/* * Generates a synthetic stereo sound * NOTE: No floats are used to guarantee a bit exact output. * * Copyright (c) 2002 Fabrice Bellard * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include #define NB_CHANNELS 2 #define FE 44100 static unsigned int myrnd(unsigned int *seed_ptr, int n) { unsigned int seed, val; seed = *seed_ptr; seed = (seed * 314159) + 1; if (n == 256) { val = seed >> 24; } else { val = seed % n; } *seed_ptr = seed; return val; } #define FRAC_BITS 16 #define FRAC_ONE (1 << FRAC_BITS) #define COS_TABLE_BITS 7 /* integer cosinus */ static const unsigned short cos_table[(1 << COS_TABLE_BITS) + 2] = { 0x8000, 0x7ffe, 0x7ff6, 0x7fea, 0x7fd9, 0x7fc2, 0x7fa7, 0x7f87, 0x7f62, 0x7f38, 0x7f0a, 0x7ed6, 0x7e9d, 0x7e60, 0x7e1e, 0x7dd6, 0x7d8a, 0x7d3a, 0x7ce4, 0x7c89, 0x7c2a, 0x7bc6, 0x7b5d, 0x7aef, 0x7a7d, 0x7a06, 0x798a, 0x790a, 0x7885, 0x77fb, 0x776c, 0x76d9, 0x7642, 0x75a6, 0x7505, 0x7460, 0x73b6, 0x7308, 0x7255, 0x719e, 0x70e3, 0x7023, 0x6f5f, 0x6e97, 0x6dca, 0x6cf9, 0x6c24, 0x6b4b, 0x6a6e, 0x698c, 0x68a7, 0x67bd, 0x66d0, 0x65de, 0x64e9, 0x63ef, 0x62f2, 0x61f1, 0x60ec, 0x5fe4, 0x5ed7, 0x5dc8, 0x5cb4, 0x5b9d, 0x5a82, 0x5964, 0x5843, 0x571e, 0x55f6, 0x54ca, 0x539b, 0x5269, 0x5134, 0x4ffb, 0x4ec0, 0x4d81, 0x4c40, 0x4afb, 0x49b4, 0x486a, 0x471d, 0x45cd, 0x447b, 0x4326, 0x41ce, 0x4074, 0x3f17, 0x3db8, 0x3c57, 0x3af3, 0x398d, 0x3825, 0x36ba, 0x354e, 0x33df, 0x326e, 0x30fc, 0x2f87, 0x2e11, 0x2c99, 0x2b1f, 0x29a4, 0x2827, 0x26a8, 0x2528, 0x23a7, 0x2224, 0x209f, 0x1f1a, 0x1d93, 0x1c0c, 0x1a83, 0x18f9, 0x176e, 0x15e2, 0x1455, 0x12c8, 0x113a, 0x0fab, 0x0e1c, 0x0c8c, 0x0afb, 0x096b, 0x07d9, 0x0648, 0x04b6, 0x0324, 0x0192, 0x0000, 0x0000, }; #define CSHIFT (FRAC_BITS - COS_TABLE_BITS - 2) static int int_cos(int a) { int neg, v, f; const unsigned short *p; a = a & (FRAC_ONE - 1); /* modulo 2 * pi */ if (a >= (FRAC_ONE / 2)) a = FRAC_ONE - a; neg = 0; if (a > (FRAC_ONE / 4)) { neg = -1; a = (FRAC_ONE / 2) - a; } p = cos_table + (a >> CSHIFT); /* linear interpolation */ f = a & ((1 << CSHIFT) - 1); v = p[0] + (((p[1] - p[0]) * f + (1 << (CSHIFT - 1))) >> CSHIFT); v = (v ^ neg) - neg; v = v << (FRAC_BITS - 15); return v; } FILE *outfile; static void put_sample(int v) { fputc(v & 0xff, outfile); fputc((v >> 8) & 0xff, outfile); } int main(int argc, char **argv) { int i, a, v, j, f, amp, ampa; unsigned int seed = 1; int tabf1[NB_CHANNELS], tabf2[NB_CHANNELS]; int taba[NB_CHANNELS]; if (argc != 2) { printf("usage: %s file\n" "generate a test raw 16 bit stereo audio stream\n", argv[0]); exit(1); } outfile = fopen(argv[1], "wb"); if (!outfile) { perror(argv[1]); return 1; } /* 1 second of single freq sinus at 1000 Hz */ a = 0; for(i=0;i<1 * FE;i++) { v = (int_cos(a) * 10000) >> FRAC_BITS; for(j=0;j> FRAC_BITS; for(j=0;j> FRAC_BITS; put_sample(v); f = tabf1[j] + (((tabf2[j] - tabf1[j]) * i) / FE); taba[j] += (f * FRAC_ONE) / FE; } } /* stereo 500 Hz with varying volume */ a = 0; ampa = 0; for(i=0;i<2 * FE;i++) { for(j=0;j> FRAC_BITS; if (j & 1) amp = 10000 - amp; v = (int_cos(a) * amp) >> FRAC_BITS; put_sample(v); a += (500 * FRAC_ONE) / FE; ampa += (2 * FRAC_ONE) / FE; } } fclose(outfile); return 0; }