/* * CAF common code * Copyright (c) 2007 Justin Ruggles * * This file is part of Libav. * * Libav is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * Libav is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with Libav; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file * CAF common code */ #include "avformat.h" #include "internal.h" #include "caf.h" /** * Known codec tags for CAF */ const AVCodecTag ff_codec_caf_tags[] = { { AV_CODEC_ID_AAC, MKBETAG('a','a','c',' ') }, { AV_CODEC_ID_AC3, MKBETAG('a','c','-','3') }, { AV_CODEC_ID_ALAC, MKBETAG('a','l','a','c') }, /* FIXME: use DV demuxer, as done in MOV */ /*{ AV_CODEC_ID_DVAUDIO, MKBETAG('v','d','v','a') },*/ /*{ AV_CODEC_ID_DVAUDIO, MKBETAG('d','v','c','a') },*/ { AV_CODEC_ID_ADPCM_IMA_QT, MKBETAG('i','m','a','4') }, { AV_CODEC_ID_MACE3, MKBETAG('M','A','C','3') }, { AV_CODEC_ID_MACE6, MKBETAG('M','A','C','6') }, { AV_CODEC_ID_MP3, MKBETAG('.','m','p','3') }, { AV_CODEC_ID_MP2, MKBETAG('.','m','p','2') }, { AV_CODEC_ID_MP1, MKBETAG('.','m','p','1') }, { AV_CODEC_ID_PCM_ALAW, MKBETAG('a','l','a','w') }, { AV_CODEC_ID_PCM_MULAW, MKBETAG('u','l','a','w') }, { AV_CODEC_ID_QCELP, MKBETAG('Q','c','l','p') }, { AV_CODEC_ID_QDM2, MKBETAG('Q','D','M','2') }, { AV_CODEC_ID_QDM2, MKBETAG('Q','D','M','C') }, /* currently unsupported codecs */ /*{ AC-3 over S/PDIF MKBETAG('c','a','c','3') },*/ /*{ MPEG4CELP MKBETAG('c','e','l','p') },*/ /*{ MPEG4HVXC MKBETAG('h','v','x','c') },*/ /*{ MPEG4TwinVQ MKBETAG('t','w','v','q') },*/ { AV_CODEC_ID_NONE, 0 }, };