Commit message (Collapse) | Author | Age | |
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* | ConfigData: move functions into the class | Max Kellermann | 2013-01-30 |
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* | ConfigData: add constructors/destructors | Max Kellermann | 2013-01-30 |
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* | audio_{parser,config}: convert to C++ | Max Kellermann | 2013-01-30 |
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* | ConfigFile: add enum ConfigOption | Max Kellermann | 2013-01-30 |
| | | | | | Look up top-level config options by enum (= integer), not by name string. | ||
* | decoder_list: convert to C++ | Max Kellermann | 2013-01-30 |
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* | Main: delete the EventLoop after everything else | Max Kellermann | 2013-01-30 |
| | | | | | Fixes crash when another object attempts to access the EventLoop during destruction. | ||
* | ZeroconfBonjour: use SocketMonitor instead of GIOChannel | Max Kellermann | 2013-01-27 |
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* | zeroconf: convert to C++ | Max Kellermann | 2013-01-27 |
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* | Path::FromUTF8() returns nulled instance on error, add error handling where ↵ | Denis Krjuchkov | 2013-01-28 |
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* | Path: convert remaining funcs to methods, keep fs_charset as std::string | Denis Krjuchkov | 2013-01-28 |
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* | playlist/*: convert to C++ | Max Kellermann | 2013-01-26 |
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* | archive/*: convert to C++ | Max Kellermann | 2013-01-24 |
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* | Path: move to fs subdirectory | Denis Krjuchkov | 2013-01-22 |
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* | PlayerControl: move functions into the class | Max Kellermann | 2013-01-20 |
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* | Path: new class "Path" wraps filesystem path strings | Max Kellermann | 2013-01-18 |
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* | path: convert to C++ | Max Kellermann | 2013-01-17 |
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* | Idle: use std::atomic instead of GMutex | Max Kellermann | 2013-01-16 |
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* | Main: fix comment typo | Max Kellermann | 2013-01-16 |
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* | ClientList: convert to a class | Max Kellermann | 2013-01-16 |
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* | ServerSocket: use the SocketMonitor class | Max Kellermann | 2013-01-15 |
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* | StateFile: convert to a class | Max Kellermann | 2013-01-14 |
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* | Main, IOThread: move GMainLoop setup code to class EventLoop | Max Kellermann | 2013-01-14 |
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* | io_thread: convert to C++ | Max Kellermann | 2013-01-10 |
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* | input_stream: convert to C++ (internally) | Max Kellermann | 2013-01-10 |
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* | PlayerThread: use pc.cond instead of main_cond | Max Kellermann | 2013-01-10 |
| | | | | | The main_cond variable was completely unnecessary. The pc.cond object can be used for both main->pc and pc->main. | ||
* | EventPipe: rename to GlobalEvents | Max Kellermann | 2013-01-09 |
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* | event_pipe.h: convert to C++ | Max Kellermann | 2013-01-09 |
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* | sig_handlers, log: convert to C++ | Max Kellermann | 2013-01-09 |
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* | Playlist.hxx: move prototype to PlaylistGlobal.hxx | Max Kellermann | 2013-01-09 |
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* | idle: convert to C++ | Max Kellermann | 2013-01-09 |
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* | decoder_api.h, ...: add "extern C" | Max Kellermann | 2013-01-07 |
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* | mixer_all: convert to C++ | Max Kellermann | 2013-01-07 |
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* | volume: convert to C++ | Max Kellermann | 2013-01-07 |
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* | Partition: new class, container for Playlist and PlayerControl | Max Kellermann | 2013-01-05 |
| | | | | | This is the beginning of multi-player support. There will be support for multiple Partition objects in one MPD process. | ||
* | filter/ReplayGain: add method _set_mode() | Max Kellermann | 2013-01-05 |
| | | | | | Push the new mode to the filter instead of accessing global variables through replay_gain_get_real_mode(). | ||
* | Playlist: pass max_length to playlist_init() | Max Kellermann | 2013-01-04 |
| | | | | Move the configuration lookup to Main.cxx. | ||
* | PlayerControl: add constructor and destructor | Max Kellermann | 2013-01-04 |
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* | player_control.h: convert header to C++ | Max Kellermann | 2013-01-04 |
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* | playlist: convert to C++ | Max Kellermann | 2013-01-04 |
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* | buffer, pipe: convert to C++ | Max Kellermann | 2013-01-04 |
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* | cmdline: convert to C++ | Max Kellermann | 2013-01-03 |
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* | client: convert to C++ | Max Kellermann | 2013-01-03 |
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* | listen: convert to C++ | Max Kellermann | 2013-01-03 |
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* | Permission: use std::map instead of GHashTable | Max Kellermann | 2013-01-03 |
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* | permission: convert to C++ | Max Kellermann | 2013-01-03 |
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* | database.h: rename to DatabaseSimple.hxx | Max Kellermann | 2013-01-03 |
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* | database.h: move prototypes to DatabaseGlue.hxx | Max Kellermann | 2013-01-03 |
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* | mapper: convert to C++ | Max Kellermann | 2013-01-02 |
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* | sticker: convert to C++ | Max Kellermann | 2013-01-02 |
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* | {decoder,player}_thread: convert to C++ | Max Kellermann | 2013-01-02 |
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