/* * Mersenne Twister Random Algorithm * Copyright (c) 2006 Ryan Martell. * Based on A C-program for MT19937, with initialization improved 2002/1/26. Coded by * Takuji Nishimura and Makoto Matsumoto. * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AV_RANDOM_H #define AV_RANDOM_H #define AV_RANDOM_N 624 typedef struct { unsigned int mt[AV_RANDOM_N]; ///< the array for the state vector int index; ///< current untempered value we use as the base. } AVRandomState; void av_init_random(unsigned int seed, AVRandomState *state); ///< to be inlined, the struct must be visible, so it doesn't make sense to try and keep it opaque with malloc/free like calls void av_random_generate_untempered_numbers(AVRandomState *state); ///< Regenerate the untempered numbers (must be done every 624 iterations, or it will loop) /** generates a random number on [0,0xffffffff]-interval */ static inline unsigned int av_random(AVRandomState *state) { unsigned int y; // regenerate the untempered numbers if we should... if (state->index >= AV_RANDOM_N) av_random_generate_untempered_numbers(state); // grab one... y = state->mt[state->index++]; /* Now temper (Mersenne Twister coefficients) The coefficients for MT19937 are.. */ y ^= (y >> 11); y ^= (y << 7) & 0x9d2c5680; y ^= (y << 15) & 0xefc60000; y ^= (y >> 18); return y; } /** return random in range [0-1] as double */ static inline double av_random_real1(AVRandomState *state) { /* divided by 2^32-1 */ return av_random(state) * (1.0 / 4294967296.0); } // only available if DEBUG is defined in the .c file void av_benchmark_random(void); #endif // AV_RANDOM_H