/* * Copyright (C) 2003-2013 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "PlayerCommands.hxx" #include "CommandError.hxx" #include "Playlist.hxx" #include "PlaylistPrint.hxx" #include "UpdateGlue.hxx" #include "ClientInternal.hxx" #include "Volume.hxx" #include "OutputAll.hxx" #include "Partition.hxx" #include "protocol/Result.hxx" #include "protocol/ArgParser.hxx" extern "C" { #include "audio_format.h" } #include "replay_gain_config.h" #include #define COMMAND_STATUS_STATE "state" #define COMMAND_STATUS_REPEAT "repeat" #define COMMAND_STATUS_SINGLE "single" #define COMMAND_STATUS_CONSUME "consume" #define COMMAND_STATUS_RANDOM "random" #define COMMAND_STATUS_PLAYLIST "playlist" #define COMMAND_STATUS_PLAYLIST_LENGTH "playlistlength" #define COMMAND_STATUS_SONG "song" #define COMMAND_STATUS_SONGID "songid" #define COMMAND_STATUS_NEXTSONG "nextsong" #define COMMAND_STATUS_NEXTSONGID "nextsongid" #define COMMAND_STATUS_TIME "time" #define COMMAND_STATUS_BITRATE "bitrate" #define COMMAND_STATUS_ERROR "error" #define COMMAND_STATUS_CROSSFADE "xfade" #define COMMAND_STATUS_MIXRAMPDB "mixrampdb" #define COMMAND_STATUS_MIXRAMPDELAY "mixrampdelay" #define COMMAND_STATUS_AUDIO "audio" #define COMMAND_STATUS_UPDATING_DB "updating_db" enum command_return handle_play(Client *client, int argc, char *argv[]) { int song = -1; if (argc == 2 && !check_int(client, &song, argv[1])) return COMMAND_RETURN_ERROR; enum playlist_result result = client->partition.PlayPosition(song); return print_playlist_result(client, result); } enum command_return handle_playid(Client *client, int argc, char *argv[]) { int id = -1; if (argc == 2 && !check_int(client, &id, argv[1])) return COMMAND_RETURN_ERROR; enum playlist_result result = client->partition.PlayId(id); return print_playlist_result(client, result); } enum command_return handle_stop(Client *client, G_GNUC_UNUSED int argc, G_GNUC_UNUSED char *argv[]) { client->partition.Stop(); return COMMAND_RETURN_OK; } enum command_return handle_currentsong(Client *client, G_GNUC_UNUSED int argc, G_GNUC_UNUSED char *argv[]) { playlist_print_current(client, &client->playlist); return COMMAND_RETURN_OK; } enum command_return handle_pause(Client *client, int argc, char *argv[]) { if (argc == 2) { bool pause_flag; if (!check_bool(client, &pause_flag, argv[1])) return COMMAND_RETURN_ERROR; client->player_control->SetPause(pause_flag); } else client->player_control->Pause(); return COMMAND_RETURN_OK; } enum command_return handle_status(Client *client, G_GNUC_UNUSED int argc, G_GNUC_UNUSED char *argv[]) { const char *state = NULL; int updateJobId; int song; const auto player_status = client->player_control->GetStatus(); switch (player_status.state) { case PLAYER_STATE_STOP: state = "stop"; break; case PLAYER_STATE_PAUSE: state = "pause"; break; case PLAYER_STATE_PLAY: state = "play"; break; } const playlist &playlist = client->playlist; client_printf(client, "volume: %i\n" COMMAND_STATUS_REPEAT ": %i\n" COMMAND_STATUS_RANDOM ": %i\n" COMMAND_STATUS_SINGLE ": %i\n" COMMAND_STATUS_CONSUME ": %i\n" COMMAND_STATUS_PLAYLIST ": %li\n" COMMAND_STATUS_PLAYLIST_LENGTH ": %i\n" COMMAND_STATUS_CROSSFADE ": %i\n" COMMAND_STATUS_MIXRAMPDB ": %f\n" COMMAND_STATUS_MIXRAMPDELAY ": %f\n" COMMAND_STATUS_STATE ": %s\n", volume_level_get(), playlist.GetRepeat(), playlist.GetRandom(), playlist.GetSingle(), playlist.GetConsume(), (unsigned long)playlist.GetVersion(), playlist.GetLength(), (int)(client->player_control->GetCrossFade() + 0.5), client->player_control->GetMixRampDb(), client->player_control->GetMixRampDelay(), state); song = playlist.GetCurrentPosition(); if (song >= 0) { client_printf(client, COMMAND_STATUS_SONG ": %i\n" COMMAND_STATUS_SONGID ": %u\n", song, playlist.PositionToId(song)); } if (player_status.state != PLAYER_STATE_STOP) { struct audio_format_string af_string; client_printf(client, COMMAND_STATUS_TIME ": %i:%i\n" "elapsed: %1.3f\n" COMMAND_STATUS_BITRATE ": %u\n" COMMAND_STATUS_AUDIO ": %s\n", (int)(player_status.elapsed_time + 0.5), (int)(player_status.total_time + 0.5), player_status.elapsed_time, player_status.bit_rate, audio_format_to_string(&player_status.audio_format, &af_string)); } if ((updateJobId = isUpdatingDB())) { client_printf(client, COMMAND_STATUS_UPDATING_DB ": %i\n", updateJobId); } char *error = client->player_control->GetErrorMessage(); if (error != NULL) { client_printf(client, COMMAND_STATUS_ERROR ": %s\n", error); g_free(error); } song = playlist.GetNextPosition(); if (song >= 0) { client_printf(client, COMMAND_STATUS_NEXTSONG ": %i\n" COMMAND_STATUS_NEXTSONGID ": %u\n", song, playlist.PositionToId(song)); } return COMMAND_RETURN_OK; } enum command_return handle_next(Client *client, G_GNUC_UNUSED int argc, G_GNUC_UNUSED char *argv[]) { playlist &playlist = client->playlist; /* single mode is not considered when this is user who * wants to change song. */ const bool single = playlist.queue.single; playlist.queue.single = false; client->partition.PlayNext(); playlist.queue.single = single; return COMMAND_RETURN_OK; } enum command_return handle_previous(Client *client, G_GNUC_UNUSED int argc, G_GNUC_UNUSED char *argv[]) { client->partition.PlayPrevious(); return COMMAND_RETURN_OK; } enum command_return handle_repeat(Client *client, G_GNUC_UNUSED int argc, char *argv[]) { bool status; if (!check_bool(client, &status, argv[1])) return COMMAND_RETURN_ERROR; client->partition.SetRepeat(status); return COMMAND_RETURN_OK; } enum command_return handle_single(Client *client, G_GNUC_UNUSED int argc, char *argv[]) { bool status; if (!check_bool(client, &status, argv[1])) return COMMAND_RETURN_ERROR; client->partition.SetSingle(status); return COMMAND_RETURN_OK; } enum command_return handle_consume(Client *client, G_GNUC_UNUSED int argc, char *argv[]) { bool status; if (!check_bool(client, &status, argv[1])) return COMMAND_RETURN_ERROR; client->partition.SetConsume(status); return COMMAND_RETURN_OK; } enum command_return handle_random(Client *client, G_GNUC_UNUSED int argc, char *argv[]) { bool status; if (!check_bool(client, &status, argv[1])) return COMMAND_RETURN_ERROR; client->partition.SetRandom(status); audio_output_all_set_replay_gain_mode(replay_gain_get_real_mode(client->partition.GetRandom())); return COMMAND_RETURN_OK; } enum command_return handle_clearerror(G_GNUC_UNUSED Client *client, G_GNUC_UNUSED int argc, G_GNUC_UNUSED char *argv[]) { client->player_control->ClearError(); return COMMAND_RETURN_OK; } enum command_return handle_seek(Client *client, G_GNUC_UNUSED int argc, char *argv[]) { unsigned song, seek_time; if (!check_unsigned(client, &song, argv[1])) return COMMAND_RETURN_ERROR; if (!check_unsigned(client, &seek_time, argv[2])) return COMMAND_RETURN_ERROR; enum playlist_result result = client->partition.SeekSongPosition(song, seek_time); return print_playlist_result(client, result); } enum command_return handle_seekid(Client *client, G_GNUC_UNUSED int argc, char *argv[]) { unsigned id, seek_time; if (!check_unsigned(client, &id, argv[1])) return COMMAND_RETURN_ERROR; if (!check_unsigned(client, &seek_time, argv[2])) return COMMAND_RETURN_ERROR; enum playlist_result result = client->partition.SeekSongId(id, seek_time); return print_playlist_result(client, result); } enum command_return handle_seekcur(Client *client, G_GNUC_UNUSED int argc, char *argv[]) { const char *p = argv[1]; bool relative = *p == '+' || *p == '-'; int seek_time; if (!check_int(client, &seek_time, p)) return COMMAND_RETURN_ERROR; enum playlist_result result = client->partition.SeekCurrent(seek_time, relative); return print_playlist_result(client, result); } enum command_return handle_crossfade(Client *client, G_GNUC_UNUSED int argc, char *argv[]) { unsigned xfade_time; if (!check_unsigned(client, &xfade_time, argv[1])) return COMMAND_RETURN_ERROR; client->player_control->SetCrossFade(xfade_time); return COMMAND_RETURN_OK; } enum command_return handle_mixrampdb(Client *client, G_GNUC_UNUSED int argc, char *argv[]) { float db; if (!check_float(client, &db, argv[1])) return COMMAND_RETURN_ERROR; client->player_control->SetMixRampDb(db); return COMMAND_RETURN_OK; } enum command_return handle_mixrampdelay(Client *client, G_GNUC_UNUSED int argc, char *argv[]) { float delay_secs; if (!check_float(client, &delay_secs, argv[1])) return COMMAND_RETURN_ERROR; client->player_control->SetMixRampDelay(delay_secs); return COMMAND_RETURN_OK; } enum command_return handle_replay_gain_mode(Client *client, G_GNUC_UNUSED int argc, char *argv[]) { if (!replay_gain_set_mode_string(argv[1])) { command_error(client, ACK_ERROR_ARG, "Unrecognized replay gain mode"); return COMMAND_RETURN_ERROR; } audio_output_all_set_replay_gain_mode(replay_gain_get_real_mode(client->playlist.queue.random)); return COMMAND_RETURN_OK; } enum command_return handle_replay_gain_status(Client *client, G_GNUC_UNUSED int argc, G_GNUC_UNUSED char *argv[]) { client_printf(client, "replay_gain_mode: %s\n", replay_gain_get_mode_string()); return COMMAND_RETURN_OK; }