/* * Copyright (C) 2003-2011 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ /** \file * * This header declares the db_plugin class. It describes a * plugin API for databases of song metadata. */ #ifndef MPD_DATABASE_PLUGIN_HXX #define MPD_DATABASE_PLUGIN_HXX #include "DatabaseVisitor.hxx" #include "gcc.h" extern "C" { #include "tag.h" } struct config_param; struct DatabaseSelection; struct db_visitor; struct DatabaseStats { /** * Number of songs. */ unsigned song_count; /** * Total duration of all songs (in seconds). */ unsigned long total_duration; /** * Number of distinct artist names. */ unsigned artist_count; /** * Number of distinct album names. */ unsigned album_count; void Clear() { song_count = 0; total_duration = 0; artist_count = album_count = 0; } }; class Database { public: /** * Free instance data. */ virtual ~Database() {} /** * Open the database. Read it into memory if applicable. */ virtual bool Open(gcc_unused GError **error_r) { return true; } /** * Close the database, free allocated memory. */ virtual void Close() {} /** * Look up a song (including tag data) in the database. When * you don't need this anymore, call ReturnSong(). * * @param uri_utf8 the URI of the song within the music * directory (UTF-8) */ virtual struct song *GetSong(const char *uri_utf8, GError **error_r) const = 0; /** * Mark the song object as "unused". Call this on objects * returned by GetSong(). */ virtual void ReturnSong(struct song *song) const = 0; /** * Visit the selected entities. */ virtual bool Visit(const DatabaseSelection &selection, VisitDirectory visit_directory, VisitSong visit_song, VisitPlaylist visit_playlist, GError **error_r) const = 0; bool Visit(const DatabaseSelection &selection, VisitDirectory visit_directory, VisitSong visit_song, GError **error_r) const { return Visit(selection, visit_directory, visit_song, VisitPlaylist(), error_r); } bool Visit(const DatabaseSelection &selection, VisitSong visit_song, GError **error_r) const { return Visit(selection, VisitDirectory(), visit_song, error_r); } /** * Visit all unique tag values. */ virtual bool VisitUniqueTags(const DatabaseSelection &selection, enum tag_type tag_type, VisitString visit_string, GError **error_r) const = 0; virtual bool GetStats(const DatabaseSelection &selection, DatabaseStats &stats, GError **error_r) const = 0; }; struct DatabasePlugin { const char *name; /** * Allocates and configures a database. */ Database *(*create)(const struct config_param *param, GError **error_r); }; #endif