/* * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVCODEC_REFSTRUCT_H #define AVCODEC_REFSTRUCT_H #include /** * RefStruct is an API for creating reference-counted objects * with minimal overhead. The API is designed for objects, * not buffers like the AVBuffer API. The main differences * to the AVBuffer API are as follows: * * - It uses void* instead of uint8_t* as its base type due to * its focus on objects. * - There are no equivalents of AVBuffer and AVBufferRef. * E.g. there is no way to get the usable size of the object: * The user is supposed to know what is at the other end of * the pointer. It also avoids one level of indirection. * - Custom allocators are not supported. This allows to simplify * the implementation and reduce the amount of allocations. * - It also has the advantage that the user's free callback need * only free the resources owned by the object, but not the * object itself. * - Because referencing (and replacing) an object managed by the * RefStruct API does not involve allocations, they can not fail * and therefore need not be checked. * * @note Referencing and unreferencing the buffers is thread-safe and thus * may be done from multiple threads simultaneously without any need for * additional locking. */ /** * This union is used for all opaque parameters in this API to spare the user * to cast const away in case the opaque to use is const-qualified. * * The functions provided by this API with an FFRefStructOpaque come in pairs * named foo_c and foo. The foo function accepts void* as opaque and is just * a wrapper around the foo_c function; "_c" means "(potentially) const". */ typedef union { void *nc; const void *c; } FFRefStructOpaque; /** * If this flag is set in ff_refstruct_alloc_ext_c(), the object will not * be initially zeroed. */ #define FF_REFSTRUCT_FLAG_NO_ZEROING (1 << 0) /** * Allocate a refcounted object of usable size `size` managed via * the RefStruct API. * * By default (in the absence of flags to the contrary), * the returned object is initially zeroed. * * @param size Desired usable size of the returned object. * @param flags A bitwise combination of FF_REFSTRUCT_FLAG_* flags. * @param opaque A pointer that will be passed to the free_cb callback. * @param free_cb A callback for freeing this object's content * when its reference count reaches zero; * it must not free the object itself. * @return A pointer to an object of the desired size or NULL on failure. */ void *ff_refstruct_alloc_ext_c(size_t size, unsigned flags, FFRefStructOpaque opaque, void (*free_cb)(FFRefStructOpaque opaque, void *obj)); /** * A wrapper around ff_refstruct_alloc_ext_c() for the common case * of a non-const qualified opaque. * * @see ff_refstruct_alloc_ext_c() */ static inline void *ff_refstruct_alloc_ext(size_t size, unsigned flags, void *opaque, void (*free_cb)(FFRefStructOpaque opaque, void *obj)) { return ff_refstruct_alloc_ext_c(size, flags, (FFRefStructOpaque){.nc = opaque}, free_cb); } /** * Equivalent to ff_refstruct_alloc_ext(size, 0, NULL, NULL) */ void *ff_refstruct_allocz(size_t size); /** * Decrement the reference count of the underlying object and automatically * free the object if there are no more references to it. * * `*objp == NULL` is legal and a no-op. * * @param objp Pointer to a pointer that is either NULL or points to an object * managed via this API. `*objp` is set to NULL on return. */ void ff_refstruct_unref(void *objp); /** * Create a new reference to an object managed via this API, * i.e. increment the reference count of the underlying object * and return obj. * @return a pointer equal to obj. */ void *ff_refstruct_ref(void *obj); /** * Analog of ff_refstruct_ref(), but for constant objects. * @see ff_refstruct_ref() */ const void *ff_refstruct_ref_c(const void *obj); /** * Ensure `*dstp` refers to the same object as src. * * If `*dstp` is already equal to src, do nothing. Otherwise unreference `*dstp` * and replace it with a new reference to src in case `src != NULL` (this * involves incrementing the reference count of src's underlying object) or * with NULL otherwise. * * @param dstp Pointer to a pointer that is either NULL or points to an object * managed via this API. * @param src A pointer to an object managed via this API or NULL. */ void ff_refstruct_replace(void *dstp, const void *src); /** * Check whether the reference count of an object managed * via this API is 1. * * @param obj A pointer to an object managed via this API. * @return 1 if the reference count of obj is 1; 0 otherwise. */ int ff_refstruct_exclusive(const void *obj); #endif /* AVCODEC_REFSTRUCT_H */