/* * Texture block module * Copyright (C) 2015 Vittorio Giovara * * This file is part of Libav. * * Libav is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * Libav is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with Libav; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file * Texture block (4x4) module * * References: * https://www.opengl.org/wiki/S3_Texture_Compression * https://www.opengl.org/wiki/Red_Green_Texture_Compression * https://msdn.microsoft.com/en-us/library/bb694531%28v=vs.85%29.aspx * * All functions return how much data has been written or read. * * Pixel input or output format is always AV_PIX_FMT_RGBA. */ #ifndef AVCODEC_TEXTUREDSP_H #define AVCODEC_TEXTUREDSP_H #include #include #define TEXTURE_BLOCK_W 4 #define TEXTURE_BLOCK_H 4 typedef struct TextureDSPContext { int (*dxt1_block) (uint8_t *dst, ptrdiff_t stride, const uint8_t *block); int (*dxt1a_block) (uint8_t *dst, ptrdiff_t stride, const uint8_t *block); int (*dxt2_block) (uint8_t *dst, ptrdiff_t stride, const uint8_t *block); int (*dxt3_block) (uint8_t *dst, ptrdiff_t stride, const uint8_t *block); int (*dxt4_block) (uint8_t *dst, ptrdiff_t stride, const uint8_t *block); int (*dxt5_block) (uint8_t *dst, ptrdiff_t stride, const uint8_t *block); int (*dxt5y_block) (uint8_t *dst, ptrdiff_t stride, const uint8_t *block); int (*dxt5ys_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block); int (*rgtc1s_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block); int (*rgtc1u_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block); int (*rgtc2s_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block); int (*rgtc2u_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block); int (*dxn3dc_block)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block); } TextureDSPContext; void ff_texturedsp_init(TextureDSPContext *c); void ff_texturedspenc_init(TextureDSPContext *c); #endif /* AVCODEC_TEXTUREDSP_H */