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* util/fifo_buffer: add method _init()Max Kellermann2013-01-15
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* Client: move connection functions into the classMax Kellermann2013-01-15
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* SignalHandlers: emit GlobalEvents::SHUTDOWNMax Kellermann2013-01-15
| | | | .. instead of calling g_main_loop_quit(), which may dead-lock.
* fifo_buffer: move to util/Max Kellermann2013-01-15
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* fifo_buffer: add extern "C"Max Kellermann2013-01-15
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* socket_error: new library for errno / WSAGetLastError()Max Kellermann2013-01-15
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* io_error: add function new_error_errno()Max Kellermann2013-01-15
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* Client*: include check.h / config.hMax Kellermann2013-01-14
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* ClientList: allow deleting clients in client_list_foreach() callbackDark Raven2013-01-14
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* Revert "ClientList.cxx: copy client list before iterating"Max Kellermann2013-01-14
| | | | | This reverts commit f53dadcc6d0a29ce7419a07a51762b4b44654696, to prepare for a better solution.
* event/TimeoutMonitor: wrapper for g_timeout_source_new()Max Kellermann2013-01-14
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* StateFile: convert to a classMax Kellermann2013-01-14
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* gcc.h: add C++11 "final" fallback macroMax Kellermann2013-01-14
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* InotifyQueue: convert to a classMax Kellermann2013-01-14
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* InotifySource: convert to a classMax Kellermann2013-01-14
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* Main, IOThread: move GMainLoop setup code to class EventLoopMax Kellermann2013-01-14
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* IOThread: use gcc.hMax Kellermann2013-01-14
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* ClientList.cxx: copy client list before iteratingDenis Krjuchkov2013-01-13
| | | | | | | | It seems that it is not safe to remove the item from std::list while it's being iterated somewhere else. This is a very simple quick fix to make things work until some better solution is implemented.
* WakeFD.cxx: use two sockets instead of pipe on Win32Denis Krjuchkov2013-01-13
| | | | | | | | | Pipes aren't really pollable on Windows. GLib emulates polling on pipes using separate reader/writer threads. This adds significant overhead and keeps a strong dependency on GLib. socketpair() function is absent on Windows as well. We implement it here in a loose way.
* Win32Main.cxx: more clean shutdownDenis Krjuchkov2013-01-13
| | | | | | | | | | This change fixes two issues: 1) console_handler is called from a separate thread. Thread-safe primitive is required for correct operation. 2) If console_handler returns TRUE our process is immediately terminated. We use Sleep() to give main thread an opportunity to shutdown correctly.
* configure.ac: use correct variable for checking libmpdclient presenceDenis Krjuchkov2013-01-11
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* thread/{Mutex,Cond}: new backend for WIN32Max Kellermann2013-01-11
| | | | | | Use CRITICAL_SECTION and CONDITION_VARIABLE. This requires Windows Vista or newer. It fixes problems with GLib threading objects that were implicitly created by static constructors before g_thread_init().
* GlobalEvents: #undef DELETE on WindowsMax Kellermann2013-01-11
| | | | Work around a build failure due to windows.h macro.
* configure.ac: require Windows Vista or newerMax Kellermann2013-01-11
| | | | | We're going to use Vista features soon. Sorry for those poor people still on XP (or Windows, anyway).
* configure.ac: enable WIN32_LEAN_AND_MEAN on WindowsMax Kellermann2013-01-11
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* string_util.c: provide fallback strndup() implementationDenis Krjuchkov2013-01-11
| | | | | This patch also adds extern "C" { } wrapper around string_util.h to allow its usage in C++ code
* input/curl: use std::list instead of GQueueMax Kellermann2013-01-10
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* icy_metadata: convert to C++Max Kellermann2013-01-10
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* input/Curl: add constructor to input_curl classMax Kellermann2013-01-10
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* input/Curl: remove unused source/source_id attributesMax Kellermann2013-01-10
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* input/Curl: remove redundant attribute "url"Max Kellermann2013-01-10
| | | | Use the "url" attribute from the base class instead.
* input/Curl: use std::forward_list instead of GSListMax Kellermann2013-01-10
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* input/Curl: remove unused attribute "fds"Max Kellermann2013-01-10
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* input/Curl: require libcurl 7.18Max Kellermann2013-01-10
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* output/shout: refactor check_block_param() to a functionMax Kellermann2013-01-10
| | | | Don't use macro magic, don't dereference the block_param.
* Log, ...: include cleanupMax Kellermann2013-01-10
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* decoder/wavpack: convert to C++Max Kellermann2013-01-10
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* decoder/wavpack: include cleanupMax Kellermann2013-01-10
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* conf: convert to C++Max Kellermann2013-01-10
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* path: move code to IsSupportedCharset()Max Kellermann2013-01-10
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* path: make the "win_charset" buffer staticMax Kellermann2013-01-10
| | | | It is illegal to use it after going out of scope.
* notify: convert to C++Max Kellermann2013-01-10
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* io_thread: convert to C++Max Kellermann2013-01-10
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* input/{curl,soup}: convert to C++Max Kellermann2013-01-10
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* input_stream: convert to C++ (internally)Max Kellermann2013-01-10
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* PlayerControl: switch to the Mutex/Cond classesMax Kellermann2013-01-10
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* thread/Cond: new wrapper for pthread_cond_t or GCondMax Kellermann2013-01-10
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* thread/GLibMutex: new Mutex implementationMax Kellermann2013-01-10
| | | | | Switch WIN32 to this implementation to be able to use condition variables, which is impossible with CriticalSection.
* PlayerThread: use pc.cond instead of main_condMax Kellermann2013-01-10
| | | | | The main_cond variable was completely unnecessary. The pc.cond object can be used for both main->pc and pc->main.
* DecoderControl: take ownership of client_condMax Kellermann2013-01-10
| | | | | Don't let the "client" pass its own GCond. This was not used consistently.