#ifndef INTREADWRITE_H #define INTREADWRITE_H #ifdef __GNUC__ struct unaligned_64 { uint64_t l; } __attribute__((packed)); struct unaligned_32 { uint32_t l; } __attribute__((packed)); struct unaligned_16 { uint16_t l; } __attribute__((packed)); #define LD16(a) (((const struct unaligned_16 *) (a))->l) #define LD32(a) (((const struct unaligned_32 *) (a))->l) #define LD64(a) (((const struct unaligned_64 *) (a))->l) #define ST16(a, b) (((struct unaligned_16 *) (a))->l) = (b) #define ST32(a, b) (((struct unaligned_32 *) (a))->l) = (b) #else /* __GNUC__ */ #define LD16(a) (*((uint16_t*)(a))) #define LD32(a) (*((uint32_t*)(a))) #define LD64(a) (*((uint64_t*)(a))) #define ST16(a, b) *((uint16_t*)(a)) = (b) #define ST32(a, b) *((uint32_t*)(a)) = (b) #endif /* !__GNUC__ */ /* endian macros */ #define AV_RB8(x) (((uint8_t*)(x))[0]) #define AV_WB8(p, i, d) { ((uint8_t*)(p))[(i)] = (d); } #define AV_RB16(x) ((((uint8_t*)(x))[0] << 8) | ((uint8_t*)(x))[1]) #define AV_WB16(p, i, d) { \ ((uint8_t*)(p))[(i)+1] = (d); \ ((uint8_t*)(p))[(i)] = (d)>>8; } #define AV_RB32(x) ((((uint8_t*)(x))[0] << 24) | \ (((uint8_t*)(x))[1] << 16) | \ (((uint8_t*)(x))[2] << 8) | \ ((uint8_t*)(x))[3]) #define AV_WB32(p, i, d) { \ ((uint8_t*)(p))[(i)+3] = (d); \ ((uint8_t*)(p))[(i)+2] = (d)>>8; \ ((uint8_t*)(p))[(i)+1] = (d)>>16; \ ((uint8_t*)(p))[(i)] = (d)>>24; } #define AV_RL8(x) AV_RB8(x) #define AV_WL8(p, i, d) AV_WB8(p, i, d) #define AV_RL16(x) ((((uint8_t*)(x))[1] << 8) | ((uint8_t*)(x))[0]) #define AV_WL16(p, i, d) { \ ((uint8_t*)(p))[(i)] = (d); \ ((uint8_t*)(p))[(i)+1] = (d)>>8; } #define AV_RL32(x) ((((uint8_t*)(x))[3] << 24) | \ (((uint8_t*)(x))[2] << 16) | \ (((uint8_t*)(x))[1] << 8) | \ ((uint8_t*)(x))[0]) #define AV_WL32(p, i, d) { \ ((uint8_t*)(p))[(i)] = (d); \ ((uint8_t*)(p))[(i)+1] = (d)>>8; \ ((uint8_t*)(p))[(i)+2] = (d)>>16; \ ((uint8_t*)(p))[(i)+3] = (d)>>24; } #endif /* INTREADWRITE_H */