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Diffstat (limited to 'src/player_thread.c')
-rw-r--r--src/player_thread.c149
1 files changed, 81 insertions, 68 deletions
diff --git a/src/player_thread.c b/src/player_thread.c
index 7fc55d3d..f68f61a0 100644
--- a/src/player_thread.c
+++ b/src/player_thread.c
@@ -93,12 +93,6 @@ struct player {
* The current audio format for the audio outputs.
*/
struct audio_format play_audio_format;
-
- /**
- * Coefficient for converting a PCM buffer size into a time
- * span.
- */
- double size_to_time;
};
static struct music_buffer *player_buffer;
@@ -141,8 +135,8 @@ player_wait_for_decoder(struct player *player)
{
dc_command_wait(&pc.notify);
- if (decoder_has_failed()) {
- assert(dc.next_song == NULL || dc.next_song->url != NULL);
+ if (decoder_lock_has_failed()) {
+ assert(dc.next_song == NULL || dc.next_song->uri != NULL);
pc.errored_song = dc.next_song;
pc.error = PLAYER_ERROR_FILE;
pc.next_song = NULL;
@@ -157,7 +151,6 @@ player_wait_for_decoder(struct player *player)
player->song = pc.next_song;
pc.next_song = NULL;
- pc.elapsed_time = 0;
player->queued = false;
/* set the "starting" flag, which will be cleared by
@@ -180,9 +173,13 @@ player_check_decoder_startup(struct player *player)
{
assert(player->decoder_starting);
+ decoder_lock();
+
if (decoder_has_failed()) {
/* the decoder failed */
- assert(dc.next_song == NULL || dc.next_song->url != NULL);
+ assert(dc.next_song == NULL || dc.next_song->uri != NULL);
+
+ decoder_unlock();
pc.errored_song = dc.next_song;
pc.error = PLAYER_ERROR_FILE;
@@ -191,6 +188,8 @@ player_check_decoder_startup(struct player *player)
} else if (!decoder_is_starting()) {
/* the decoder is ready and ok */
+ decoder_unlock();
+
if (audio_format_defined(&player->play_audio_format) &&
!audio_output_all_wait(1))
/* the output devices havn't finished playing
@@ -200,8 +199,6 @@ player_check_decoder_startup(struct player *player)
pc.total_time = dc.total_time;
pc.audio_format = dc.in_audio_format;
player->play_audio_format = dc.out_audio_format;
- player->size_to_time =
- audioFormatSizeToTime(&dc.out_audio_format);
player->decoder_starting = false;
if (!player->paused &&
@@ -212,7 +209,7 @@ player_check_decoder_startup(struct player *player)
"while playing \"%s\"", uri);
g_free(uri);
- assert(dc.next_song == NULL || dc.next_song->url != NULL);
+ assert(dc.next_song == NULL || dc.next_song->uri != NULL);
pc.errored_song = dc.next_song;
pc.error = PLAYER_ERROR_AUDIO;
@@ -227,6 +224,7 @@ player_check_decoder_startup(struct player *player)
} else {
/* the decoder is not yet ready; wait
some more */
+ decoder_unlock();
notify_wait(&pc.notify);
return true;
@@ -331,7 +329,6 @@ static bool player_seek_decoder(struct player *player)
return false;
}
- pc.elapsed_time = where;
player_command_finished();
player->xfade = XFADE_UNKNOWN;
@@ -348,7 +345,6 @@ static void player_process_command(struct player *player)
{
switch (pc.command) {
case PLAYER_COMMAND_NONE:
- case PLAYER_COMMAND_PLAY:
case PLAYER_COMMAND_STOP:
case PLAYER_COMMAND_EXIT:
case PLAYER_COMMAND_CLOSE_AUDIO:
@@ -379,7 +375,7 @@ static void player_process_command(struct player *player)
} else {
/* the audio device has failed - rollback to
pause mode */
- assert(dc.next_song == NULL || dc.next_song->url != NULL);
+ assert(dc.next_song == NULL || dc.next_song->uri != NULL);
pc.errored_song = dc.next_song;
pc.error = PLAYER_ERROR_AUDIO;
@@ -411,9 +407,43 @@ static void player_process_command(struct player *player)
player->queued = false;
player_command_finished();
break;
+
+ case PLAYER_COMMAND_REFRESH:
+ if (audio_format_defined(&player->play_audio_format) &&
+ !player->paused)
+ audio_output_all_check();
+
+ pc.elapsed_time = audio_output_all_get_elapsed_time();
+ player_command_finished();
+ break;
}
}
+static void
+update_song_tag(struct song *song, const struct tag *new_tag)
+{
+ struct tag *old_tag;
+
+ if (song_is_file(song))
+ /* don't update tags of local files, only remote
+ streams may change tags dynamically */
+ return;
+
+ old_tag = song->tag;
+ song->tag = tag_dup(new_tag);
+
+ if (old_tag != NULL)
+ tag_free(old_tag);
+
+ /* the main thread will update the playlist version when he
+ receives this event */
+ event_pipe_emit(PIPE_EVENT_TAG);
+
+ /* notify all clients that the tag of the current song has
+ changed */
+ idle_add(IDLE_PLAYER);
+}
+
/**
* Plays a #music_chunk object (after applying software volume). If
* it contains a (stream) tag, copy it to the current song, so MPD's
@@ -421,52 +451,20 @@ static void player_process_command(struct player *player)
*/
static bool
play_chunk(struct song *song, struct music_chunk *chunk,
- const struct audio_format *format, double sizeToTime)
+ const struct audio_format *format)
{
- bool success;
-
assert(music_chunk_check_format(chunk, format));
- if (chunk->tag != NULL) {
- if (!song_is_file(song)) {
- /* always update the tag of remote streams */
- struct tag *old_tag = song->tag;
-
- song->tag = tag_dup(chunk->tag);
-
- if (old_tag != NULL)
- tag_free(old_tag);
-
- /* the main thread will update the playlist
- version when he receives this event */
- event_pipe_emit(PIPE_EVENT_TAG);
-
- /* notify all clients that the tag of the
- current song has changed */
- idle_add(IDLE_PLAYER);
- }
- }
+ if (chunk->tag != NULL)
+ update_song_tag(song, chunk->tag);
if (chunk->length == 0) {
music_buffer_return(player_buffer, chunk);
return true;
}
- pc.elapsed_time = chunk->times;
pc.bit_rate = chunk->bit_rate;
- /* apply software volume */
-
- success = pcm_volume(chunk->data, chunk->length,
- format, pc.software_volume);
- if (!success) {
- g_warning("pcm_volume() failed on %u:%u:%u",
- format->sample_rate, format->bits, format->channels);
- pc.errored_song = dc.current_song;
- pc.error = PLAYER_ERROR_AUDIO;
- return false;
- }
-
/* send the chunk to the audio outputs */
if (!audio_output_all_play(chunk)) {
@@ -475,7 +473,8 @@ play_chunk(struct song *song, struct music_chunk *chunk,
return false;
}
- pc.total_play_time += sizeToTime * chunk->length;
+ pc.total_play_time += (double)chunk->length /
+ audio_format_time_to_size(format);
return true;
}
@@ -525,13 +524,20 @@ play_next_chunk(struct player *player)
music_buffer_return(player_buffer, other_chunk);
} else {
/* there are not enough decoded chunks yet */
+
+ decoder_lock();
+
if (decoder_is_idle()) {
/* the decoder isn't running, abort
cross fading */
+ decoder_unlock();
+
player->xfade = XFADE_DISABLED;
} else {
/* wait for the decoder */
- notify_signal(&dc.notify);
+ decoder_signal();
+ decoder_unlock();
+
notify_wait(&pc.notify);
return true;
@@ -546,8 +552,7 @@ play_next_chunk(struct player *player)
/* play the current chunk */
- success = play_chunk(player->song, chunk, &player->play_audio_format,
- player->size_to_time);
+ success = play_chunk(player->song, chunk, &player->play_audio_format);
if (!success) {
music_buffer_return(player_buffer, chunk);
@@ -563,10 +568,12 @@ play_next_chunk(struct player *player)
/* this formula should prevent that the decoder gets woken up
with each chunk; it is more efficient to make it decode a
larger block at a time */
+ decoder_lock();
if (!decoder_is_idle() &&
music_pipe_size(dc.pipe) <= (pc.buffered_before_play +
music_buffer_size(player_buffer) * 3) / 4)
- notify_signal(&dc.notify);
+ decoder_signal();
+ decoder_unlock();
return true;
}
@@ -581,8 +588,14 @@ play_next_chunk(struct player *player)
static bool
player_song_border(struct player *player)
{
+ char *uri;
+
player->xfade = XFADE_UNKNOWN;
+ uri = song_get_uri(player->song);
+ g_message("played \"%s\"", uri);
+ g_free(uri);
+
music_pipe_free(player->pipe);
player->pipe = dc.pipe;
@@ -608,7 +621,6 @@ static void do_play(void)
.xfade = XFADE_UNKNOWN,
.cross_fading = false,
.cross_fade_chunks = 0,
- .size_to_time = 0.0,
};
player.pipe = music_pipe_new();
@@ -624,7 +636,6 @@ static void do_play(void)
return;
}
- pc.elapsed_time = 0;
pc.state = PLAYER_STATE_PLAY;
player_command_finished();
@@ -643,7 +654,7 @@ static void do_play(void)
prevent stuttering on slow machines */
if (music_pipe_size(player.pipe) < pc.buffered_before_play &&
- !decoder_is_idle()) {
+ !decoder_lock_is_idle()) {
/* not enough decoded buffer space yet */
if (!player.paused &&
@@ -678,7 +689,7 @@ static void do_play(void)
*/
#endif
- if (decoder_is_idle() && player.queued) {
+ if (decoder_lock_is_idle() && player.queued) {
/* the decoder has finished the current song;
make it decode the next song */
assert(pc.next_song != NULL);
@@ -691,7 +702,7 @@ static void do_play(void)
if (dc.pipe != NULL && dc.pipe != player.pipe &&
player.xfade == XFADE_UNKNOWN &&
- !decoder_is_starting()) {
+ !decoder_lock_is_starting()) {
/* enable cross fading in this song? if yes,
calculate how many chunks will be required
for it */
@@ -729,7 +740,7 @@ static void do_play(void)
if (!player_song_border(&player))
break;
- } else if (decoder_is_idle()) {
+ } else if (decoder_lock_is_idle()) {
/* check the size of the pipe again, because
the decoder thread may have added something
since we last checked */
@@ -744,13 +755,11 @@ static void do_play(void)
}
}
- if (player.queued) {
- assert(pc.next_song != NULL);
- pc.next_song = NULL;
- }
-
player_dc_stop(&player);
+ assert(!player.queued || pc.next_song != NULL);
+ pc.next_song = NULL;
+
music_pipe_clear(player.pipe, player_buffer);
music_pipe_free(player.pipe);
@@ -766,7 +775,6 @@ static gpointer player_task(G_GNUC_UNUSED gpointer arg)
while (1) {
switch (pc.command) {
- case PLAYER_COMMAND_PLAY:
case PLAYER_COMMAND_QUEUE:
assert(pc.next_song != NULL);
@@ -810,6 +818,11 @@ static gpointer player_task(G_GNUC_UNUSED gpointer arg)
player_command_finished();
break;
+ case PLAYER_COMMAND_REFRESH:
+ /* no-op when not playing */
+ player_command_finished();
+ break;
+
case PLAYER_COMMAND_NONE:
notify_wait(&pc.notify);
break;