/* * Copyright (C) 2002 Michael Niedermayer * * This file is part of Libav. * * Libav is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * Libav is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with Libav; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include /* for memset() */ #include #include #include #include "swscale.h" #include "rgb2rgb.h" #define SIZE 1000 #define srcByte 0x55 #define dstByte 0xBB #define FUNC(s,d,n) {s,d,#n,n} int main(int argc, char **argv) { int i, funcNum; uint8_t *srcBuffer= (uint8_t*)av_malloc(SIZE); uint8_t *dstBuffer= (uint8_t*)av_malloc(SIZE); int failedNum=0; int passedNum=0; if (!srcBuffer || !dstBuffer) return -1; av_log(NULL, AV_LOG_INFO, "memory corruption test ...\n"); sws_rgb2rgb_init(); for(funcNum=0; ; funcNum++) { struct func_info_s { int src_bpp; int dst_bpp; const char *name; void (*func)(const uint8_t *src, uint8_t *dst, int src_size); } func_info[] = { FUNC(2, 2, rgb15to16), FUNC(2, 3, rgb15to24), FUNC(2, 4, rgb15to32), FUNC(2, 3, rgb16to24), FUNC(2, 4, rgb16to32), FUNC(3, 2, rgb24to15), FUNC(3, 2, rgb24to16), FUNC(3, 4, rgb24to32), FUNC(4, 2, rgb32to15), FUNC(4, 2, rgb32to16), FUNC(4, 3, rgb32to24), FUNC(2, 2, rgb16to15), FUNC(2, 2, rgb15tobgr15), FUNC(2, 2, rgb15tobgr16), FUNC(2, 3, rgb15tobgr24), FUNC(2, 4, rgb15tobgr32), FUNC(2, 2, rgb16tobgr15), FUNC(2, 2, rgb16tobgr16), FUNC(2, 3, rgb16tobgr24), FUNC(2, 4, rgb16tobgr32), FUNC(3, 2, rgb24tobgr15), FUNC(3, 2, rgb24tobgr16), FUNC(3, 3, rgb24tobgr24), FUNC(3, 4, rgb24tobgr32), FUNC(4, 2, rgb32tobgr15), FUNC(4, 2, rgb32tobgr16), FUNC(4, 3, rgb32tobgr24), FUNC(4, 4, shuffle_bytes_2103), /* rgb32tobgr32 */ FUNC(0, 0, NULL) }; int width; int failed=0; int srcBpp=0; int dstBpp=0; if (!func_info[funcNum].func) break; av_log(NULL, AV_LOG_INFO,"."); memset(srcBuffer, srcByte, SIZE); for(width=63; width>0; width--) { int dstOffset; for(dstOffset=128; dstOffset<196; dstOffset+=4) { int srcOffset; memset(dstBuffer, dstByte, SIZE); for(srcOffset=128; srcOffset<196; srcOffset+=4) { uint8_t *src= srcBuffer+srcOffset; uint8_t *dst= dstBuffer+dstOffset; const char *name=NULL; if(failed) break; //don't fill the screen with shit ... srcBpp = func_info[funcNum].src_bpp; dstBpp = func_info[funcNum].dst_bpp; name = func_info[funcNum].name; func_info[funcNum].func(src, dst, width*srcBpp); if(!srcBpp) break; for(i=0; i