/* * copyright (c) 2006 Oded Shimon * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file vorbis_enc.c * Native Vorbis encoder. * @author Oded Shimon */ #include "avcodec.h" #define BITSTREAM_H // don't include this typedef int VLC; typedef int GetBitContext; #include "vorbis.h" #undef NDEBUG #include //#define ALT_BITSTREAM_WRITER //#include "bitstream.h" typedef struct { int len; uint32_t codeword; } cb_entry_t; typedef struct { int nentries; cb_entry_t * entries; int ndimentions; float min; float delta; int seq_p; int lookup; int * quantlist; float * dimentions; } codebook_t; typedef struct { int dim; int subclass; int masterbook; int * books; } floor_class_t; typedef struct { int x; int low; int high; int sort; } floor_entry_t; typedef struct { int partitions; int * partition_to_class; int nclasses; floor_class_t * classes; int multiplier; int rangebits; int values; floor_entry_t * list; } floor_t; typedef struct { int type; int begin; int end; int partition_size; int classifications; int classbook; int (*books)[8]; } residue_t; typedef struct { int submaps; int * mux; int * floor; int * residue; } mapping_t; typedef struct { int blockflag; int mapping; } vorbis_mode_t; typedef struct { int channels; int sample_rate; int blocksize[2]; // in (1<total = buffer_len * 8; pb->total_pos = 0; pb->pos = 0; pb->buf_ptr = buf; } static void put_bits(PutBitContext * pb, int bits, uint64_t val) { if ((pb->total_pos += bits) >= pb->total) return; if (!bits) return; if (pb->pos) { if (pb->pos > bits) { *pb->buf_ptr |= val << (8 - pb->pos); pb->pos -= bits; bits = 0; } else { *pb->buf_ptr++ |= (val << (8 - pb->pos)) & 0xFF; val >>= pb->pos; bits -= pb->pos; pb->pos = 0; } } for (; bits >= 8; bits -= 8) { *pb->buf_ptr++ = val & 0xFF; val >>= 8; } if (bits) { *pb->buf_ptr = val; pb->pos = 8 - bits; } } static inline void flush_put_bits(PutBitContext * pb) { } static inline int put_bits_count(PutBitContext * pb) { return pb->total_pos; } static int cb_lookup_vals(int lookup, int dimentions, int entries) { if (lookup == 1) { int tmp, i; for (tmp = 0; ; tmp++) { int n = 1; for (i = 0; i < dimentions; i++) n *= tmp; if (n > entries) break; } return tmp - 1; } else if (lookup == 2) return dimentions * entries; return 0; } static void ready_codebook(codebook_t * cb) { int h[33] = { 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }; int i; for (i = 0; i < cb->nentries; i++) { cb_entry_t * e = &cb->entries[i]; int j = 0; if (h[0]) h[0] = 0; else { for (j = e->len; j; j--) if (h[j]) break; assert(j); } e->codeword = h[j]; h[j] = 0; for (j++; j <= e->len; j++) h[j] = e->codeword | (1 << (j - 1)); } for (i = 0; i < 33; i++) assert(!h[i]); if (!cb->lookup) cb->dimentions = NULL; else { int vals = cb_lookup_vals(cb->lookup, cb->ndimentions, cb->nentries); cb->dimentions = av_malloc(sizeof(float) * cb->nentries * cb->ndimentions); for (i = 0; i < cb->nentries; i++) { float last = 0; int j; int div = 1; for (j = 0; j < cb->ndimentions; j++) { int off; if (cb->lookup == 1) off = (i / div) % vals; // lookup type 1 else off = i * cb->ndimentions + j; // lookup type 2 cb->dimentions[i * cb->ndimentions + j] = last + cb->min + cb->quantlist[off] * cb->delta; if (cb->seq_p) last = cb->dimentions[i * cb->ndimentions + j]; div *= vals; } } } } static void ready_floor(floor_t * fc) { int i; fc->list[0].sort = 0; fc->list[1].sort = 1; for (i = 2; i < fc->values; i++) { int j; fc->list[i].low = 0; fc->list[i].high = 1; fc->list[i].sort = i; for (j = 2; j < i; j++) { int tmp = fc->list[j].x; if (tmp < fc->list[i].x) { if (tmp > fc->list[fc->list[i].low].x) fc->list[i].low = j; } else { if (tmp < fc->list[fc->list[i].high].x) fc->list[i].high = j; } } } for (i = 0; i < fc->values - 1; i++) { int j; for (j = i + 1; j < fc->values; j++) { if (fc->list[fc->list[i].sort].x > fc->list[fc->list[j].sort].x) { int tmp = fc->list[i].sort; fc->list[i].sort = fc->list[j].sort; fc->list[j].sort = tmp; } } } } static void create_vorbis_context(venc_context_t * venc, AVCodecContext * avccontext) { codebook_t * cb; floor_t * fc; residue_t * rc; mapping_t * mc; int i, book; venc->channels = avccontext->channels; venc->sample_rate = avccontext->sample_rate; venc->blocksize[0] = venc->blocksize[1] = 9; venc->ncodebooks = 10; venc->codebooks = av_malloc(sizeof(codebook_t) * venc->ncodebooks); // codebook 0 - floor1 book, values 0..255 cb = &venc->codebooks[0]; cb->nentries = 512; cb->entries = av_malloc(sizeof(cb_entry_t) * cb->nentries); for (i = 0; i < cb->nentries; i++) cb->entries[i].len = 9; cb->ndimentions = 0; cb->min = 0.; cb->delta = 0.; cb->seq_p = 0; cb->lookup = 0; cb->quantlist = NULL; ready_codebook(cb); // codebook 1 - residue classbook, values 0..1, dimentions 4 cb = &venc->codebooks[1]; cb->nentries = 2; cb->entries = av_malloc(sizeof(cb_entry_t) * cb->nentries); for (i = 0; i < cb->nentries; i++) cb->entries[i].len = 1; cb->ndimentions = 4; cb->min = 0.; cb->delta = 0.; cb->seq_p = 0; cb->lookup = 0; cb->quantlist = NULL; ready_codebook(cb); // codebook 2..9 - vector, for the residue, values -32767..32767, dimentions 1 for (book = 0; book < 8; book++) { cb = &venc->codebooks[2 + book]; cb->nentries = 5; cb->entries = av_malloc(sizeof(cb_entry_t) * cb->nentries); for (i = 0; i < cb->nentries; i++) cb->entries[i].len = i == 2 ? 1 : 3; cb->ndimentions = 1; cb->delta = 1 << ((7 - book) * 2); cb->min = -cb->delta*2; cb->seq_p = 0; cb->lookup = 1; cb->quantlist = av_malloc(sizeof(int) * cb_lookup_vals(cb->lookup, cb->ndimentions, cb->nentries)); for (i = 0; i < cb->nentries; i++) cb->quantlist[i] = i; ready_codebook(cb); } venc->nfloors = 1; venc->floors = av_malloc(sizeof(floor_t) * venc->nfloors); // just 1 floor fc = &venc->floors[0]; fc->partitions = 3; fc->partition_to_class = av_malloc(sizeof(int) * fc->partitions); for (i = 0; i < fc->partitions; i++) fc->partition_to_class[i] = 0; fc->nclasses = 1; fc->classes = av_malloc(sizeof(floor_class_t) * fc->nclasses); for (i = 0; i < fc->nclasses; i++) { floor_class_t * c = &fc->classes[i]; int j, books; c->dim = 2; c->subclass = 0; c->masterbook = 0; books = (1 << c->subclass); c->books = av_malloc(sizeof(int) * books); for (j = 0; j < books; j++) c->books[j] = 0; } fc->multiplier = 1; fc->rangebits = venc->blocksize[0] - 1; fc->values = 2; for (i = 0; i < fc->partitions; i++) fc->values += fc->classes[fc->partition_to_class[i]].dim; fc->list = av_malloc(sizeof(floor_entry_t) * fc->values); fc->list[0].x = 0; fc->list[1].x = 1 << fc->rangebits; for (i = 2; i < fc->values; i++) { /*int a = i - 1; int g = ilog(a); assert(g <= fc->rangebits); a ^= 1 << (g-1); g = 1 << (fc->rangebits - g); fc->list[i].x = g + a*2*g;*/ int a[] = {14, 4, 58, 2, 8, 28, 90}; fc->list[i].x = a[i - 2]; } ready_floor(fc); venc->nresidues = 1; venc->residues = av_malloc(sizeof(residue_t) * venc->nresidues); // single residue rc = &venc->residues[0]; rc->type = 0; rc->begin = 0; rc->end = 1 << (venc->blocksize[0] - 1); rc->partition_size = 64; rc->classifications = 2; rc->classbook = 1; rc->books = av_malloc(sizeof(int[8]) * rc->classifications); for (i = 0; i < rc->classifications; i++) { int j; for (j = 0; j < 8; j++) rc->books[i][j] = 2 + j; rc->books[i][0] = rc->books[i][1] = rc->books[i][2] = rc->books[i][3] = -1; } venc->nmappings = 1; venc->mappings = av_malloc(sizeof(mapping_t) * venc->nmappings); // single mapping mc = &venc->mappings[0]; mc->submaps = 1; mc->mux = av_malloc(sizeof(int) * venc->channels); for (i = 0; i < venc->channels; i++) mc->mux[i] = 0; mc->floor = av_malloc(sizeof(int) * mc->submaps); mc->residue = av_malloc(sizeof(int) * mc->submaps); for (i = 0; i < mc->submaps; i++) { mc->floor[i] = 0; mc->residue[i] = 0; } venc->nmodes = 1; venc->modes = av_malloc(sizeof(vorbis_mode_t) * venc->nmodes); // single mode venc->modes[0].blockflag = 0; venc->modes[0].mapping = 0; venc->have_saved = 0; venc->saved = av_malloc(sizeof(float) * venc->channels * (1 << venc->blocksize[1]) / 2); venc->samples = av_malloc(sizeof(float) * venc->channels * (1 << venc->blocksize[1])); venc->floor = av_malloc(sizeof(float) * venc->channels * (1 << venc->blocksize[1]) / 2); venc->coeffs = av_malloc(sizeof(float) * venc->channels * (1 << venc->blocksize[1]) / 2); { const float *vwin[8]={ vwin64, vwin128, vwin256, vwin512, vwin1024, vwin2048, vwin4096, vwin8192 }; venc->win[0] = vwin[venc->blocksize[0] - 6]; venc->win[1] = vwin[venc->blocksize[1] - 6]; } ff_mdct_init(&venc->mdct[0], venc->blocksize[0], 0); ff_mdct_init(&venc->mdct[1], venc->blocksize[1], 0); } static void put_float(PutBitContext * pb, float f) { int exp, mant; uint32_t res = 0; mant = (int)ldexp(frexp(f, &exp), 20); exp += 788 - 20; if (mant < 0) { res |= (1 << 31); mant = -mant; } res |= mant | (exp << 21); put_bits(pb, 32, res); } static void put_codebook_header(PutBitContext * pb, codebook_t * cb) { int i; int ordered = 0; put_bits(pb, 24, 0x564342); //magic put_bits(pb, 16, cb->ndimentions); put_bits(pb, 24, cb->nentries); for (i = 1; i < cb->nentries; i++) if (cb->entries[i].len < cb->entries[i-1].len) break; if (i == cb->nentries) ordered = 1; put_bits(pb, 1, ordered); if (ordered) { int len = cb->entries[0].len; put_bits(pb, 5, len - 1); i = 0; while (i < cb->nentries) { int j; for (j = 0; j+i < cb->nentries; j++) if (cb->entries[j+i].len != len) break; put_bits(pb, ilog(cb->nentries - i), j); i += j; len++; } } else { int sparse = 0; for (i = 0; i < cb->nentries; i++) if (!cb->entries[i].len) break; if (i != cb->nentries) sparse = 1; put_bits(pb, 1, sparse); for (i = 0; i < cb->nentries; i++) { if (sparse) put_bits(pb, 1, !!cb->entries[i].len); if (cb->entries[i].len) put_bits(pb, 5, cb->entries[i].len - 1); } } put_bits(pb, 4, cb->lookup); if (cb->lookup) { int tmp = cb_lookup_vals(cb->lookup, cb->ndimentions, cb->nentries); int bits = ilog(cb->quantlist[0]); for (i = 1; i < tmp; i++) bits = FFMAX(bits, ilog(cb->quantlist[i])); put_float(pb, cb->min); put_float(pb, cb->delta); put_bits(pb, 4, bits - 1); put_bits(pb, 1, cb->seq_p); for (i = 0; i < tmp; i++) put_bits(pb, bits, cb->quantlist[i]); } } static void put_floor_header(PutBitContext * pb, floor_t * fc) { int i; put_bits(pb, 16, 1); // type, only floor1 is supported put_bits(pb, 5, fc->partitions); for (i = 0; i < fc->partitions; i++) put_bits(pb, 4, fc->partition_to_class[i]); for (i = 0; i < fc->nclasses; i++) { int j, books; put_bits(pb, 3, fc->classes[i].dim - 1); put_bits(pb, 2, fc->classes[i].subclass); if (fc->classes[i].subclass) put_bits(pb, 8, fc->classes[i].masterbook); books = (1 << fc->classes[i].subclass); for (j = 0; j < books; j++) put_bits(pb, 8, fc->classes[i].books[j] + 1); } put_bits(pb, 2, fc->multiplier - 1); put_bits(pb, 4, fc->rangebits); for (i = 2; i < fc->values; i++) put_bits(pb, fc->rangebits, fc->list[i].x); } static void put_residue_header(PutBitContext * pb, residue_t * rc) { int i; put_bits(pb, 16, rc->type); put_bits(pb, 24, rc->begin); put_bits(pb, 24, rc->end); put_bits(pb, 24, rc->partition_size - 1); put_bits(pb, 6, rc->classifications - 1); put_bits(pb, 8, rc->classbook); for (i = 0; i < rc->classifications; i++) { int j, tmp = 0; for (j = 0; j < 8; j++) tmp |= (rc->books[i][j] != -1) << j; put_bits(pb, 3, tmp & 7); put_bits(pb, 1, tmp > 7); if (tmp > 7) put_bits(pb, 5, tmp >> 3); } for (i = 0; i < rc->classifications; i++) { int j; for (j = 0; j < 8; j++) if (rc->books[i][j] != -1) put_bits(pb, 8, rc->books[i][j]); } } static int put_main_header(venc_context_t * venc, uint8_t ** out) { int i; PutBitContext pb; uint8_t buffer[50000] = {0}, * p = buffer; int buffer_len = sizeof buffer; int len, hlens[3]; // identification header init_put_bits(&pb, p, buffer_len); put_bits(&pb, 8, 1); //magic for (i = 0; "vorbis"[i]; i++) put_bits(&pb, 8, "vorbis"[i]); put_bits(&pb, 32, 0); // version put_bits(&pb, 8, venc->channels); put_bits(&pb, 32, venc->sample_rate); put_bits(&pb, 32, 0); // bitrate put_bits(&pb, 32, 0); // bitrate put_bits(&pb, 32, 0); // bitrate put_bits(&pb, 4, venc->blocksize[0]); put_bits(&pb, 4, venc->blocksize[1]); put_bits(&pb, 1, 1); // framing flush_put_bits(&pb); hlens[0] = (put_bits_count(&pb) + 7) / 8; buffer_len -= hlens[0]; p += hlens[0]; // comment header init_put_bits(&pb, p, buffer_len); put_bits(&pb, 8, 3); //magic for (i = 0; "vorbis"[i]; i++) put_bits(&pb, 8, "vorbis"[i]); put_bits(&pb, 32, 0); // vendor length TODO put_bits(&pb, 32, 0); // amount of comments put_bits(&pb, 1, 1); // framing flush_put_bits(&pb); hlens[1] = (put_bits_count(&pb) + 7) / 8; buffer_len -= hlens[1]; p += hlens[1]; // setup header init_put_bits(&pb, p, buffer_len); put_bits(&pb, 8, 5); //magic for (i = 0; "vorbis"[i]; i++) put_bits(&pb, 8, "vorbis"[i]); // codebooks put_bits(&pb, 8, venc->ncodebooks - 1); for (i = 0; i < venc->ncodebooks; i++) put_codebook_header(&pb, &venc->codebooks[i]); // time domain, reserved, zero put_bits(&pb, 6, 0); put_bits(&pb, 16, 0); // floors put_bits(&pb, 6, venc->nfloors - 1); for (i = 0; i < venc->nfloors; i++) put_floor_header(&pb, &venc->floors[i]); // residues put_bits(&pb, 6, venc->nresidues - 1); for (i = 0; i < venc->nresidues; i++) put_residue_header(&pb, &venc->residues[i]); // mappings put_bits(&pb, 6, venc->nmappings - 1); for (i = 0; i < venc->nmappings; i++) { mapping_t * mc = &venc->mappings[i]; int j; put_bits(&pb, 16, 0); // mapping type put_bits(&pb, 1, mc->submaps > 1); if (mc->submaps > 1) put_bits(&pb, 4, mc->submaps - 1); put_bits(&pb, 1, 0); // channel coupling put_bits(&pb, 2, 0); // reserved if (mc->submaps > 1) for (j = 0; j < venc->channels; j++) put_bits(&pb, 4, mc->mux[j]); for (j = 0; j < mc->submaps; j++) { put_bits(&pb, 8, 0); // reserved time configuration put_bits(&pb, 8, mc->floor[j]); put_bits(&pb, 8, mc->residue[j]); } } // modes put_bits(&pb, 6, venc->nmodes - 1); for (i = 0; i < venc->nmodes; i++) { put_bits(&pb, 1, venc->modes[i].blockflag); put_bits(&pb, 16, 0); // reserved window type put_bits(&pb, 16, 0); // reserved transform type put_bits(&pb, 8, venc->modes[i].mapping); } put_bits(&pb, 1, 1); // framing flush_put_bits(&pb); hlens[2] = (put_bits_count(&pb) + 7) / 8; len = hlens[0] + hlens[1] + hlens[2]; p = *out = av_mallocz(64 + len + len/255); *p++ = 2; p += av_xiphlacing(p, hlens[0]); p += av_xiphlacing(p, hlens[1]); buffer_len = 0; for (i = 0; i < 3; i++) { memcpy(p, buffer + buffer_len, hlens[i]); p += hlens[i]; buffer_len += hlens[i]; } return p - *out; } static void floor_fit(venc_context_t * venc, floor_t * fc, float * coeffs, int * posts, int samples) { int range = 255 / fc->multiplier + 1; int i; for (i = 0; i < fc->values; i++) { int position = fc->list[fc->list[i].sort].x; int begin = fc->list[fc->list[FFMAX(i-1, 0)].sort].x; int end = fc->list[fc->list[FFMIN(i+1, fc->values - 1)].sort].x; int j; float average = 0; begin = (position + begin) / 2; end = (position + end ) / 2; assert(end <= samples); for (j = begin; j < end; j++) average += fabs(coeffs[j]); average /= end - begin; average /= 32; // MAGIC! for (j = 0; j < range - 1; j++) if (floor1_inverse_db_table[j * fc->multiplier] > average) break; posts[fc->list[i].sort] = j; } } static int render_point(int x0, int y0, int x1, int y1, int x) { return y0 + (x - x0) * (y1 - y0) / (x1 - x0); } static void render_line(int x0, int y0, int x1, int y1, float * buf, int n) { int dy = y1 - y0; int adx = x1 - x0; int ady = FFMAX(dy, -dy); int base = dy / adx; int x = x0; int y = y0; int err = 0; int sy; if (dy < 0) sy = base - 1; else sy = base + 1; ady = ady - FFMAX(base, -base) * adx; if (x >= n) return; buf[x] = floor1_inverse_db_table[y]; for (x = x0 + 1; x < x1; x++) { if (x >= n) return; err += ady; if (err >= adx) { err -= adx; y += sy; } else { y += base; } buf[x] = floor1_inverse_db_table[y]; } } static void floor_encode(venc_context_t * venc, floor_t * fc, PutBitContext * pb, int * posts, float * floor, int samples) { int range = 255 / fc->multiplier + 1; int coded[fc->values]; // first 2 values are unused int i, counter; int lx, ly; put_bits(pb, 1, 1); // non zero put_bits(pb, ilog(range - 1), posts[0]); put_bits(pb, ilog(range - 1), posts[1]); for (i = 2; i < fc->values; i++) { int predicted = render_point(fc->list[fc->list[i].low].x, posts[fc->list[i].low], fc->list[fc->list[i].high].x, posts[fc->list[i].high], fc->list[i].x); int highroom = range - predicted; int lowroom = predicted; int room = FFMIN(highroom, lowroom); if (predicted == posts[i]) { coded[i] = 0; // must be used later as flag! continue; } else { if (!coded[fc->list[i].low]) coded[fc->list[i].low] = -1; if (!coded[fc->list[i].high]) coded[fc->list[i].high] = -1; } if (posts[i] > predicted) { if (posts[i] - predicted > room) coded[i] = posts[i] - predicted + lowroom; else coded[i] = (posts[i] - predicted) << 1; } else { if (predicted - posts[i] > room) coded[i] = predicted - posts[i] + highroom - 1; else coded[i] = ((predicted - posts[i]) << 1) - 1; } } counter = 2; for (i = 0; i < fc->partitions; i++) { floor_class_t * c = &fc->classes[fc->partition_to_class[i]]; codebook_t * book = &venc->codebooks[c->books[0]]; int k; assert(!c->subclass); for (k = 0; k < c->dim; k++) { int entry = coded[counter++]; if (entry == -1) entry = 0; assert(entry < book->nentries); assert(entry >= 0); put_bits(pb, book->entries[entry].len, book->entries[entry].codeword); } } lx = 0; ly = posts[0] * fc->multiplier; // sorted 0 is still 0 coded[0] = coded[1] = 1; for (i = 1; i < fc->values; i++) { int pos = fc->list[i].sort; if (coded[pos]) { render_line(lx, ly, fc->list[pos].x, posts[pos] * fc->multiplier, floor, samples); lx = fc->list[pos].x; ly = posts[pos] * fc->multiplier; } if (lx >= samples) break; } if (lx < samples) render_line(lx, ly, samples, ly, floor, samples); } static float * put_vector(codebook_t * book, PutBitContext * pb, float * num) { int i; int entry = -1; float distance = 0; assert(book->dimentions); for (i = 0; i < book->nentries; i++) { float d = 0.; int j; for (j = 0; j < book->ndimentions; j++) { float a = (book->dimentions[i * book->ndimentions + j] - num[j]); d += a*a; } if (entry == -1 || distance > d) { entry = i; distance = d; } } put_bits(pb, book->entries[entry].len, book->entries[entry].codeword); return &book->dimentions[entry * book->ndimentions]; } static void residue_encode(venc_context_t * venc, residue_t * rc, PutBitContext * pb, float * coeffs, int samples, int channels) { int pass, i, j, p, k; int psize = rc->partition_size; int partitions = (rc->end - rc->begin) / psize; int classes[channels][partitions]; int classwords = venc->codebooks[rc->classbook].ndimentions; for (pass = 0; pass < 8; pass++) { p = 0; while (p < partitions) { if (pass == 0) for (j = 0; j < channels; j++) { codebook_t * book = &venc->codebooks[rc->classbook]; int entry = 0; put_bits(pb, book->entries[entry].len, book->entries[entry].codeword); for (i = classwords; i--; ) { classes[j][p + i] = entry % rc->classifications; entry /= rc->classifications; } } for (i = 0; i < classwords && p < partitions; i++, p++) { for (j = 0; j < channels; j++) { int nbook = rc->books[classes[j][p]][pass]; codebook_t * book = &venc->codebooks[nbook]; float * buf = coeffs + samples*j + rc->begin + p*psize; if (nbook == -1) continue; assert(rc->type == 0); assert(!(psize % book->ndimentions)); for (k = 0; k < psize; k += book->ndimentions) { float * a = put_vector(book, pb, &buf[k]); int l; for (l = 0; l < book->ndimentions; l++) buf[k + l] -= a[l]; } } } } } } static int window(venc_context_t * venc, signed short * audio, int samples) { int i, j, channel; const float * win = venc->win[0]; int window_len = 1 << (venc->blocksize[0] - 1); float n = (float)(1 << venc->blocksize[0]) / 4.; // FIXME use dsp if (!venc->have_saved && !samples) return 0; if (venc->have_saved) { for (channel = 0; channel < venc->channels; channel++) { memcpy(venc->samples + channel*window_len*2, venc->saved + channel*window_len, sizeof(float)*window_len); } } else { for (channel = 0; channel < venc->channels; channel++) { memset(venc->samples + channel*window_len*2, 0, sizeof(float)*window_len); } } if (samples) { for (channel = 0; channel < venc->channels; channel++) { float * offset = venc->samples + channel*window_len*2 + window_len; j = channel; for (i = 0; i < samples; i++, j += venc->channels) offset[i] = audio[j] / 32768. / n * win[window_len - i - 1]; } } else { for (channel = 0; channel < venc->channels; channel++) { memset(venc->samples + channel*window_len*2 + window_len, 0, sizeof(float)*window_len); } } for (channel = 0; channel < venc->channels; channel++) { ff_mdct_calc(&venc->mdct[0], venc->coeffs + channel*window_len, venc->samples + channel*window_len*2, venc->floor/*tmp*/); } if (samples) { for (channel = 0; channel < venc->channels; channel++) { float * offset = venc->saved + channel*window_len; j = channel; for (i = 0; i < samples; i++, j += venc->channels) offset[i] = audio[j] / 32768. / n * win[i]; } venc->have_saved = 1; } else { venc->have_saved = 0; } return 1; } static int vorbis_encode_init(AVCodecContext * avccontext) { venc_context_t * venc = avccontext->priv_data; create_vorbis_context(venc, avccontext); //if (avccontext->flags & CODEC_FLAG_QSCALE) avccontext->global_quality / (float)FF_QP2LAMBDA); else avccontext->bit_rate; //if(avccontext->cutoff > 0) cfreq = avccontext->cutoff / 1000.0; avccontext->extradata_size = put_main_header(venc, (uint8_t**)&avccontext->extradata); avccontext->frame_size = 1 << (venc->blocksize[0] - 1); avccontext->coded_frame = avcodec_alloc_frame(); avccontext->coded_frame->key_frame = 1; return 0; } static int vorbis_encode_frame(AVCodecContext * avccontext, unsigned char * packets, int buf_size, void *data) { venc_context_t * venc = avccontext->priv_data; signed short * audio = data; int samples = data ? avccontext->frame_size : 0; vorbis_mode_t * mode; mapping_t * mapping; PutBitContext pb; int i; if (!window(venc, audio, samples)) return 0; samples = 1 << (venc->blocksize[0] - 1); init_put_bits(&pb, packets, buf_size); put_bits(&pb, 1, 0); // magic bit put_bits(&pb, ilog(venc->nmodes - 1), 0); // 0 bits, the mode mode = &venc->modes[0]; mapping = &venc->mappings[mode->mapping]; if (mode->blockflag) { put_bits(&pb, 1, 0); put_bits(&pb, 1, 0); } for (i = 0; i < venc->channels; i++) { floor_t * fc = &venc->floors[mapping->floor[mapping->mux[i]]]; int posts[fc->values]; floor_fit(venc, fc, &venc->coeffs[i * samples], posts, samples); floor_encode(venc, fc, &pb, posts, &venc->floor[i * samples], samples); } for (i = 0; i < venc->channels; i++) { int j; for (j = 0; j < samples; j++) { venc->coeffs[i * samples + j] /= venc->floor[i * samples + j]; } } residue_encode(venc, &venc->residues[mapping->residue[mapping->mux[0]]], &pb, venc->coeffs, samples, venc->channels); return (put_bits_count(&pb) + 7) / 8; } static int vorbis_encode_close(AVCodecContext * avccontext) { venc_context_t * venc = avccontext->priv_data; int i; if (venc->codebooks) for (i = 0; i < venc->ncodebooks; i++) { av_freep(&venc->codebooks[i].entries); av_freep(&venc->codebooks[i].quantlist); av_freep(&venc->codebooks[i].dimentions); } av_freep(&venc->codebooks); if (venc->floors) for (i = 0; i < venc->nfloors; i++) { int j; av_freep(&venc->floors[i].classes); if (venc->floors[i].classes) for (j = 0; j < venc->floors[i].nclasses; j++) av_freep(&venc->floors[i].classes[j].books); av_freep(&venc->floors[i].partition_to_class); av_freep(&venc->floors[i].list); } av_freep(&venc->floors); if (venc->residues) for (i = 0; i < venc->nresidues; i++) { av_freep(&venc->residues[i].books); } av_freep(&venc->residues); if (venc->mappings) for (i = 0; i < venc->nmappings; i++) { av_freep(&venc->mappings[i].mux); av_freep(&venc->mappings[i].floor); av_freep(&venc->mappings[i].residue); } av_freep(&venc->mappings); av_freep(&venc->modes); av_freep(&venc->saved); av_freep(&venc->samples); av_freep(&venc->floor); av_freep(&venc->coeffs); ff_mdct_end(&venc->mdct[0]); ff_mdct_end(&venc->mdct[1]); av_freep(&avccontext->coded_frame); av_freep(&avccontext->extradata); return 0 ; } AVCodec vorbis_encoder = { "vorbis", CODEC_TYPE_AUDIO, CODEC_ID_VORBIS, sizeof(venc_context_t), vorbis_encode_init, vorbis_encode_frame, vorbis_encode_close, .capabilities= CODEC_CAP_DELAY, };