/* * Copyright (c) 2007 Luca Barbato * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** ** @file int_altivec.c ** integer misc ops. **/ #include "libavcodec/dsputil.h" #include "gcc_fixes.h" #include "dsputil_altivec.h" #include "types_altivec.h" static int ssd_int8_vs_int16_altivec(const int8_t *pix1, const int16_t *pix2, int size) { int i, size16; vector signed char vpix1; vector signed short vpix2, vdiff, vpix1l,vpix1h; union { vector signed int vscore; int32_t score[4]; } u; u.vscore = vec_splat_s32(0); // //XXX lazy way, fix it later #define vec_unaligned_load(b) \ vec_perm(vec_ld(0,b),vec_ld(15,b),vec_lvsl(0, b)); size16 = size >> 4; while(size16) { // score += (pix1[i]-pix2[i])*(pix1[i]-pix2[i]); //load pix1 and the first batch of pix2 vpix1 = vec_unaligned_load(pix1); vpix2 = vec_unaligned_load(pix2); pix2 += 8; //unpack vpix1h = vec_unpackh(vpix1); vdiff = vec_sub(vpix1h, vpix2); vpix1l = vec_unpackl(vpix1); // load another batch from pix2 vpix2 = vec_unaligned_load(pix2); u.vscore = vec_msum(vdiff, vdiff, u.vscore); vdiff = vec_sub(vpix1l, vpix2); u.vscore = vec_msum(vdiff, vdiff, u.vscore); pix1 += 16; pix2 += 8; size16--; } u.vscore = vec_sums(u.vscore, vec_splat_s32(0)); size %= 16; for (i = 0; i < size; i++) { u.score[3] += (pix1[i]-pix2[i])*(pix1[i]-pix2[i]); } return u.score[3]; } static void add_int16_altivec(int16_t * v1, int16_t * v2, int order) { int i; register vec_s16_t vec, *pv; for(i = 0; i < order; i += 8){ pv = (vec_s16_t*)v2; vec = vec_perm(pv[0], pv[1], vec_lvsl(0, v2)); vec_st(vec_add(vec_ld(0, v1), vec), 0, v1); v1 += 8; v2 += 8; } } static void sub_int16_altivec(int16_t * v1, int16_t * v2, int order) { int i; register vec_s16_t vec, *pv; for(i = 0; i < order; i += 8){ pv = (vec_s16_t*)v2; vec = vec_perm(pv[0], pv[1], vec_lvsl(0, v2)); vec_st(vec_sub(vec_ld(0, v1), vec), 0, v1); v1 += 8; v2 += 8; } } static int32_t scalarproduct_int16_altivec(int16_t * v1, int16_t * v2, int order, const int shift) { int i; LOAD_ZERO; register vec_s16_t vec1, *pv; register vec_s32_t res = vec_splat_s32(0), t; register vec_u32_t shifts; DECLARE_ALIGNED_16(int32_t, ires); shifts = zero_u32v; if(shift & 0x10) shifts = vec_add(shifts, vec_sl(vec_splat_u32(0x08), vec_splat_u32(0x1))); if(shift & 0x08) shifts = vec_add(shifts, vec_splat_u32(0x08)); if(shift & 0x04) shifts = vec_add(shifts, vec_splat_u32(0x04)); if(shift & 0x02) shifts = vec_add(shifts, vec_splat_u32(0x02)); if(shift & 0x01) shifts = vec_add(shifts, vec_splat_u32(0x01)); for(i = 0; i < order; i += 8){ pv = (vec_s16_t*)v1; vec1 = vec_perm(pv[0], pv[1], vec_lvsl(0, v1)); t = vec_msum(vec1, vec_ld(0, v2), zero_s32v); t = vec_sr(t, shifts); res = vec_sums(t, res); v1 += 8; v2 += 8; } res = vec_splat(res, 3); vec_ste(res, 0, &ires); return ires; } void int_init_altivec(DSPContext* c, AVCodecContext *avctx) { c->ssd_int8_vs_int16 = ssd_int8_vs_int16_altivec; c->add_int16 = add_int16_altivec; c->sub_int16 = sub_int16_altivec; c->scalarproduct_int16 = scalarproduct_int16_altivec; }