@chapter Protocols @c man begin PROTOCOLS Protocols are configured elements in FFmpeg which allow to access resources which require the use of a particular protocol. When you configure your FFmpeg build, all the supported protocols are enabled by default. You can list all available ones using the configure option "--list-protocols". You can disable all the protocols using the configure option "--disable-protocols", and selectively enable a protocol using the option "--enable-protocol=@var{PROTOCOL}", or you can disable a particular protocol using the option "--disable-protocol=@var{PROTOCOL}". The option "-protocols" of the ff* tools will display the list of supported protocols. A description of the currently available protocols follows. @section concat Physical concatenation protocol. Allow to read and seek from many resource in sequence as if they were a unique resource. A URL accepted by this protocol has the syntax: @example concat:@var{URL1}|@var{URL2}|...|@var{URLN} @end example where @var{URL1}, @var{URL2}, ..., @var{URLN} are the urls of the resource to be concatenated, each one possibly specifying a distinct protocol. For example to read a sequence of files @file{split1.mpeg}, @file{split2.mpeg}, @file{split3.mpeg} with @file{ffplay} use the command: @example ffplay concat:split1.mpeg\|split2.mpeg\|split3.mpeg @end example Note that you may need to escape the character "|" which is special for many shells. @section file File access protocol. Allow to read from or read to a file. For example to read from a file @file{input.mpeg} with @file{ffmpeg} use the command: @example ffmpeg -i file:input.mpeg output.mpeg @end example The ff* tools default to the file protocol, that is a resource specified with the name "FILE.mpeg" is interpreted as the URL "file:FILE.mpeg". @section gopher Gopher protocol. @section http HTTP (Hyper Text Transfer Protocol). @section mmst MMS (Microsoft Media Server) protocol over TCP. @section mmsh MMS (Microsoft Media Server) protocol over HTTP. The required syntax is: @example mmsh://@var{server}[:@var{port}][/@var{app}][/@var{playpath}] @end example @section md5 MD5 output protocol. Computes the MD5 hash of the data to be written, and on close writes this to the designated output or stdout if none is specified. It can be used to test muxers without writing an actual file. Some examples follow. @example # Write the MD5 hash of the encoded AVI file to the file output.avi.md5. ffmpeg -i input.flv -f avi -y md5:output.avi.md5 # Write the MD5 hash of the encoded AVI file to stdout. ffmpeg -i input.flv -f avi -y md5: @end example Note that some formats (typically MOV) require the output protocol to be seekable, so they will fail with the MD5 output protocol. @section pipe UNIX pipe access protocol. Allow to read and write from UNIX pipes. The accepted syntax is: @example pipe:[@var{number}] @end example @var{number} is the number corresponding to the file descriptor of the pipe (e.g. 0 for stdin, 1 for stdout, 2 for stderr). If @var{number} is not specified, by default the stdout file descriptor will be used for writing, stdin for reading. For example to read from stdin with @file{ffmpeg}: @example cat test.wav | ffmpeg -i pipe:0 # ...this is the same as... cat test.wav | ffmpeg -i pipe: @end example For writing to stdout with @file{ffmpeg}: @example ffmpeg -i test.wav -f avi pipe:1 | cat > test.avi # ...this is the same as... ffmpeg -i test.wav -f avi pipe: | cat > test.avi @end example Note that some formats (typically MOV), require the output protocol to be seekable, so they will fail with the pipe output protocol. @section rtmp Real-Time Messaging Protocol. The Real-Time Messaging Protocol (RTMP) is used for streaming multimeā€ dia content across a TCP/IP network. The required syntax is: @example rtmp://@var{server}[:@var{port}][/@var{app}][/@var{playpath}] @end example The accepted parameters are: @table @option @item server The address of the RTMP server. @item port The number of the TCP port to use (by default is 1935). @item app It is the name of the application to access. It usually corresponds to the path where the application is installed on the RTMP server (e.g. @file{/ondemand/}, @file{/flash/live/}, etc.). @item playpath It is the path or name of the resource to play with reference to the application specified in @var{app}, may be prefixed by "mp4:". @end table For example to read with @file{ffplay} a multimedia resource named "sample" from the application "vod" from an RTMP server "myserver": @example ffplay rtmp://myserver/vod/sample @end example @section rtmp, rtmpe, rtmps, rtmpt, rtmpte Real-Time Messaging Protocol and its variants supported through librtmp. Requires the presence of the librtmp headers and library during configuration. You need to explicitely configure the build with "--enable-librtmp". If enabled this will replace the native RTMP protocol. This protocol provides most client functions and a few server functions needed to support RTMP, RTMP tunneled in HTTP (RTMPT), encrypted RTMP (RTMPE), RTMP over SSL/TLS (RTMPS) and tunneled variants of these encrypted types (RTMPTE, RTMPTS). The required syntax is: @example @var{rtmp_proto}://@var{server}[:@var{port}][/@var{app}][/@var{playpath}] @var{options} @end example where @var{rtmp_proto} is one of the strings "rtmp", "rtmpt", "rtmpe", "rtmps", "rtmpte", "rtmpts" corresponding to each RTMP variant, and @var{server}, @var{port}, @var{app} and @var{playpath} have the same meaning as specified for the RTMP native protocol. @var{options} contains a list of space-separated options of the form @var{key}=@var{val}. See the librtmp manual page (man 3 librtmp) for more information. For example, to stream a file in real-time to an RTMP server using @file{ffmpeg}: @example ffmpeg -re -i myfile -f flv rtmp://myserver/live/mystream @end example To play the same stream using @file{ffplay}: @example ffplay "rtmp://myserver/live/mystream live=1" @end example @section rtp Real-Time Protocol. @section tcp Trasmission Control Protocol. @section udp User Datagram Protocol. The required syntax for a UDP url is: @example udp://@var{hostname}:@var{port}[?@var{options}] @end example @var{options} contains a list of &-seperated options of the form @var{key}=@var{val}. Follow the list of supported options. @table @option @item buffer_size=@var{size} set the UDP buffer size in bytes @item localport=@var{port} override the local UDP port to bind with @item pkt_size=@var{size} set the size in bytes of UDP packets @item reuse=@var{1|0} explicitly allow or disallow reusing UDP sockets @item ttl=@var{ttl} set the time to live value (for multicast only) @end table Some usage examples of the udp protocol with @file{ffmpeg} follow. To stream over UDP to a remote endpoint: @example ffmpeg -i @var{input} -f @var{format} udp://@var{hostname}:@var{port} @end example To stream in mpegts format over UDP using 188 sized UDP packets, using a large input buffer: @example ffmpeg -i @var{input} -f mpegts udp://@var{hostname}:@var{port}?pkt_size=188&buffer_size=65535 @end example To receive over UDP from a remote endpoint: @example ffmpeg -i udp://[@var{multicast-address}]:@var{port} @end example @c man end PROTOCOLS