From 752dfb3d95482c562e5d24c6ea839c4815de9a6d Mon Sep 17 00:00:00 2001 From: Max Kellermann Date: Sun, 14 Feb 2010 17:04:39 +0100 Subject: replay_gain: reimplement as a filter plugin Apply the replay gain in the output thread. This means a new setting will be active instantly, without going through the whole music pipe. And we might have different replay gain settings for each audio output device. --- src/output_thread.c | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'src/output_thread.c') diff --git a/src/output_thread.c b/src/output_thread.c index eb44d4c8..0e34c64b 100644 --- a/src/output_thread.c +++ b/src/output_thread.c @@ -26,6 +26,7 @@ #include "player_control.h" #include "filter_plugin.h" #include "filter/convert_filter_plugin.h" +#include "filter/replay_gain_filter_plugin.h" #include @@ -261,6 +262,16 @@ ao_play_chunk(struct audio_output *ao, const struct music_chunk *chunk) g_mutex_lock(ao->mutex); } + /* update replay gain */ + + if (chunk->replay_gain_serial != ao->replay_gain_serial) { + replay_gain_filter_set_info(ao->replay_gain_filter, + chunk->replay_gain_serial != 0 + ? &chunk->replay_gain_info + : NULL); + ao->replay_gain_serial = chunk->replay_gain_serial; + } + if (size == 0) return true; -- cgit v1.2.3