/* * aligned/packed access motion * * Copyright (c) 2001-2003 BERO * * This file is part of Libav. * * Libav is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * Libav is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with Libav; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include #include "libavutil/attributes.h" #include "libavcodec/h264chroma.h" #define H264_CHROMA_MC(OPNAME, OP)\ static void OPNAME ## h264_chroma_mc2_sh4(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int stride, int h, int x, int y){\ const int A=(8-x)*(8-y);\ const int B=( x)*(8-y);\ const int C=(8-x)*( y);\ const int D=( x)*( y);\ \ assert(x<8 && y<8 && x>=0 && y>=0);\ \ do {\ int t0,t1,t2,t3; \ uint8_t *s0 = src; \ uint8_t *s1 = src+stride; \ t0 = *s0++; t2 = *s1++; \ t1 = *s0++; t3 = *s1++; \ OP(dst[0], (A*t0 + B*t1 + C*t2 + D*t3));\ t0 = *s0++; t2 = *s1++; \ OP(dst[1], (A*t1 + B*t0 + C*t3 + D*t2));\ dst+= stride;\ src+= stride;\ }while(--h);\ }\ \ static void OPNAME ## h264_chroma_mc4_sh4(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int stride, int h, int x, int y){\ const int A=(8-x)*(8-y);\ const int B=( x)*(8-y);\ const int C=(8-x)*( y);\ const int D=( x)*( y);\ \ assert(x<8 && y<8 && x>=0 && y>=0);\ \ do {\ int t0,t1,t2,t3; \ uint8_t *s0 = src; \ uint8_t *s1 = src+stride; \ t0 = *s0++; t2 = *s1++; \ t1 = *s0++; t3 = *s1++; \ OP(dst[0], (A*t0 + B*t1 + C*t2 + D*t3));\ t0 = *s0++; t2 = *s1++; \ OP(dst[1], (A*t1 + B*t0 + C*t3 + D*t2));\ t1 = *s0++; t3 = *s1++; \ OP(dst[2], (A*t0 + B*t1 + C*t2 + D*t3));\ t0 = *s0++; t2 = *s1++; \ OP(dst[3], (A*t1 + B*t0 + C*t3 + D*t2));\ dst+= stride;\ src+= stride;\ }while(--h);\ }\ \ static void OPNAME ## h264_chroma_mc8_sh4(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int stride, int h, int x, int y){\ const int A=(8-x)*(8-y);\ const int B=( x)*(8-y);\ const int C=(8-x)*( y);\ const int D=( x)*( y);\ \ assert(x<8 && y<8 && x>=0 && y>=0);\ \ do {\ int t0,t1,t2,t3; \ uint8_t *s0 = src; \ uint8_t *s1 = src+stride; \ t0 = *s0++; t2 = *s1++; \ t1 = *s0++; t3 = *s1++; \ OP(dst[0], (A*t0 + B*t1 + C*t2 + D*t3));\ t0 = *s0++; t2 = *s1++; \ OP(dst[1], (A*t1 + B*t0 + C*t3 + D*t2));\ t1 = *s0++; t3 = *s1++; \ OP(dst[2], (A*t0 + B*t1 + C*t2 + D*t3));\ t0 = *s0++; t2 = *s1++; \ OP(dst[3], (A*t1 + B*t0 + C*t3 + D*t2));\ t1 = *s0++; t3 = *s1++; \ OP(dst[4], (A*t0 + B*t1 + C*t2 + D*t3));\ t0 = *s0++; t2 = *s1++; \ OP(dst[5], (A*t1 + B*t0 + C*t3 + D*t2));\ t1 = *s0++; t3 = *s1++; \ OP(dst[6], (A*t0 + B*t1 + C*t2 + D*t3));\ t0 = *s0++; t2 = *s1++; \ OP(dst[7], (A*t1 + B*t0 + C*t3 + D*t2));\ dst+= stride;\ src+= stride;\ }while(--h);\ } #define op_avg(a, b) a = (((a)+(((b) + 32)>>6)+1)>>1) #define op_put(a, b) a = (((b) + 32)>>6) H264_CHROMA_MC(put_ , op_put) H264_CHROMA_MC(avg_ , op_avg) #undef op_avg #undef op_put av_cold void ff_h264chroma_init_sh4(H264ChromaContext *c, int bit_depth) { const int high_bit_depth = bit_depth > 8; if (!high_bit_depth) { c->put_h264_chroma_pixels_tab[0]= put_h264_chroma_mc8_sh4; c->put_h264_chroma_pixels_tab[1]= put_h264_chroma_mc4_sh4; c->put_h264_chroma_pixels_tab[2]= put_h264_chroma_mc2_sh4; c->avg_h264_chroma_pixels_tab[0]= avg_h264_chroma_mc8_sh4; c->avg_h264_chroma_pixels_tab[1]= avg_h264_chroma_mc4_sh4; c->avg_h264_chroma_pixels_tab[2]= avg_h264_chroma_mc2_sh4; } }