/* * This file is part of Libav. * * Libav is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * Libav is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with Libav; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVUTIL_HWCONTEXT_VAAPI_H #define AVUTIL_HWCONTEXT_VAAPI_H #include /** * @file * API-specific header for AV_HWDEVICE_TYPE_VAAPI. * * Dynamic frame pools are supported, but note that any pool used as a render * target is required to be of fixed size in order to be be usable as an * argument to vaCreateContext(). * * For user-allocated pools, AVHWFramesContext.pool must return AVBufferRefs * with the data pointer set to a VASurfaceID. */ /** * VAAPI connection details. * * Allocated as AVHWDeviceContext.hwctx */ typedef struct AVVAAPIDeviceContext { /** * The VADisplay handle, to be filled by the user. */ VADisplay display; } AVVAAPIDeviceContext; /** * VAAPI-specific data associated with a frame pool. * * Allocated as AVHWFramesContext.hwctx. */ typedef struct AVVAAPIFramesContext { /** * Set by the user to apply surface attributes to all surfaces in * the frame pool. If null, default settings are used. */ VASurfaceAttrib *attributes; int nb_attributes; /** * The surfaces IDs of all surfaces in the pool after creation. * Only valid if AVHWFramesContext.initial_pool_size was positive. * These are intended to be used as the render_targets arguments to * vaCreateContext(). */ VASurfaceID *surface_ids; int nb_surfaces; } AVVAAPIFramesContext; /** * VAAPI hardware pipeline configuration details. * * Allocated with av_hwdevice_hwconfig_alloc(). */ typedef struct AVVAAPIHWConfig { /** * ID of a VAAPI pipeline configuration. */ VAConfigID config_id; } AVVAAPIHWConfig; #endif /* AVUTIL_HWCONTEXT_VAAPI_H */