/* * This file is part of Libav. * * Libav is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * Libav is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with Libav; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVUTIL_BUFFER_INTERNAL_H #define AVUTIL_BUFFER_INTERNAL_H #include #include "buffer.h" #include "thread.h" /** * The buffer is always treated as read-only. */ #define BUFFER_FLAG_READONLY (1 << 0) /** * The buffer was av_realloc()ed, so it is reallocatable. */ #define BUFFER_FLAG_REALLOCATABLE (1 << 1) struct AVBuffer { uint8_t *data; /**< data described by this buffer */ int size; /**< size of data in bytes */ /** * number of existing AVBufferRef instances referring to this buffer */ volatile int refcount; /** * a callback for freeing the data */ void (*free)(void *opaque, uint8_t *data); /** * an opaque pointer, to be used by the freeing callback */ void *opaque; /** * A combination of BUFFER_FLAG_* */ int flags; }; typedef struct BufferPoolEntry { uint8_t *data; /* * Backups of the original opaque/free of the AVBuffer corresponding to * data. They will be used to free the buffer when the pool is freed. */ void *opaque; void (*free)(void *opaque, uint8_t *data); AVBufferPool *pool; struct BufferPoolEntry *next; } BufferPoolEntry; struct AVBufferPool { AVMutex mutex; BufferPoolEntry *pool; /* * This is used to track when the pool is to be freed. * The pointer to the pool itself held by the caller is considered to * be one reference. Each buffer requested by the caller increases refcount * by one, returning the buffer to the pool decreases it by one. * refcount reaches zero when the buffer has been uninited AND all the * buffers have been released, then it's safe to free the pool and all * the buffers in it. */ volatile int refcount; int size; void *opaque; AVBufferRef* (*alloc)(int size); AVBufferRef* (*alloc2)(void *opaque, int size); void (*pool_free)(void *opaque); }; #endif /* AVUTIL_BUFFER_INTERNAL_H */