From 18076ac9b766485efc45931e62a164e5cc1a8542 Mon Sep 17 00:00:00 2001 From: Max Kellermann Date: Thu, 10 Jan 2013 09:58:18 +0100 Subject: PlayerThread: use pc.cond instead of main_cond The main_cond variable was completely unnecessary. The pc.cond object can be used for both main->pc and pc->main. --- src/Main.cxx | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/Main.cxx') diff --git a/src/Main.cxx b/src/Main.cxx index 0124cc38..bece3720 100644 --- a/src/Main.cxx +++ b/src/Main.cxx @@ -98,8 +98,6 @@ enum { GThread *main_task; GMainLoop *main_loop; -GCond *main_cond; - Partition *global_partition; static bool @@ -404,7 +402,6 @@ int mpd_main(int argc, char *argv[]) main_task = g_thread_self(); main_loop = g_main_loop_new(NULL, FALSE); - main_cond = g_cond_new(); GlobalEvents::Initialize(); GlobalEvents::Register(GlobalEvents::IDLE, idle_event_emitted); @@ -536,7 +533,6 @@ int mpd_main(int argc, char *argv[]) sticker_global_finish(); #endif - g_cond_free(main_cond); GlobalEvents::Deinitialize(); playlist_list_global_finish(); -- cgit v1.2.3