From 8a3227968cbf0c8de07268cab5c07feaf39dd902 Mon Sep 17 00:00:00 2001 From: Diego Biurrun Date: Fri, 4 Jul 2008 13:49:45 +0000 Subject: spelling/grammar/wording overhaul Originally committed as revision 27190 to svn://svn.mplayerhq.hu/mplayer/trunk/libswscale --- libswscale/rgb2rgb.c | 32 ++++++++++++++++---------------- 1 file changed, 16 insertions(+), 16 deletions(-) (limited to 'libswscale/rgb2rgb.c') diff --git a/libswscale/rgb2rgb.c b/libswscale/rgb2rgb.c index ce0e0ee31a..14c40700ce 100644 --- a/libswscale/rgb2rgb.c +++ b/libswscale/rgb2rgb.c @@ -1,10 +1,10 @@ /* - * rgb2rgb.c, Software RGB to RGB convertor - * pluralize by Software PAL8 to RGB convertor - * Software YUV to YUV convertor - * Software YUV to RGB convertor - * Written by Nick Kurshev. - * palette & YUV & runtime CPU stuff by Michael (michaelni@gmx.at) + * software RGB to RGB converter + * pluralize by software PAL8 to RGB converter + * software YUV to YUV converter + * software YUV to RGB converter + * Written by Nick Kurshev. + * palette & YUV & runtime CPU stuff by Michael (michaelni@gmx.at) * * This file is part of FFmpeg. * @@ -22,8 +22,8 @@ * along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * - * the C code (not assembly, mmx, ...) of this file can be used - * under the LGPL license too + * The C code (not assembly, MMX, ...) of this file can be used + * under the LGPL license. */ #include #include "config.h" @@ -33,7 +33,7 @@ #include "swscale.h" #include "swscale_internal.h" -#define FAST_BGR2YV12 // use 7 bit coeffs instead of 15bit +#define FAST_BGR2YV12 // use 7-bit instead of 15-bit coefficients void (*rgb24to32)(const uint8_t *src, uint8_t *dst, long src_size); void (*rgb24to16)(const uint8_t *src, uint8_t *dst, long src_size); @@ -149,8 +149,8 @@ static uint64_t __attribute__((aligned(8))) dither8[2]={ #define RV ((int)( 0.439*(1<rgb16 Original by Strepto/Astral + RGB15->RGB16 original by Strepto/Astral ported to gcc & bugfixed : A'rpi MMX2, 3DNOW optimization by Nick Kurshev - 32bit c version, and and&add trick by Michael Niedermayer + 32-bit C version, and and&add trick by Michael Niedermayer */ void sws_rgb2rgb_init(int flags){ @@ -266,7 +266,7 @@ void palette8torgb24(const uint8_t *src, uint8_t *dst, long num_pixels, const ui { long i; /* - writes 1 byte o much and might cause alignment issues on some architectures? + Writes 1 byte too much and might cause alignment issues on some architectures? for (i=0; i