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* configure.ac: require Windows Vista or newerMax Kellermann2013-01-11
| | | | | We're going to use Vista features soon. Sorry for those poor people still on XP (or Windows, anyway).
* configure.ac: enable WIN32_LEAN_AND_MEAN on WindowsMax Kellermann2013-01-11
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* string_util.c: provide fallback strndup() implementationDenis Krjuchkov2013-01-11
| | | | | This patch also adds extern "C" { } wrapper around string_util.h to allow its usage in C++ code
* input/curl: use std::list instead of GQueueMax Kellermann2013-01-10
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* icy_metadata: convert to C++Max Kellermann2013-01-10
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* input/Curl: add constructor to input_curl classMax Kellermann2013-01-10
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* input/Curl: remove unused source/source_id attributesMax Kellermann2013-01-10
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* input/Curl: remove redundant attribute "url"Max Kellermann2013-01-10
| | | | Use the "url" attribute from the base class instead.
* input/Curl: use std::forward_list instead of GSListMax Kellermann2013-01-10
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* input/Curl: remove unused attribute "fds"Max Kellermann2013-01-10
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* input/Curl: require libcurl 7.18Max Kellermann2013-01-10
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* output/shout: refactor check_block_param() to a functionMax Kellermann2013-01-10
| | | | Don't use macro magic, don't dereference the block_param.
* Log, ...: include cleanupMax Kellermann2013-01-10
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* decoder/wavpack: convert to C++Max Kellermann2013-01-10
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* decoder/wavpack: include cleanupMax Kellermann2013-01-10
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* conf: convert to C++Max Kellermann2013-01-10
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* path: move code to IsSupportedCharset()Max Kellermann2013-01-10
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* path: make the "win_charset" buffer staticMax Kellermann2013-01-10
| | | | It is illegal to use it after going out of scope.
* notify: convert to C++Max Kellermann2013-01-10
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* io_thread: convert to C++Max Kellermann2013-01-10
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* input/{curl,soup}: convert to C++Max Kellermann2013-01-10
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* input_stream: convert to C++ (internally)Max Kellermann2013-01-10
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* PlayerControl: switch to the Mutex/Cond classesMax Kellermann2013-01-10
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* thread/Cond: new wrapper for pthread_cond_t or GCondMax Kellermann2013-01-10
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* thread/GLibMutex: new Mutex implementationMax Kellermann2013-01-10
| | | | | Switch WIN32 to this implementation to be able to use condition variables, which is impossible with CriticalSection.
* PlayerThread: use pc.cond instead of main_condMax Kellermann2013-01-10
| | | | | The main_cond variable was completely unnecessary. The pc.cond object can be used for both main->pc and pc->main.
* DecoderControl: take ownership of client_condMax Kellermann2013-01-10
| | | | | Don't let the "client" pass its own GCond. This was not used consistently.
* DecoderThread: signal the client after decoder finishesMax Kellermann2013-01-10
| | | | Fixes potential dead lock bug.
* thread/PosixMutex: fix indentMax Kellermann2013-01-10
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* configure.ac: change newline position to fit into 80 charsDenis Krjuchkov2013-01-10
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* configure.ac: print results of libmpdclient detectionDenis Krjuchkov2013-01-10
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* configure.ac: print results of AdPlug detectionDenis Krjuchkov2013-01-10
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* configure.ac: consistently use Opus nameDenis Krjuchkov2013-01-10
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* GlobalEvents: lock-less operation using std::atomicMax Kellermann2013-01-10
| | | | Use a bit field instead of a mutex-protected bool array.
* event/WakeFD: use eventfd() if availableMax Kellermann2013-01-10
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* fd_util: support eventfd()Max Kellermann2013-01-10
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* GlobalEvents: move code to class WakeFDMax Kellermann2013-01-09
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* EventPipe: rename to GlobalEventsMax Kellermann2013-01-09
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* EventPipe: use Mutex instead of GMutexMax Kellermann2013-01-09
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* event_pipe.h: convert to C++Max Kellermann2013-01-09
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* sig_handlers, log: convert to C++Max Kellermann2013-01-09
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* mixer/{alsa,pulse}: convert to C++Max Kellermann2013-01-09
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* Playlist.hxx: move prototype to PlaylistGlobal.hxxMax Kellermann2013-01-09
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* Playlist: move playlist_increment_version_all() into the classMax Kellermann2013-01-09
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* event_pipe: convert to C++Max Kellermann2013-01-09
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* idle: convert to C++Max Kellermann2013-01-09
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* test/FakeReplayGainConfig: move fake symbols from a few debug programsMax Kellermann2013-01-09
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* test/run_decoder,read_tags: remove obsolete dummy functionsMax Kellermann2013-01-09
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* ReplayGainCoinfig: initialize replay_gain_limit with default valueMax Kellermann2013-01-09
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* ReplayGainCoinfig: make DEFAULT_REPLAYGAIN_LIMIT staticMax Kellermann2013-01-09
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