != DECODE_COMMAND_SEEK || dc.seekError || decoder->seeking); dc.command = DECODE_COMMAND_NONE; notify_signal(&pc.notify); } double decoder_seek_where(mpd_unused struct decoder * decoder) { assert(dc.command == DECODE_COMMAND_SEEK); decoder->seeking = 1; return dc.seekWhere; } void decoder_seek_error(struct decoder * decoder) { assert(dc.command == DECODE_COMMAND_SEEK); dc.seekError = 1; decoder_command_finished(decoder); } size_t decoder_read(struct decoder *decoder, InputStream *inStream, void *buffer, size_t length) { size_t nbytes; assert(inStream != NULL); assert(buffer != NULL); while (1) { /* XXX don't allow decoder==NULL */ if (decoder != NULL && (dc.command != DECODE_COMMAND_SEEK || !decoder->seeking) && dc.command != DECODE_COMMAND_NONE) return 0; nbytes = readFromInputStream(inStream, buffer, 1, length); if (nbytes > 0 || inputStreamAtEOF(inStream)) return nbytes; /* sleep for a fraction of a second! */ /* XXX don't sleep, wait for an event instead */ my_usleep(10000); } } /** * All chunks are full of decoded data; wait for the player to free * one. */ static enum decoder_command need_chunks(struct decoder *decoder, InputStream * inStream, int seekable) { if (dc.command == DECODE_COMMAND_STOP) return DECODE_COMMAND_STOP; if (dc.command == DECODE_COMMAND_SEEK) { if (seekable) { return DECODE_COMMAND_SEEK; } else { decoder_seek_error(decoder); } } if (!inStream || bufferInputStream(inStream) <= 0) { notify_wait(&dc.notify); notify_signal(&pc.notify); } return DECODE_COMMAND_NONE; } enum decoder_command decoder_data(struct decoder *decoder, InputStream * inStream, int seekable, void *dataIn, size_t dataInLen, float data_time, mpd_uint16 bitRate, ReplayGainInfo * replayGainInfo) { size_t nbytes; char *data; size_t datalen; static char *convBuffer; static size_t convBufferLen; int ret; if (cmpAudioFormat(&(ob.audioFormat), &(dc.audioFormat)) == 0) { data = dataIn; datalen = dataInLen; } else { datalen = pcm_sizeOfConvBuffer(&(dc.audioFormat), dataInLen, &(ob.audioFormat)); if (datalen > convBufferLen) { if (convBuffer != NULL) free(convBuffer); convBuffer = xmalloc(datalen); convBufferLen = datalen; } data = convBuffer; datalen = pcm_convertAudioFormat(&(dc.audioFormat), dataIn, dataInLen, &(ob.audioFormat), data, &decoder->conv_state); } if (replayGainInfo != NULL && (replayGainState != REPLAYGAIN_OFF)) doReplayGain(replayGainInfo, data, datalen, &ob.audioFormat); else if (normalizationEnabled) normalizeData(data, datalen, &ob.audioFormat); while (datalen > 0) { nbytes = ob_append(data, datalen, data_time, bitRate); datalen -= nbytes; data += nbytes; if (datalen > 0) { ret = need_chunks(decoder, inStream, seekable); if (ret != 0) return ret; } } return DECODE_COMMAND_NONE; } void decoder_flush(mpd_unused struct decoder *decoder) { ob_flush(); } void decoder_clear(mpd_unused struct decoder *decoder) { ob_clear(); }