/* * Copyright (C) 2003-2013 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "SocketUtil.hxx" #include "SocketError.hxx" #include "fd_util.h" #include #include #ifndef G_OS_WIN32 #include #else /* G_OS_WIN32 */ #include #include #endif /* G_OS_WIN32 */ #ifdef HAVE_IPV6 #include #endif int socket_bind_listen(int domain, int type, int protocol, const struct sockaddr *address, size_t address_length, int backlog, GError **error_r) { int fd, ret; const int reuse = 1; fd = socket_cloexec_nonblock(domain, type, protocol); if (fd < 0) { SetSocketError(error_r); g_prefix_error(error_r, "Failed to create socket: "); return -1; } ret = setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, (const char *) &reuse, sizeof(reuse)); if (ret < 0) { SetSocketError(error_r); g_prefix_error(error_r, "setsockopt() failed: "); close_socket(fd); return -1; } ret = bind(fd, address, address_length); if (ret < 0) { SetSocketError(error_r); close_socket(fd); return -1; } ret = listen(fd, backlog); if (ret < 0) { SetSocketError(error_r); g_prefix_error(error_r, "listen() failed: "); close_socket(fd); return -1; } #ifdef HAVE_STRUCT_UCRED setsockopt(fd, SOL_SOCKET, SO_PASSCRED, (const char *) &reuse, sizeof(reuse)); #endif return fd; } int socket_keepalive(int fd) { const int reuse = 1; return setsockopt(fd, SOL_SOCKET, SO_KEEPALIVE, (const char *)&reuse, sizeof(reuse)); }