/* * software RGB to RGB converter * pluralize by software PAL8 to RGB converter * software YUV to YUV converter * software YUV to RGB converter * Written by Nick Kurshev. * palette & YUV & runtime CPU stuff by Michael (michaelni@gmx.at) * lot of big-endian byte order fixes by Alex Beregszaszi * * This file is part of Libav. * * Libav is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * Libav is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with Libav; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include static inline void rgb24tobgr32_c(const uint8_t *src, uint8_t *dst, long src_size) { uint8_t *dest = dst; const uint8_t *s = src; const uint8_t *end; end = s + src_size; while (s < end) { #if HAVE_BIGENDIAN /* RGB24 (= R,G,B) -> RGB32 (= A,B,G,R) */ *dest++ = 255; *dest++ = s[2]; *dest++ = s[1]; *dest++ = s[0]; s+=3; #else *dest++ = *s++; *dest++ = *s++; *dest++ = *s++; *dest++ = 255; #endif } } static inline void rgb32tobgr24_c(const uint8_t *src, uint8_t *dst, long src_size) { uint8_t *dest = dst; const uint8_t *s = src; const uint8_t *end; end = s + src_size; while (s < end) { #if HAVE_BIGENDIAN /* RGB32 (= A,B,G,R) -> RGB24 (= R,G,B) */ s++; dest[2] = *s++; dest[1] = *s++; dest[0] = *s++; dest += 3; #else *dest++ = *s++; *dest++ = *s++; *dest++ = *s++; s++; #endif } } /* original by Strepto/Astral ported to gcc & bugfixed: A'rpi MMX2, 3DNOW optimization by Nick Kurshev 32-bit C version, and and&add trick by Michael Niedermayer */ static inline void rgb15to16_c(const uint8_t *src, uint8_t *dst, long src_size) { register const uint8_t* s=src; register uint8_t* d=dst; register const uint8_t *end; const uint8_t *mm_end; end = s + src_size; mm_end = end - 3; while (s < mm_end) { register unsigned x= *((const uint32_t *)s); *((uint32_t *)d) = (x&0x7FFF7FFF) + (x&0x7FE07FE0); d+=4; s+=4; } if (s < end) { register unsigned short x= *((const uint16_t *)s); *((uint16_t *)d) = (x&0x7FFF) + (x&0x7FE0); } } static inline void rgb16to15_c(const uint8_t *src, uint8_t *dst, long src_size) { register const uint8_t* s=src; register uint8_t* d=dst; register const uint8_t *end; const uint8_t *mm_end; end = s + src_size; mm_end = end - 3; while (s < mm_end) { register uint32_t x= *((const uint32_t*)s); *((uint32_t *)d) = ((x>>1)&0x7FE07FE0) | (x&0x001F001F); s+=4; d+=4; } if (s < end) { register uint16_t x= *((const uint16_t*)s); *((uint16_t *)d) = ((x>>1)&0x7FE0) | (x&0x001F); } } static inline void rgb32to16_c(const uint8_t *src, uint8_t *dst, long src_size) { const uint8_t *s = src; const uint8_t *end; uint16_t *d = (uint16_t *)dst; end = s + src_size; while (s < end) { register int rgb = *(const uint32_t*)s; s += 4; *d++ = ((rgb&0xFF)>>3) + ((rgb&0xFC00)>>5) + ((rgb&0xF80000)>>8); } } static inline void rgb32tobgr16_c(const uint8_t *src, uint8_t *dst, long src_size) { const uint8_t *s = src; const uint8_t *end; uint16_t *d = (uint16_t *)dst; end = s + src_size; while (s < end) { register int rgb = *(const uint32_t*)s; s += 4; *d++ = ((rgb&0xF8)<<8) + ((rgb&0xFC00)>>5) + ((rgb&0xF80000)>>19); } } static inline void rgb32to15_c(const uint8_t *src, uint8_t *dst, long src_size) { const uint8_t *s = src; const uint8_t *end; uint16_t *d = (uint16_t *)dst; end = s + src_size; while (s < end) { register int rgb = *(const uint32_t*)s; s += 4; *d++ = ((rgb&0xFF)>>3) + ((rgb&0xF800)>>6) + ((rgb&0xF80000)>>9); } } static inline void rgb32tobgr15_c(const uint8_t *src, uint8_t *dst, long src_size) { const uint8_t *s = src; const uint8_t *end; uint16_t *d = (uint16_t *)dst; end = s + src_size; while (s < end) { register int rgb = *(const uint32_t*)s; s += 4; *d++ = ((rgb&0xF8)<<7) + ((rgb&0xF800)>>6) + ((rgb&0xF80000)>>19); } } static inline void rgb24tobgr16_c(const uint8_t *src, uint8_t *dst, long src_size) { const uint8_t *s = src; const uint8_t *end; uint16_t *d = (uint16_t *)dst; end = s + src_size; while (s < end) { const int b = *s++; const int g = *s++; const int r = *s++; *d++ = (b>>3) | ((g&0xFC)<<3) | ((r&0xF8)<<8); } } static inline void rgb24to16_c(const uint8_t *src, uint8_t *dst, long src_size) { const uint8_t *s = src; const uint8_t *end; uint16_t *d = (uint16_t *)dst; end = s + src_size; while (s < end) { const int r = *s++; const int g = *s++; const int b = *s++; *d++ = (b>>3) | ((g&0xFC)<<3) | ((r&0xF8)<<8); } } static inline void rgb24tobgr15_c(const uint8_t *src, uint8_t *dst, long src_size) { const uint8_t *s = src; const uint8_t *end; uint16_t *d = (uint16_t *)dst; end = s + src_size; while (s < end) { const int b = *s++; const int g = *s++; const int r = *s++; *d++ = (b>>3) | ((g&0xF8)<<2) | ((r&0xF8)<<7); } } static inline void rgb24to15_c(const uint8_t *src, uint8_t *dst, long src_size) { const uint8_t *s = src; const uint8_t *end; uint16_t *d = (uint16_t *)dst; end = s + src_size; while (s < end) { const int r = *s++; const int g = *s++; const int b = *s++; *d++ = (b>>3) | ((g&0xF8)<<2) | ((r&0xF8)<<7); } } /* I use less accurate approximation here by simply left-shifting the input value and filling the low order bits with zeroes. This method improves PNG compression but this scheme cannot reproduce white exactly, since it does not generate an all-ones maximum value; the net effect is to darken the image slightly. The better method should be "left bit replication": 4 3 2 1 0 --------- 1 1 0 1 1 7 6 5 4 3 2 1 0 ---------------- 1 1 0 1 1 1 1 0 |=======| |===| | leftmost bits repeated to fill open bits | original bits */ static inline void rgb15tobgr24_c(const uint8_t *src, uint8_t *dst, long src_size) { const uint16_t *end; uint8_t *d = dst; const uint16_t *s = (const uint16_t*)src; end = s + src_size/2; while (s < end) { register uint16_t bgr; bgr = *s++; *d++ = (bgr&0x1F)<<3; *d++ = (bgr&0x3E0)>>2; *d++ = (bgr&0x7C00)>>7; } } static inline void rgb16tobgr24_c(const uint8_t *src, uint8_t *dst, long src_size) { const uint16_t *end; uint8_t *d = (uint8_t *)dst; const uint16_t *s = (const uint16_t *)src; end = s + src_size/2; while (s < end) { register uint16_t bgr; bgr = *s++; *d++ = (bgr&0x1F)<<3; *d++ = (bgr&0x7E0)>>3; *d++ = (bgr&0xF800)>>8; } } static inline void rgb15to32_c(const uint8_t *src, uint8_t *dst, long src_size) { const uint16_t *end; uint8_t *d = dst; const uint16_t *s = (const uint16_t *)src; end = s + src_size/2; while (s < end) { register uint16_t bgr; bgr = *s++; #if HAVE_BIGENDIAN *d++ = 255; *d++ = (bgr&0x7C00)>>7; *d++ = (bgr&0x3E0)>>2; *d++ = (bgr&0x1F)<<3; #else *d++ = (bgr&0x1F)<<3; *d++ = (bgr&0x3E0)>>2; *d++ = (bgr&0x7C00)>>7; *d++ = 255; #endif } } static inline void rgb16to32_c(const uint8_t *src, uint8_t *dst, long src_size) { const uint16_t *end; uint8_t *d = dst; const uint16_t *s = (const uint16_t*)src; end = s + src_size/2; while (s < end) { register uint16_t bgr; bgr = *s++; #if HAVE_BIGENDIAN *d++ = 255; *d++ = (bgr&0xF800)>>8; *d++ = (bgr&0x7E0)>>3; *d++ = (bgr&0x1F)<<3; #else *d++ = (bgr&0x1F)<<3; *d++ = (bgr&0x7E0)>>3; *d++ = (bgr&0xF800)>>8; *d++ = 255; #endif } } static inline void shuffle_bytes_2103_c(const uint8_t *src, uint8_t *dst, long src_size) { int idx = 15 - src_size; const uint8_t *s = src-idx; uint8_t *d = dst-idx; for (; idx<15; idx+=4) { register int v = *(const uint32_t *)&s[idx], g = v & 0xff00ff00; v &= 0xff00ff; *(uint32_t *)&d[idx] = (v>>16) + g + (v<<16); } } static inline void rgb24tobgr24_c(const uint8_t *src, uint8_t *dst, long src_size) { unsigned i; for (i=0; i> 1; for (y=0; y> 1; for (y=0; y> 1; for (y=0; y>2; dst[2*x+2]= ( src[x] + 3*src[x+1])>>2; } dst[2*srcWidth-1]= src[srcWidth-1]; dst+= dstStride; for (y=1; y>2; dst[dstStride]= ( src[0] + 3*src[srcStride])>>2; for (x=mmxSize-1; x>2; dst[2*x+dstStride+2]= ( src[x+0] + 3*src[x+srcStride+1])>>2; dst[2*x+dstStride+1]= ( src[x+1] + 3*src[x+srcStride ])>>2; dst[2*x +2]= (3*src[x+1] + src[x+srcStride ])>>2; } dst[srcWidth*2 -1 ]= (3*src[srcWidth-1] + src[srcWidth-1 + srcStride])>>2; dst[srcWidth*2 -1 + dstStride]= ( src[srcWidth-1] + 3*src[srcWidth-1 + srcStride])>>2; dst+=dstStride*2; src+=srcStride; } // last line #if 1 dst[0]= src[0]; for (x=0; x>2; dst[2*x+2]= ( src[x] + 3*src[x+1])>>2; } dst[2*srcWidth-1]= src[srcWidth-1]; #else for (x=0; x> 1; for (y=0; y> 1; y=0; for (; y>RGB2YUV_SHIFT) + 16; unsigned int V = ((RV*r + GV*g + BV*b)>>RGB2YUV_SHIFT) + 128; unsigned int U = ((RU*r + GU*g + BU*b)>>RGB2YUV_SHIFT) + 128; udst[i] = U; vdst[i] = V; ydst[2*i] = Y; b = src[6*i+3]; g = src[6*i+4]; r = src[6*i+5]; Y = ((RY*r + GY*g + BY*b)>>RGB2YUV_SHIFT) + 16; ydst[2*i+1] = Y; } ydst += lumStride; src += srcStride; for (i=0; i>RGB2YUV_SHIFT) + 16; ydst[2*i] = Y; b = src[6*i+3]; g = src[6*i+4]; r = src[6*i+5]; Y = ((RY*r + GY*g + BY*b)>>RGB2YUV_SHIFT) + 16; ydst[2*i+1] = Y; } udst += chromStride; vdst += chromStride; ydst += lumStride; src += srcStride; } } static void interleaveBytes_c(const uint8_t *src1, const uint8_t *src2, uint8_t *dest, long width, long height, long src1Stride, long src2Stride, long dstStride) { long h; for (h=0; h < height; h++) { long w; for (w=0; w < width; w++) { dest[2*w+0] = src1[w]; dest[2*w+1] = src2[w]; } dest += dstStride; src1 += src1Stride; src2 += src2Stride; } } static inline void vu9_to_vu12_c(const uint8_t *src1, const uint8_t *src2, uint8_t *dst1, uint8_t *dst2, long width, long height, long srcStride1, long srcStride2, long dstStride1, long dstStride2) { int y; long x,w,h; w=width/2; h=height/2; for (y=0;y>1); uint8_t* d=dst1+dstStride1*y; x=0; for (;x>1); uint8_t* d=dst2+dstStride2*y; x=0; for (;x>2); const uint8_t* vp=src3+srcStride3*(y>>2); uint8_t* d=dst+dstStride*y; x=0; for (; x>1; dst1[count]= (src0[4*count+2]+src1[4*count+2])>>1; count++; } } static void extract_odd2_c(const uint8_t *src, uint8_t *dst0, uint8_t *dst1, int count) { dst0+= count; dst1+= count; src += 4*count; count= - count; src++; while(count<0) { dst0[count]= src[4*count+0]; dst1[count]= src[4*count+2]; count++; } } static void extract_odd2avg_c(const uint8_t *src0, const uint8_t *src1, uint8_t *dst0, uint8_t *dst1, int count) { dst0 += count; dst1 += count; src0 += 4*count; src1 += 4*count; count= - count; src0++; src1++; while(count<0) { dst0[count]= (src0[4*count+0]+src1[4*count+0])>>1; dst1[count]= (src0[4*count+2]+src1[4*count+2])>>1; count++; } } static void yuyvtoyuv420_c(uint8_t *ydst, uint8_t *udst, uint8_t *vdst, const uint8_t *src, long width, long height, long lumStride, long chromStride, long srcStride) { long y; const long chromWidth= -((-width)>>1); for (y=0; y>1); for (y=0; y>1); for (y=0; y>1); for (y=0; y