/* * H.26L/H.264/AVC/JVT/14496-10/... encoder/decoder * Copyright (c) 2003-2010 Michael Niedermayer * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file * H.264 / AVC / MPEG4 part10 DSP functions. * @author Michael Niedermayer */ #include #include "avcodec.h" #include "h264dsp.h" #define BIT_DEPTH 8 #include "h264dsp_internal.h" #undef BIT_DEPTH #define BIT_DEPTH 9 #include "h264dsp_internal.h" #undef BIT_DEPTH #define BIT_DEPTH 10 #include "h264dsp_internal.h" #undef BIT_DEPTH void ff_h264dsp_init(H264DSPContext *c, const int bit_depth) { #undef FUNC #define FUNC(a, depth) a ## _ ## depth ## _c #define H264_DSP(depth) \ c->h264_idct_add = FUNC(ff_h264_idct_add , depth);\ c->h264_idct8_add = FUNC(ff_h264_idct8_add , depth);\ c->h264_idct_dc_add = FUNC(ff_h264_idct_dc_add , depth);\ c->h264_idct8_dc_add = FUNC(ff_h264_idct8_dc_add , depth);\ c->h264_idct_add16 = FUNC(ff_h264_idct_add16 , depth);\ c->h264_idct8_add4 = FUNC(ff_h264_idct8_add4 , depth);\ c->h264_idct_add8 = FUNC(ff_h264_idct_add8 , depth);\ c->h264_idct_add16intra = FUNC(ff_h264_idct_add16intra , depth);\ c->h264_luma_dc_dequant_idct = FUNC(ff_h264_luma_dc_dequant_idct , depth);\ c->h264_chroma_dc_dequant_idct = FUNC(ff_h264_chroma_dc_dequant_idct , depth);\ \ c->weight_h264_pixels_tab[0] = FUNC( weight_h264_pixels16x16 , depth);\ c->weight_h264_pixels_tab[1] = FUNC( weight_h264_pixels16x8 , depth);\ c->weight_h264_pixels_tab[2] = FUNC( weight_h264_pixels8x16 , depth);\ c->weight_h264_pixels_tab[3] = FUNC( weight_h264_pixels8x8 , depth);\ c->weight_h264_pixels_tab[4] = FUNC( weight_h264_pixels8x4 , depth);\ c->weight_h264_pixels_tab[5] = FUNC( weight_h264_pixels4x8 , depth);\ c->weight_h264_pixels_tab[6] = FUNC( weight_h264_pixels4x4 , depth);\ c->weight_h264_pixels_tab[7] = FUNC( weight_h264_pixels4x2 , depth);\ c->weight_h264_pixels_tab[8] = FUNC( weight_h264_pixels2x4 , depth);\ c->weight_h264_pixels_tab[9] = FUNC( weight_h264_pixels2x2 , depth);\ c->biweight_h264_pixels_tab[0] = FUNC(biweight_h264_pixels16x16 , depth);\ c->biweight_h264_pixels_tab[1] = FUNC(biweight_h264_pixels16x8 , depth);\ c->biweight_h264_pixels_tab[2] = FUNC(biweight_h264_pixels8x16 , depth);\ c->biweight_h264_pixels_tab[3] = FUNC(biweight_h264_pixels8x8 , depth);\ c->biweight_h264_pixels_tab[4] = FUNC(biweight_h264_pixels8x4 , depth);\ c->biweight_h264_pixels_tab[5] = FUNC(biweight_h264_pixels4x8 , depth);\ c->biweight_h264_pixels_tab[6] = FUNC(biweight_h264_pixels4x4 , depth);\ c->biweight_h264_pixels_tab[7] = FUNC(biweight_h264_pixels4x2 , depth);\ c->biweight_h264_pixels_tab[8] = FUNC(biweight_h264_pixels2x4 , depth);\ c->biweight_h264_pixels_tab[9] = FUNC(biweight_h264_pixels2x2 , depth);\ \ c->h264_v_loop_filter_luma = FUNC(h264_v_loop_filter_luma , depth);\ c->h264_h_loop_filter_luma = FUNC(h264_h_loop_filter_luma , depth);\ c->h264_v_loop_filter_luma_intra = FUNC(h264_v_loop_filter_luma_intra , depth);\ c->h264_h_loop_filter_luma_intra = FUNC(h264_h_loop_filter_luma_intra , depth);\ c->h264_v_loop_filter_chroma = FUNC(h264_v_loop_filter_chroma , depth);\ c->h264_h_loop_filter_chroma = FUNC(h264_h_loop_filter_chroma , depth);\ c->h264_v_loop_filter_chroma_intra = FUNC(h264_v_loop_filter_chroma_intra, depth);\ c->h264_h_loop_filter_chroma_intra = FUNC(h264_h_loop_filter_chroma_intra, depth);\ c->h264_loop_filter_strength= NULL; switch (bit_depth) { case 9: H264_DSP(9); break; case 10: H264_DSP(10); break; default: H264_DSP(8); break; } if (ARCH_ARM) ff_h264dsp_init_arm(c, bit_depth); if (HAVE_ALTIVEC) ff_h264dsp_init_ppc(c, bit_depth); if (HAVE_MMX) ff_h264dsp_init_x86(c, bit_depth); }