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path: root/doc/examples/encode_audio.c
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/*
 * copyright (c) 2001 Fabrice Bellard
 *
 * This file is part of Libav.
 *
 * Libav is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * Libav is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with Libav; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file
 * audio encoding with libavcodec API example.
 *
 * @example encode_audio.c
 */

#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>

#include "libavcodec/avcodec.h"

#include "libavutil/channel_layout.h"
#include "libavutil/common.h"
#include "libavutil/frame.h"
#include "libavutil/samplefmt.h"

/* check that a given sample format is supported by the encoder */
static int check_sample_fmt(AVCodec *codec, enum AVSampleFormat sample_fmt)
{
    const enum AVSampleFormat *p = codec->sample_fmts;

    while (*p != AV_SAMPLE_FMT_NONE) {
        if (*p == sample_fmt)
            return 1;
        p++;
    }
    return 0;
}

/* just pick the highest supported samplerate */
static int select_sample_rate(AVCodec *codec)
{
    const int *p;
    int best_samplerate = 0;

    if (!codec->supported_samplerates)
        return 44100;

    p = codec->supported_samplerates;
    while (*p) {
        best_samplerate = FFMAX(*p, best_samplerate);
        p++;
    }
    return best_samplerate;
}

/* select layout with the highest channel count */
static int select_channel_layout(AVCodec *codec)
{
    const uint64_t *p;
    uint64_t best_ch_layout = 0;
    int best_nb_channels   = 0;

    if (!codec->channel_layouts)
        return AV_CH_LAYOUT_STEREO;

    p = codec->channel_layouts;
    while (*p) {
        int nb_channels = av_get_channel_layout_nb_channels(*p);

        if (nb_channels > best_nb_channels) {
            best_ch_layout    = *p;
            best_nb_channels = nb_channels;
        }
        p++;
    }
    return best_ch_layout;
}

int main(int argc, char **argv)
{
    const char *filename;
    AVCodec *codec;
    AVCodecContext *c= NULL;
    AVFrame *frame;
    AVPacket pkt;
    int i, j, k, ret, got_output;
    int buffer_size;
    FILE *f;
    uint16_t *samples;
    float t, tincr;

    if (argc <= 1) {
        fprintf(stderr, "Usage: %s <output file>\n", argv[0]);
        return 0;
    }
    filename = argv[1];

    /* register all the codecs */
    avcodec_register_all();

    /* find the MP2 encoder */
    codec = avcodec_find_encoder(AV_CODEC_ID_MP2);
    if (!codec) {
        fprintf(stderr, "codec not found\n");
        exit(1);
    }

    c = avcodec_alloc_context3(codec);

    /* put sample parameters */
    c->bit_rate = 64000;

    /* check that the encoder supports s16 pcm input */
    c->sample_fmt = AV_SAMPLE_FMT_S16;
    if (!check_sample_fmt(codec, c->sample_fmt)) {
        fprintf(stderr, "encoder does not support %s",
                av_get_sample_fmt_name(c->sample_fmt));
        exit(1);
    }

    /* select other audio parameters supported by the encoder */
    c->sample_rate    = select_sample_rate(codec);
    c->channel_layout = select_channel_layout(codec);
    c->channels       = av_get_channel_layout_nb_channels(c->channel_layout);

    /* open it */
    if (avcodec_open2(c, codec, NULL) < 0) {
        fprintf(stderr, "could not open codec\n");
        exit(1);
    }

    f = fopen(filename, "wb");
    if (!f) {
        fprintf(stderr, "could not open %s\n", filename);
        exit(1);
    }

    /* frame containing input raw audio */
    frame = av_frame_alloc();
    if (!frame) {
        fprintf(stderr, "could not allocate audio frame\n");
        exit(1);
    }

    frame->nb_samples     = c->frame_size;
    frame->format         = c->sample_fmt;
    frame->channel_layout = c->channel_layout;

    /* the codec gives us the frame size, in samples,
     * we calculate the size of the samples buffer in bytes */
    buffer_size = av_samples_get_buffer_size(NULL, c->channels, c->frame_size,
                                             c->sample_fmt, 0);
    samples = av_malloc(buffer_size);
    if (!samples) {
        fprintf(stderr, "could not allocate %d bytes for samples buffer\n",
                buffer_size);
        exit(1);
    }
    /* setup the data pointers in the AVFrame */
    ret = avcodec_fill_audio_frame(frame, c->channels, c->sample_fmt,
                                   (const uint8_t*)samples, buffer_size, 0);
    if (ret < 0) {
        fprintf(stderr, "could not setup audio frame\n");
        exit(1);
    }

    /* encode a single tone sound */
    t = 0;
    tincr = 2 * M_PI * 440.0 / c->sample_rate;
    for(i=0;i<200;i++) {
        av_init_packet(&pkt);
        pkt.data = NULL; // packet data will be allocated by the encoder
        pkt.size = 0;

        for (j = 0; j < c->frame_size; j++) {
            samples[2*j] = (int)(sin(t) * 10000);

            for (k = 1; k < c->channels; k++)
                samples[2*j + k] = samples[2*j];
            t += tincr;
        }
        /* encode the samples */
        ret = avcodec_encode_audio2(c, &pkt, frame, &got_output);
        if (ret < 0) {
            fprintf(stderr, "error encoding audio frame\n");
            exit(1);
        }
        if (got_output) {
            fwrite(pkt.data, 1, pkt.size, f);
            av_packet_unref(&pkt);
        }
    }
    fclose(f);

    av_freep(&samples);
    av_frame_free(&frame);
    avcodec_free_context(&c);
}