/* * copyright (c) 2021 Wu Jianhua * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "libavutil/random_seed.h" #include "libavutil/opt.h" #include "vulkan_filter.h" #include "internal.h" #define CGS 32 #define GBLUR_MAX_KERNEL_SIZE 127 typedef struct GBlurVulkanContext { FFVulkanContext vkctx; FFVkQueueFamilyCtx qf; FFVkExecContext *exec; FFVulkanPipeline *pl_hor; FFVulkanPipeline *pl_ver; FFVkBuffer params_buf_hor; FFVkBuffer params_buf_ver; VkDescriptorImageInfo input_images[3]; VkDescriptorImageInfo tmp_images[3]; VkDescriptorImageInfo output_images[3]; VkDescriptorBufferInfo params_desc_hor; VkDescriptorBufferInfo params_desc_ver; int initialized; int size; int planes; int kernel_size; float sigma; float sigmaV; AVFrame *tmpframe; } GBlurVulkanContext; static const char gblur_horizontal[] = { C(0, void gblur(const ivec2 pos, const int index) ) C(0, { ) C(1, vec4 sum = texture(input_image[index], pos) * kernel[0]; ) C(0, ) C(1, for(int i = 1; i < kernel.length(); i++) { ) C(2, sum += texture(input_image[index], pos + vec2(i, 0.0)) * kernel[i]; ) C(2, sum += texture(input_image[index], pos - vec2(i, 0.0)) * kernel[i]; ) C(1, } ) C(0, ) C(1, imageStore(output_image[index], pos, sum); ) C(0, } ) }; static const char gblur_vertical[] = { C(0, void gblur(const ivec2 pos, const int index) ) C(0, { ) C(1, vec4 sum = texture(input_image[index], pos) * kernel[0]; ) C(0, ) C(1, for(int i = 1; i < kernel.length(); i++) { ) C(2, sum += texture(input_image[index], pos + vec2(0.0, i)) * kernel[i]; ) C(2, sum += texture(input_image[index], pos - vec2(0.0, i)) * kernel[i]; ) C(1, } ) C(0, ) C(1, imageStore(output_image[index], pos, sum); ) C(0, } ) }; static inline float gaussian(float sigma, float x) { return 1.0 / (sqrt(2.0 * M_PI) * sigma) * exp(-(x * x) / (2.0 * sigma * sigma)); } static inline float gaussian_simpson_integration(float sigma, float a, float b) { return (b - a) * (1.0 / 6.0) * ((gaussian(sigma, a) + 4.0 * gaussian(sigma, (a + b) * 0.5) + gaussian(sigma, b))); } static void init_gaussian_kernel(float *kernel, float sigma, float kernel_size) { int x; float sum; sum = 0; for (x = 0; x < kernel_size; x++) { kernel[x] = gaussian_simpson_integration(sigma, x - 0.5f, x + 0.5f); if (!x) sum += kernel[x]; else sum += kernel[x] * 2.0; } /* Normalized */ sum = 1.0 / sum; for (x = 0; x < kernel_size; x++) { kernel[x] *= sum; } } static av_cold void init_gaussian_params(GBlurVulkanContext *s) { if (!(s->size & 1)) { av_log(s, AV_LOG_WARNING, "kernel size should be odd\n"); s->size++; } if (s->sigmaV <= 0) s->sigmaV = s->sigma; s->kernel_size = (s->size >> 1) + 1; s->tmpframe = NULL; } static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in) { int err = 0; char *kernel_def; uint8_t *kernel_mapped; FFVkSPIRVShader *shd; GBlurVulkanContext *s = ctx->priv; const int planes = av_pix_fmt_count_planes(s->vkctx.output_format); FFVulkanDescriptorSetBinding image_descs[] = { { .name = "input_image", .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, .dimensions = 2, .elems = planes, .stages = VK_SHADER_STAGE_COMPUTE_BIT, }, { .name = "output_image", .type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, .mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format), .mem_quali = "writeonly", .dimensions = 2, .elems = planes, .stages = VK_SHADER_STAGE_COMPUTE_BIT, }, }; FFVulkanDescriptorSetBinding buf_desc = { .name = "data", .type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, .mem_quali = "readonly", .mem_layout = "std430", .stages = VK_SHADER_STAGE_COMPUTE_BIT, .updater = NULL, .buf_content = NULL, }; image_descs[0].sampler = ff_vk_init_sampler(&s->vkctx, 1, VK_FILTER_LINEAR); if (!image_descs[0].sampler) return AVERROR_EXTERNAL; init_gaussian_params(s); kernel_def = av_asprintf("float kernel[%i];", s->kernel_size); if (!kernel_def) return AVERROR(ENOMEM); buf_desc.buf_content = kernel_def; ff_vk_qf_init(&s->vkctx, &s->qf, VK_QUEUE_COMPUTE_BIT, 0); { /* Create shader for the horizontal pass */ image_descs[0].updater = s->input_images; image_descs[1].updater = s->tmp_images; buf_desc.updater = &s->params_desc_hor; s->pl_hor = ff_vk_create_pipeline(&s->vkctx, &s->qf); if (!s->pl_hor) { err = AVERROR(ENOMEM); goto fail; } shd = ff_vk_init_shader(s->pl_hor, "gblur_compute_hor", image_descs[0].stages); if (!shd) { err = AVERROR(ENOMEM); goto fail; } ff_vk_set_compute_shader_sizes(shd, (int [3]){ CGS, CGS, 1 }); RET(ff_vk_add_descriptor_set(&s->vkctx, s->pl_hor, shd, image_descs, FF_ARRAY_ELEMS(image_descs), 0)); RET(ff_vk_add_descriptor_set(&s->vkctx, s->pl_hor, shd, &buf_desc, 1, 0)); GLSLD( gblur_horizontal ); GLSLC(0, void main() ); GLSLC(0, { ); GLSLC(1, ivec2 size; ); GLSLC(1, const ivec2 pos = ivec2(gl_GlobalInvocationID.xy); ); for (int i = 0; i < planes; i++) { GLSLC(0, ); GLSLF(1, size = imageSize(output_image[%i]); ,i); GLSLC(1, if (IS_WITHIN(pos, size)) { ); if (s->planes & (1 << i)) { GLSLF(2, gblur(pos, %i); ,i); } else { GLSLF(2, vec4 res = texture(input_image[%i], pos); ,i); GLSLF(2, imageStore(output_image[%i], pos, res); ,i); } GLSLC(1, } ); } GLSLC(0, } ); RET(ff_vk_compile_shader(&s->vkctx, shd, "main")); RET(ff_vk_init_pipeline_layout(&s->vkctx, s->pl_hor)); RET(ff_vk_init_compute_pipeline(&s->vkctx, s->pl_hor)); RET(ff_vk_create_buf(&s->vkctx, &s->params_buf_hor, sizeof(float) * s->kernel_size, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT)); RET(ff_vk_map_buffers(&s->vkctx, &s->params_buf_hor, &kernel_mapped, 1, 0)); init_gaussian_kernel((float *)kernel_mapped, s->sigma, s->kernel_size); RET(ff_vk_unmap_buffers(&s->vkctx, &s->params_buf_hor, 1, 1)); s->params_desc_hor.buffer = s->params_buf_hor.buf; s->params_desc_hor.range = VK_WHOLE_SIZE; ff_vk_update_descriptor_set(&s->vkctx, s->pl_hor, 1); } { /* Create shader for the vertical pass */ image_descs[0].updater = s->tmp_images; image_descs[1].updater = s->output_images; buf_desc.updater = &s->params_desc_ver; s->pl_ver = ff_vk_create_pipeline(&s->vkctx, &s->qf); if (!s->pl_ver) { err = AVERROR(ENOMEM); goto fail; } shd = ff_vk_init_shader(s->pl_ver, "gblur_compute_ver", image_descs[0].stages); if (!shd) { err = AVERROR(ENOMEM); goto fail; } ff_vk_set_compute_shader_sizes(shd, (int [3]){ CGS, CGS, 1 }); RET(ff_vk_add_descriptor_set(&s->vkctx, s->pl_ver, shd, image_descs, FF_ARRAY_ELEMS(image_descs), 0)); RET(ff_vk_add_descriptor_set(&s->vkctx, s->pl_ver, shd, &buf_desc, 1, 0)); GLSLD( gblur_vertical ); GLSLC(0, void main() ); GLSLC(0, { ); GLSLC(1, ivec2 size; ); GLSLC(1, const ivec2 pos = ivec2(gl_GlobalInvocationID.xy); ); for (int i = 0; i < planes; i++) { GLSLC(0, ); GLSLF(1, size = imageSize(output_image[%i]); ,i); GLSLC(1, if (IS_WITHIN(pos, size)) { ); if (s->planes & (1 << i)) { GLSLF(2, gblur(pos, %i); ,i); } else { GLSLF(2, vec4 res = texture(input_image[%i], pos); ,i); GLSLF(2, imageStore(output_image[%i], pos, res); ,i); } GLSLC(1, } ); } GLSLC(0, } ); RET(ff_vk_compile_shader(&s->vkctx, shd, "main")); RET(ff_vk_init_pipeline_layout(&s->vkctx, s->pl_ver)); RET(ff_vk_init_compute_pipeline(&s->vkctx, s->pl_ver)); RET(ff_vk_create_buf(&s->vkctx, &s->params_buf_ver, sizeof(float) * s->kernel_size, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT)); RET(ff_vk_map_buffers(&s->vkctx, &s->params_buf_ver, &kernel_mapped, 1, 0)); init_gaussian_kernel((float *)kernel_mapped, s->sigmaV, s->kernel_size); RET(ff_vk_unmap_buffers(&s->vkctx, &s->params_buf_ver, 1, 1)); s->params_desc_ver.buffer = s->params_buf_ver.buf; s->params_desc_ver.range = VK_WHOLE_SIZE; ff_vk_update_descriptor_set(&s->vkctx, s->pl_ver, 1); } RET(ff_vk_create_exec_ctx(&s->vkctx, &s->exec, &s->qf)); s->initialized = 1; fail: av_free(kernel_def); return err; } static av_cold void gblur_vulkan_uninit(AVFilterContext *avctx) { GBlurVulkanContext *s = avctx->priv; av_frame_free(&s->tmpframe); ff_vk_free_buf(&s->vkctx, &s->params_buf_hor); ff_vk_free_buf(&s->vkctx, &s->params_buf_ver); ff_vk_uninit(&s->vkctx); s->initialized = 0; } static int process_frames(AVFilterContext *avctx, AVFrame *outframe, AVFrame *inframe) { int err; VkCommandBuffer cmd_buf; const VkFormat *input_formats = NULL; const VkFormat *output_formats = NULL; GBlurVulkanContext *s = avctx->priv; FFVulkanFunctions *vk = &s->vkctx.vkfn; AVVkFrame *in = (AVVkFrame *)inframe->data[0]; AVVkFrame *tmp = (AVVkFrame *)s->tmpframe->data[0]; AVVkFrame *out = (AVVkFrame *)outframe->data[0]; int planes = av_pix_fmt_count_planes(s->vkctx.output_format); ff_vk_start_exec_recording(&s->vkctx, s->exec); cmd_buf = ff_vk_get_exec_buf(s->exec); input_formats = av_vkfmt_from_pixfmt(s->vkctx.input_format); output_formats = av_vkfmt_from_pixfmt(s->vkctx.output_format); for (int i = 0; i < planes; i++) { RET(ff_vk_create_imageview(&s->vkctx, s->exec, &s->input_images[i].imageView, in->img[i], input_formats[i], ff_comp_identity_map)); RET(ff_vk_create_imageview(&s->vkctx, s->exec, &s->tmp_images[i].imageView, tmp->img[i], output_formats[i], ff_comp_identity_map)); RET(ff_vk_create_imageview(&s->vkctx, s->exec, &s->output_images[i].imageView, out->img[i], output_formats[i], ff_comp_identity_map)); s->input_images[i].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; s->tmp_images[i].imageLayout = VK_IMAGE_LAYOUT_GENERAL; s->output_images[i].imageLayout = VK_IMAGE_LAYOUT_GENERAL; } ff_vk_update_descriptor_set(&s->vkctx, s->pl_hor, 0); ff_vk_update_descriptor_set(&s->vkctx, s->pl_ver, 0); for (int i = 0; i < planes; i++) { VkImageMemoryBarrier barriers[] = { { .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, .srcAccessMask = 0, .dstAccessMask = VK_ACCESS_SHADER_READ_BIT, .oldLayout = in->layout[i], .newLayout = s->input_images[i].imageLayout, .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, .image = in->img[i], .subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, .subresourceRange.levelCount = 1, .subresourceRange.layerCount = 1, }, { .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, .srcAccessMask = 0, .dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_SHADER_READ_BIT, .oldLayout = tmp->layout[i], .newLayout = s->tmp_images[i].imageLayout, .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, .image = tmp->img[i], .subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, .subresourceRange.levelCount = 1, .subresourceRange.layerCount = 1, }, { .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, .srcAccessMask = 0, .dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT, .oldLayout = out->layout[i], .newLayout = s->output_images[i].imageLayout, .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, .image = out->img[i], .subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, .subresourceRange.levelCount = 1, .subresourceRange.layerCount = 1, }, }; vk->CmdPipelineBarrier(cmd_buf, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, FF_ARRAY_ELEMS(barriers), barriers); in->layout[i] = barriers[0].newLayout; in->access[i] = barriers[0].dstAccessMask; tmp->layout[i] = barriers[1].newLayout; tmp->access[i] = barriers[1].dstAccessMask; out->layout[i] = barriers[2].newLayout; out->access[i] = barriers[2].dstAccessMask; } ff_vk_bind_pipeline_exec(&s->vkctx, s->exec, s->pl_hor); vk->CmdDispatch(cmd_buf, FFALIGN(s->vkctx.output_width, CGS)/CGS, FFALIGN(s->vkctx.output_height, CGS)/CGS, 1); ff_vk_bind_pipeline_exec(&s->vkctx, s->exec, s->pl_ver); vk->CmdDispatch(cmd_buf, FFALIGN(s->vkctx.output_width, CGS)/CGS, FFALIGN(s->vkctx.output_height, CGS)/CGS, 1); ff_vk_add_exec_dep(&s->vkctx, s->exec, inframe, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT); ff_vk_add_exec_dep(&s->vkctx, s->exec, outframe, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT); err = ff_vk_submit_exec_queue(&s->vkctx, s->exec); if (err) return err; ff_vk_qf_rotate(&s->qf); return 0; fail: ff_vk_discard_exec_deps(s->exec); return err; } static int gblur_vulkan_filter_frame(AVFilterLink *link, AVFrame *in) { int err; AVFrame *out = NULL; AVFilterContext *ctx = link->dst; GBlurVulkanContext *s = ctx->priv; AVFilterLink *outlink = ctx->outputs[0]; out = ff_get_video_buffer(outlink, outlink->w, outlink->h); if (!out) { err = AVERROR(ENOMEM); goto fail; } if (!s->initialized) { RET(init_filter(ctx, in)); s->tmpframe = ff_get_video_buffer(outlink, outlink->w, outlink->h); if (!s->tmpframe) { err = AVERROR(ENOMEM); goto fail; } } RET(process_frames(ctx, out, in)); RET(av_frame_copy_props(out, in)); av_frame_free(&in); return ff_filter_frame(outlink, out); fail: av_frame_free(&in); av_frame_free(&out); av_frame_free(&s->tmpframe); return err; } #define OFFSET(x) offsetof(GBlurVulkanContext, x) #define FLAGS (AV_OPT_FLAG_FILTERING_PARAM | AV_OPT_FLAG_VIDEO_PARAM) static const AVOption gblur_vulkan_options[] = { { "sigma", "Set sigma", OFFSET(sigma), AV_OPT_TYPE_FLOAT, {.dbl = 0.5}, 0.01, 1024.0, FLAGS }, { "sigmaV", "Set vertical sigma", OFFSET(sigmaV), AV_OPT_TYPE_FLOAT, {.dbl = 0}, 0.0, 1024.0, FLAGS }, { "planes", "Set planes to filter", OFFSET(planes), AV_OPT_TYPE_INT, {.i64 = 0xF}, 0, 0xF, FLAGS }, { "size", "Set kernel size", OFFSET(size), AV_OPT_TYPE_INT, {.i64 = 19}, 1, GBLUR_MAX_KERNEL_SIZE, FLAGS }, { NULL }, }; AVFILTER_DEFINE_CLASS(gblur_vulkan); static const AVFilterPad gblur_vulkan_inputs[] = { { .name = "default", .type = AVMEDIA_TYPE_VIDEO, .filter_frame = &gblur_vulkan_filter_frame, .config_props = &ff_vk_filter_config_input, } }; static const AVFilterPad gblur_vulkan_outputs[] = { { .name = "default", .type = AVMEDIA_TYPE_VIDEO, .config_props = &ff_vk_filter_config_output, } }; const AVFilter ff_vf_gblur_vulkan = { .name = "gblur_vulkan", .description = NULL_IF_CONFIG_SMALL("Gaussian Blur in Vulkan"), .priv_size = sizeof(GBlurVulkanContext), .init = &ff_vk_filter_init, .uninit = &gblur_vulkan_uninit, FILTER_INPUTS(gblur_vulkan_inputs), FILTER_OUTPUTS(gblur_vulkan_outputs), FILTER_SINGLE_PIXFMT(AV_PIX_FMT_VULKAN), .priv_class = &gblur_vulkan_class, .flags_internal = FF_FILTER_FLAG_HWFRAME_AWARE, };