/* * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVUTIL_HWCONTEXT_VULKAN_H #define AVUTIL_HWCONTEXT_VULKAN_H #include /** * @file * API-specific header for AV_HWDEVICE_TYPE_VULKAN. * * For user-allocated pools, AVHWFramesContext.pool must return AVBufferRefs * with the data pointer set to an AVVkFrame. */ /** * Main Vulkan context, allocated as AVHWDeviceContext.hwctx. * All of these can be set before init to change what the context uses */ typedef struct AVVulkanDeviceContext { /** * Custom memory allocator, else NULL */ const VkAllocationCallbacks *alloc; /** * Instance */ VkInstance inst; /** * Physical device */ VkPhysicalDevice phys_dev; /** * Active device */ VkDevice act_dev; /** * Queue family index for graphics * @note av_hwdevice_create() will set all 3 queue indices if unset * If there is no dedicated queue for compute or transfer operations, * they will be set to the graphics queue index which can handle both. */ int queue_family_index; /** * Queue family index for transfer ops only */ int queue_family_tx_index; /** * Queue family index for compute ops */ int queue_family_comp_index; } AVVulkanDeviceContext; /** * Allocated as AVHWFramesContext.hwctx, used to set pool-specific options */ typedef struct AVVulkanFramesContext { /** * Controls the tiling of output frames. */ VkImageTiling tiling; /** * Defines extra usage of output frames. This is bitwise OR'd with the * standard usage flags (SAMPLED, STORAGE, TRANSFER_SRC and TRANSFER_DST). */ VkImageUsageFlagBits usage; /** * Extension data for image creation. By default, if the extension is * available, this will be chained to a VkImageFormatListCreateInfoKHR. */ void *create_pnext; /** * Extension data for memory allocation. Must have as many entries as * the number of planes of the sw_format. * This will be chained to VkExportMemoryAllocateInfo, which is used * to make all pool images exportable to other APIs. */ void *alloc_pnext[AV_NUM_DATA_POINTERS]; } AVVulkanFramesContext; /* * Frame structure, the VkFormat of the image will always match * the pool's sw_format. * All frames, imported or allocated, will be created with the * VK_IMAGE_CREATE_ALIAS_BIT flag set, so the memory may be aliased if needed. * * @note the size of this structure is not part of the ABI, to allocate * you must use @av_vk_frame_alloc(). */ typedef struct AVVkFrame { /** * Vulkan images to which the memory is bound to. */ VkImage img[AV_NUM_DATA_POINTERS]; /** * Same tiling must be used for all images. */ VkImageTiling tiling; /** * Memory backing the images. Could be less than the amount of images * if importing from a DRM or VAAPI frame. */ VkDeviceMemory mem[AV_NUM_DATA_POINTERS]; size_t size[AV_NUM_DATA_POINTERS]; /** * OR'd flags for all memory allocated */ VkMemoryPropertyFlagBits flags; /** * Updated after every barrier */ VkAccessFlagBits access[AV_NUM_DATA_POINTERS]; VkImageLayout layout[AV_NUM_DATA_POINTERS]; /** * Per-frame semaphore. Must not be freed manually. Must be waited on * and signalled at every queue submission. */ VkSemaphore sem; /** * Internal data. */ struct AVVkFrameInternal *internal; } AVVkFrame; /** * Allocates a single AVVkFrame and initializes everything as 0. * @note Must be freed via av_free() */ AVVkFrame *av_vk_frame_alloc(void); /** * Returns the format of each image up to the number of planes for a given sw_format. */ const VkFormat *av_vkfmt_from_pixfmt(enum AVPixelFormat p); #endif /* AVUTIL_HWCONTEXT_VULKAN_H */