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* decoder_api.h, ...: add "extern C"Max Kellermann2013-01-07
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* mixer_all: convert to C++Max Kellermann2013-01-07
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* volume: convert to C++Max Kellermann2013-01-07
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* Partition: new class, container for Playlist and PlayerControlMax Kellermann2013-01-05
| | | | | This is the beginning of multi-player support. There will be support for multiple Partition objects in one MPD process.
* filter/ReplayGain: add method _set_mode()Max Kellermann2013-01-05
| | | | | Push the new mode to the filter instead of accessing global variables through replay_gain_get_real_mode().
* Playlist: pass max_length to playlist_init()Max Kellermann2013-01-04
| | | | Move the configuration lookup to Main.cxx.
* PlayerControl: add constructor and destructorMax Kellermann2013-01-04
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* player_control.h: convert header to C++Max Kellermann2013-01-04
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* playlist: convert to C++Max Kellermann2013-01-04
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* buffer, pipe: convert to C++Max Kellermann2013-01-04
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* cmdline: convert to C++Max Kellermann2013-01-03
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* client: convert to C++Max Kellermann2013-01-03
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* listen: convert to C++Max Kellermann2013-01-03
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* Permission: use std::map instead of GHashTableMax Kellermann2013-01-03
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* permission: convert to C++Max Kellermann2013-01-03
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* database.h: rename to DatabaseSimple.hxxMax Kellermann2013-01-03
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* database.h: move prototypes to DatabaseGlue.hxxMax Kellermann2013-01-03
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* mapper: convert to C++Max Kellermann2013-01-02
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* sticker: convert to C++Max Kellermann2013-01-02
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* {decoder,player}_thread: convert to C++Max Kellermann2013-01-02
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* db_save, state_file: convert to C++Max Kellermann2013-01-02
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* update: convert to C++Max Kellermann2013-01-02
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* main: use C++ compilerMax Kellermann2012-09-28