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/*
 * Common code between AC3 and E-AC3 decoder
 * Copyright (c) 2007 Bartlomiej Wolowiec <bartek.wolowiec@gmail.com>
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file ac3.h
 * Common code between AC3 and E-AC3 decoder.
 */

#ifndef FFMPEG_AC3DEC_H
#define FFMPEG_AC3DEC_H

#include "libavutil/random.h"
#include "ac3tab.h"
#include "ac3.h"
#include "bitstream.h"
#include "dsputil.h"

/* override ac3.h to include coupling channel */
#undef AC3_MAX_CHANNELS
#define AC3_MAX_CHANNELS 7
#define CPL_CH 0

#define AC3_OUTPUT_LFEON  8

typedef struct {
    int num_blocks;                         ///< number of audio blocks
    int channel_mode;                       ///< channel mode (acmod)
    int block_switch[AC3_MAX_CHANNELS];     ///< block switch flags
    int dither_flag[AC3_MAX_CHANNELS];      ///< dither flags
    int dither_all;                         ///< true if all channels are dithered
    int cpl_in_use;                         ///< coupling in use
    int channel_in_cpl[AC3_MAX_CHANNELS];   ///< channel in coupling
    int phase_flags_in_use;                 ///< phase flags in use
    int phase_flags[18];                    ///< phase flags
    int cpl_band_struct[18];                ///< coupling band structure
    int num_rematrixing_bands;              ///< number of rematrixing bands
    int rematrixing_flags[4];               ///< rematrixing flags
    int exp_strategy[AC3_MAX_CHANNELS];     ///< exponent strategies
    int snr_offset[AC3_MAX_CHANNELS];       ///< signal-to-noise ratio offsets
    int fast_gain[AC3_MAX_CHANNELS];        ///< fast gain values (signal-to-mask ratio)
    int dba_mode[AC3_MAX_CHANNELS];         ///< delta bit allocation mode
    int dba_nsegs[AC3_MAX_CHANNELS];        ///< number of delta segments
    uint8_t dba_offsets[AC3_MAX_CHANNELS][8]; ///< delta segment offsets
    uint8_t dba_lengths[AC3_MAX_CHANNELS][8]; ///< delta segment lengths
    uint8_t dba_values[AC3_MAX_CHANNELS][8];  ///< delta values for each segment

    int sample_rate;                        ///< sample frequency, in Hz
    int bit_rate;                           ///< stream bit rate, in bits-per-second
    int frame_type;                         ///< frame type (strmtyp)
    int substreamid;                        ///< substream identification
    int frame_size;                         ///< current frame size, in bytes

    int channels;                           ///< number of total channels
    int fbw_channels;                       ///< number of full-bandwidth channels
    int lfe_on;                             ///< lfe channel in use
    int lfe_ch;                             ///< index of LFE channel
    int output_mode;                        ///< output channel configuration
    int out_channels;                       ///< number of output channels

    int center_mix_level;                   ///< Center mix level index
    int surround_mix_level;                 ///< Surround mix level index
    float downmix_coeffs[AC3_MAX_CHANNELS][2];  ///< stereo downmix coefficients
    float downmix_coeff_adjust[2];          ///< adjustment needed for each output channel when downmixing
    float dynamic_range[2];                 ///< dynamic range
    int   cpl_coords[AC3_MAX_CHANNELS][18]; ///< coupling coordinates
    int   num_cpl_bands;                    ///< number of coupling bands
    int   num_cpl_subbands;                 ///< number of coupling sub bands
    int   start_freq[AC3_MAX_CHANNELS];     ///< start frequency bin
    int   end_freq[AC3_MAX_CHANNELS];       ///< end frequency bin
    AC3BitAllocParameters bit_alloc_params; ///< bit allocation parameters

    int num_exp_groups[AC3_MAX_CHANNELS];   ///< Number of exponent groups
    int8_t  dexps[AC3_MAX_CHANNELS][256];   ///< decoded exponents
    uint8_t bap[AC3_MAX_CHANNELS][256];     ///< bit allocation pointers
    int16_t psd[AC3_MAX_CHANNELS][256];     ///< scaled exponents
    int16_t band_psd[AC3_MAX_CHANNELS][50]; ///< interpolated exponents
    int16_t mask[AC3_MAX_CHANNELS][50];     ///< masking curve values

    int fixed_coeffs[AC3_MAX_CHANNELS][256];    ///> fixed-point transform coefficients
    DECLARE_ALIGNED_16(float, transform_coeffs[AC3_MAX_CHANNELS][256]);  ///< transform coefficients
    int downmixed;                              ///< indicates if coeffs are currently downmixed

    /* For IMDCT. */
    MDCTContext imdct_512;                  ///< for 512 sample IMDCT
    MDCTContext imdct_256;                  ///< for 256 sample IMDCT
    DSPContext  dsp;                        ///< for optimization
    float       add_bias;                   ///< offset for float_to_int16 conversion
    float       mul_bias;                   ///< scaling for float_to_int16 conversion

    DECLARE_ALIGNED_16(float, output[AC3_MAX_CHANNELS][256]);       ///< output after imdct transform and windowing
    DECLARE_ALIGNED_16(short, int_output[AC3_MAX_CHANNELS-1][256]); ///< final 16-bit integer output
    DECLARE_ALIGNED_16(float, delay[AC3_MAX_CHANNELS][256]);        ///< delay - added to the next block
    DECLARE_ALIGNED_16(float, tmp_imdct[256]);                      ///< temporary storage for imdct transform
    DECLARE_ALIGNED_16(float, tmp_output[512]);                     ///< temporary storage for output before windowing
    DECLARE_ALIGNED_16(float, window[256]);                         ///< window coefficients

    /* Miscellaneous. */
    GetBitContext gbc;                      ///< bitstream reader
    AVRandomState dith_state;               ///< for dither generation
    AVCodecContext *avctx;                  ///< parent context
    uint8_t *input_buffer;                  ///< temp buffer to prevent overread
} AC3DecodeContext;

#endif /* FFMPEG_AC3DEC_H */