/* * ARM NEON optimised Float DSP functions * Copyright (c) 2008 Mans Rullgard * * This file is part of Libav. * * Libav is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * Libav is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with Libav; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include "libavutil/attributes.h" #include "libavutil/float_dsp.h" #include "float_dsp_arm.h" void ff_vector_fmul_neon(float *dst, const float *src0, const float *src1, int len); void ff_vector_fmac_scalar_neon(float *dst, const float *src, float mul, int len); void ff_vector_fmul_scalar_neon(float *dst, const float *src, float mul, int len); void ff_vector_fmul_window_neon(float *dst, const float *src0, const float *src1, const float *win, int len); void ff_vector_fmul_add_neon(float *dst, const float *src0, const float *src1, const float *src2, int len); void ff_vector_fmul_reverse_neon(float *dst, const float *src0, const float *src1, int len); void ff_butterflies_float_neon(float *v1, float *v2, int len); float ff_scalarproduct_float_neon(const float *v1, const float *v2, int len); av_cold void ff_float_dsp_init_neon(AVFloatDSPContext *fdsp) { fdsp->vector_fmul = ff_vector_fmul_neon; fdsp->vector_fmac_scalar = ff_vector_fmac_scalar_neon; fdsp->vector_fmul_scalar = ff_vector_fmul_scalar_neon; fdsp->vector_fmul_window = ff_vector_fmul_window_neon; fdsp->vector_fmul_add = ff_vector_fmul_add_neon; fdsp->vector_fmul_reverse = ff_vector_fmul_reverse_neon; fdsp->butterflies_float = ff_butterflies_float_neon; fdsp->scalarproduct_float = ff_scalarproduct_float_neon; }