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* audio_format: unsigned integersMax Kellermann2008-10-10
* use the "bool" data type instead of "int"Max Kellermann2008-10-08
* audio_output: added method pause()Max Kellermann2008-09-29
* Switch to C99 types (retaining compat with old compilers)Eric Wong2008-09-29
* output: fix the "outputenabled" valueMax Kellermann2008-09-28
* audio_output: workaround for deadlockMax Kellermann2008-09-26
* output: removed DEVICE_ON, DEVICE_OFFMax Kellermann2008-09-24
* output: semi-asynchronous playbackMax Kellermann2008-09-24
* output: call send_tag() only if device is onMax Kellermann2008-09-24
* output: make "struct audio_output" opaque for output pluginsMax Kellermann2008-09-24
* start using prefixcmp()Eric Wong2008-09-23
* audio: removed commented codeMax Kellermann2008-09-10
* audio: added assertionsMax Kellermann2008-09-10
* audio: make audio_configFormat a static variableMax Kellermann2008-09-10
* audio: don't free uninitialized audio_bufferMax Kellermann2008-09-10
* audio: added function audio_buffer_resize()Max Kellermann2008-09-10
* audio: moved static variables into struct audio_bufferMax Kellermann2008-09-10
* audio: don't allow isCurrentAudioFormat(NULL)Max Kellermann2008-09-10
* audio: removed isAudioDeviceOpen()Max Kellermann2008-09-10
* audio_format: added audio_format_clear() and audio_format_defined()Max Kellermann2008-09-10
* audio: moved cmpAudioFormat() to audio_format.hMax Kellermann2008-09-09
* audio: replaced copyAudioFormat() with simple assignmentMax Kellermann2008-09-09
* output: renamed the functions in output_control.cMax Kellermann2008-09-09
* output: moved code from audioOutput.c to output_control.cMax Kellermann2008-09-09
* output: static audio_output_plugin list as arrayMax Kellermann2008-09-08
* output: renamed typedef AudioOutput to struct audio_outputMax Kellermann2008-09-07
* output: added output_api.hMax Kellermann2008-09-07
* audio_format: converted typedef AudioFormat to struct audio_formatMax Kellermann2008-09-07
* audio: don't pass "fd" to printAudioDevices()Max Kellermann2008-09-07
* audio: don't pass "fd" to {en,dis}ableAudioDevice()Max Kellermann2008-09-07
* tag: renamed MpdTag and MpdTagItem to struct tag, struct mpd_tag_itemMax Kellermann2008-08-29
* pass constant pointersMax Kellermann2008-08-29
* clean up CPP includesMax Kellermann2008-08-26
* audio.c: avoid magic numbers even if they have comments :)Eric Wong2008-06-02
* remove audioDeviceStates from playerData and getPlayerDataEric Wong2008-06-02
* const pointers in audio.cMax Kellermann2008-04-12
* clean up CPP includesMax Kellermann2008-04-12
* use size_t in audio.cMax Kellermann2008-04-12
* audio.c: unsigned int functions return unsigned ints, not size_tEric Wong2008-03-26
* audio: use a machine word for array sizesMax Kellermann2008-03-26
* explicitly downcastMax Kellermann2008-03-26
* fixed -Wshadow warningsMax Kellermann2008-01-26
* Cleanup #includes of standard system headers and put them in one placeEric Wong2008-01-03
* silence is constant, as is the buffer we pass to playAudioEric Wong2008-01-01
* Merge branches/ew r7104Eric Wong2007-12-28
* Adding FIFO audio output. This is pretty much identical to the old one,J. Alexander Treuman2007-06-13
* Load shout first instead of last. This makes it more likely to block otherJ. Alexander Treuman2007-06-12
* Load the shout plugin last. This will make sure it's played to last,J. Alexander Treuman2007-06-10
* If an audio output is in state DEVICE_ENABLE, and openAudioOutput fails,J. Alexander Treuman2007-06-09
* Adding a null output plugin.J. Alexander Treuman2007-05-30