/* * Copyright (c) 2012 Mans Rullgard * * This file is part of Libav. * * Libav is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * Libav is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with Libav; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "config.h" #include "libavutil/arm/cpu.h" #include "libavutil/attributes.h" #include "libavcodec/sbrdsp.h" void ff_sbr_sum64x5_neon(float *z); float ff_sbr_sum_square_neon(float (*x)[2], int n); void ff_sbr_neg_odd_64_neon(float *x); void ff_sbr_qmf_pre_shuffle_neon(float *z); void ff_sbr_qmf_post_shuffle_neon(float W[32][2], const float *z); void ff_sbr_qmf_deint_neg_neon(float *v, const float *src); void ff_sbr_qmf_deint_bfly_neon(float *v, const float *src0, const float *src1); void ff_sbr_hf_g_filt_neon(float (*Y)[2], const float (*X_high)[40][2], const float *g_filt, int m_max, intptr_t ixh); void ff_sbr_hf_gen_neon(float (*X_high)[2], const float (*X_low)[2], const float alpha0[2], const float alpha1[2], float bw, int start, int end); void ff_sbr_autocorrelate_neon(const float x[40][2], float phi[3][2][2]); void ff_sbr_hf_apply_noise_0_neon(float Y[64][2], const float *s_m, const float *q_filt, int noise, int kx, int m_max); void ff_sbr_hf_apply_noise_1_neon(float Y[64][2], const float *s_m, const float *q_filt, int noise, int kx, int m_max); void ff_sbr_hf_apply_noise_2_neon(float Y[64][2], const float *s_m, const float *q_filt, int noise, int kx, int m_max); void ff_sbr_hf_apply_noise_3_neon(float Y[64][2], const float *s_m, const float *q_filt, int noise, int kx, int m_max); av_cold void ff_sbrdsp_init_arm(SBRDSPContext *s) { int cpu_flags = av_get_cpu_flags(); if (have_neon(cpu_flags)) { s->sum64x5 = ff_sbr_sum64x5_neon; s->sum_square = ff_sbr_sum_square_neon; s->neg_odd_64 = ff_sbr_neg_odd_64_neon; s->qmf_pre_shuffle = ff_sbr_qmf_pre_shuffle_neon; s->qmf_post_shuffle = ff_sbr_qmf_post_shuffle_neon; s->qmf_deint_neg = ff_sbr_qmf_deint_neg_neon; s->qmf_deint_bfly = ff_sbr_qmf_deint_bfly_neon; s->hf_g_filt = ff_sbr_hf_g_filt_neon; s->hf_gen = ff_sbr_hf_gen_neon; s->autocorrelate = ff_sbr_autocorrelate_neon; s->hf_apply_noise[0] = ff_sbr_hf_apply_noise_0_neon; s->hf_apply_noise[1] = ff_sbr_hf_apply_noise_1_neon; s->hf_apply_noise[2] = ff_sbr_hf_apply_noise_2_neon; s->hf_apply_noise[3] = ff_sbr_hf_apply_noise_3_neon; } }