From 740f5105d5bdc6c9bab1a6aa0ccd3a3362d12daf Mon Sep 17 00:00:00 2001 From: Michael Niedermayer Date: Thu, 18 Aug 2016 01:07:32 +0200 Subject: swresample: Use double and float for matrixes for best quality and speed Signed-off-by: Michael Niedermayer --- libswresample/rematrix.c | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) (limited to 'libswresample/rematrix.c') diff --git a/libswresample/rematrix.c b/libswresample/rematrix.c index ddba0433e8..0d6138da3d 100644 --- a/libswresample/rematrix.c +++ b/libswresample/rematrix.c @@ -73,6 +73,9 @@ int swr_set_matrix(struct SwrContext *s, const double *matrix, int stride) for (out = 0; out < nb_out; out++) { for (in = 0; in < nb_in; in++) s->matrix[out][in] = matrix[in]; + if (s->int_sample_fmt == AV_SAMPLE_FMT_FLTP) + for (in = 0; in < nb_in; in++) + s->matrix_flt[out][in] = matrix[in]; matrix += stride; } s->rematrix_custom = 1; @@ -354,6 +357,12 @@ av_cold static int auto_matrix(SwrContext *s) } av_log(s, AV_LOG_DEBUG, "\n"); } + if (s->int_sample_fmt == AV_SAMPLE_FMT_FLTP) { + int i; + for (i = 0; i < FF_ARRAY_ELEMS(s->matrix[0])*FF_ARRAY_ELEMS(s->matrix[0]); i++) + s->matrix_flt[0][i] = s->matrix[0][i]; + } + return 0; } @@ -513,7 +522,7 @@ int swri_rematrix(SwrContext *s, AudioData *out, AudioData *in, int len, int mus float v=0; for(j=0; jmatrix_ch[out_i][0]; j++){ in_i= s->matrix_ch[out_i][1+j]; - v+= ((float*)in->ch[in_i])[i] * s->matrix[out_i][in_i]; + v+= ((float*)in->ch[in_i])[i] * s->matrix_flt[out_i][in_i]; } ((float*)out->ch[out_i])[i]= v; } -- cgit v1.2.3